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<big>'''Able Teller'''</big>
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<big>'''{?}'''</big>
  
[[File:A--Able teller.jpg|200px]]
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[[200px]]
 
    
 
    
 
'''Father:'''
 
'''Father:'''
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=='''Ranks'''==
 
=='''Ranks'''==
*President - War dogs
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*leader War dogs
*Graduated Dotson Trucking
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*graduated Dotson Trucking
*Knight of Amber - Graduate  of Rasak
 
*Graduate - Phil Hellmuth Poker Expert School
 
  
=='''Points{105}'''==
+
=='''Points{}'''==
  
'''''Total: 105 = 40 Stats+ 8 Powers+36 Skills+ {21(74)}Items +(+0/0 allies/Enemies) +0 Shadows+ (-1) Stuff +0 Storage'''''
+
'''''Total: = 10 Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +20 Storage'''''
  
===Advancement===
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=='''Statistics {10}'''==
20: 10 str  10 endurance
 
 
 
=='''Statistics {40}'''==
 
 
*Psyche: Chaos
 
*Psyche: Chaos
*Strength: 12
+
*Strength: Amber
*Endurance: 13
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*Endurance: Amber
*Warfare: 15
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*Warfare: 10
 
 
 
 
  
Rasak added
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=='''Powers { }'''==
  
=='''Powers {8}'''==
+
=='''Skills {30}'''==
*0 Cantrips.  :  [[Able's Spells]]
 
*8 Thievish skills  :  [[Able's Spells]]
 
 
 
=='''Skills {36}'''==
 
*2  Mechanics
 
**1
 
 
*1
 
*1
*2 Motorcycle  racing/riding
+
*2
**1
+
*3
**1
+
*4
*2 Doctoring
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*5
**1
 
**1 Pip Skill-Rasak-  Medical Training
 
*2 Games of Skill-knife throwing
 
****
 
 
*6
 
*6
 
*7
 
*7
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*10
 
*10
 
*1
 
*1
*1 Pip Skill-Rasak-Military Horsemanship
 
 
*2
 
*2
 
*3
 
*3
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*3
 
*3
 
*4
 
*4
 +
=='''Abilities gained at Rasak'''==
 +
*5 Pips Warfare-Graduates reach at Least Amber Rank in Warfare
 +
*3 Pip Endurance-graduates gain at least Chaos Rank in Endurance with 5 pip toward Amber rank.
 +
*2 Pip Strength-Graduates gain at least Amber Strength
 
*1 Pip Skill-Rasak-Military Technology
 
*1 Pip Skill-Rasak-Military Technology
 
*1 Pip Skill -Rasak-Military Command and Communications.
 
*1 Pip Skill -Rasak-Military Command and Communications.
 +
*1 Pip Skill-Rasak-Military Horsemanship
 
*1 Pip Skill-Rasak-Gymnastics
 
*1 Pip Skill-Rasak-Gymnastics
 +
*1 Pip Skill-Rasak-  Medical Training
 
*1 Pip Skill-Rasak-Cooking.  Butchering.  General gardening.  Preparation. Cast Iron.  Open Fire.
 
*1 Pip Skill-Rasak-Cooking.  Butchering.  General gardening.  Preparation. Cast Iron.  Open Fire.
 
 
===Thievish Tops===
 
* Alchemy-Alchemy Duplicate poisons
 
* Move silently 90%
 
* Locksmithing 70%
 
* Pick locks 95%
 
* Pick pockets 99%
 
* Evaluate Treasure +/-10%
 
* Dagger Sure Strike x6
 
* Dagger Attack:-Quickdraw +4 Extra  Attack
 
* Entertaining +5 Charisma
 
* Game of Skill 45%
 
* Heist from Pack & Bundles 90%
 
* Bow Accuracy: Critical Plus
 
* Juggle 99%
 
* Defense +1
 
* Evaluate Treasure within 10%
 
* Bypass Traps 80%
 
* Fist Attack +3
 
* Dagger Attack Quickdraw
 
* Slight of hand 99%
 
* Jimmy Portals 50%
 
* Start Fires 50%
 
* Taste Analysis
 
* Streetwise 75%
 
* Dagger throwing accuracy: Critical +
 
* Dagger Sure Strike x3
 
  
 
=='''Allies & Enemies {0/0 = 0}'''==
 
=='''Allies & Enemies {0/0 = 0}'''==
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=='''Items {21(74)}'''==
+
=='''Items {(74)}'''==
 
   
 
   
 
===Rasak Knife (5)===
 
===Rasak Knife (5)===
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A symbolic uniform cord worn by graduates in all situations.  16" long.
 
A symbolic uniform cord worn by graduates in all situations.  16" long.
+
=='''Guard Outfits''' (69)==
==='''Walking Set items usually worn'''===
+
[[File:Main Guard outfit1.jpg|400px]]
 +
* Standard available immediately.
 +
* Formal available at a later date. 
 +
===Body Armor (18)===
 +
*1 Animal Vitality
 +
*2 Double Speed
 +
*2 Amber Stamina
 +
*2 Combat Reflexes
 +
*2 Vs Firearms
 +
*4 Deadly Damage
 +
*2 Rapid Healing
 +
*2 N/N Forms:
 +
*1 Ability: Call to Hand/Return
 +
**18 x3=54 Benedict
  
 
+
===Leg Armor (6)===
====Boots(4)====
 
 
*1 Animal Vitality
 
*1 Animal Vitality
 
*2 Double Speed
 
*2 Double Speed
*1 Ability: Call to Don/Return
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*2 Amber Stamina
**4
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*1 Ability: call to don/Return
 +
**6 x3=18 Benedict
  
====Greaves (6)====
+
===Greaves (6)===
 
*1 Animal Vitality
 
*1 Animal Vitality
 
*2 Double Speed
 
*2 Double Speed
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**6 x3=18 Benedict
 
**6 x3=18 Benedict
  
====Vorpal Collar (6)====
+
===Vorpal Collar (6)===
 
*1 Animal Vitality
 
*1 Animal Vitality
 
*4 Invulnerable: Mithril. Protection from Decapitation.
 
*4 Invulnerable: Mithril. Protection from Decapitation.
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**6x3=18 Benedict
 
**6x3=18 Benedict
  
====Blades(2-16)====
+
===Boots(12)===
 +
*1 Animal Vitality
 +
*2 Double Speed
 +
*1 Ability: Call to Don/Return
 +
**4 x3=12 Benedict
 +
 
 +
===Blades(2-16)===
 
*1 Animal Vitality
 
*1 Animal Vitality
 
*2 Double Speed
 
*2 Double Speed
 
*4 Deadly Damage
 
*4 Deadly Damage
 
*1 Ability: Call to hand/Return
 
*1 Ability: Call to hand/Return
**8
+
**8x3=24 Benedict
  
====Under Clothes (5)====
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===Under Clothes (5)===
 
*1 Animal Vitality.
 
*1 Animal Vitality.
*4 Invulnerable: wears the arming garb like longjohn.
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*2 Vs Firearms
*2 N/N Forms: Arming garb, daily clothes, longjohns.
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*2 N/N Forms: Arming garb, daily clothes, other wear.
*2 N/N Spells. :  [[Able's Spells]]
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**5 x3=15
*1 ability: Call to wear/ return
+
 
*1 ability: Cleanse self and every in up to 15'
+
=='''Guard Outfits''' (69)==
**5
+
[[File:Main Guard outfit1.jpg|400px]]
 +
* Standard available immediately.
 +
* Formal available at a later date. 
 +
===Body Armor (18)===
 +
*1 Animal Vitality
 +
*2 Double Speed
 +
*2 Amber Stamina
 +
*2 Combat Reflexes
 +
*2 Vs Firearms
 +
*4 Deadly Damage
 +
*2 Rapid Healing
 +
*2 N/N Forms:
 +
*1 Ability: Call to Hand/Return
 +
**18 x3=54 Benedict
  
==='''Fire Stick''' 3===
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===Leg Armor (6)===
[[File:Fire stick match.jpg|150 px]]
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*1 Animal Vitality
 +
*2 Double Speed
 +
*2 Amber Stamina
 +
*1 Ability: call to don/Return
 +
**6 x3=18 Benedict
  
*2 Ability- Start fire
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===Greaves (6)===
*1 Ability: Call to hand/Return
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*1 Animal Vitality
**3 x3 horde=9 Chaosian Merchant
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*2 Double Speed
==='''Lighter''' 6===
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*2 Amber Stamina
[[File:Henry lighter.jpg|125px]]
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*1 Ability: call to don/Return
*1 Ability: Create Fire in desired small fashion.
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**6 x3=18 Benedict
*1 Ability: Call to Hand
 
**2 x3 Horde=6 Henry
 
==='''Cigar Case'''  5===
 
[[File:Henry's Cigar case.jpg|150px]]
 
*2 VS Guns
 
*1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
 
*1 Ability: Refill Cigar spaces from the Cigar box at home.
 
*1 Ability: Call to Hand/ Return
 
**5  Henry.
 
==='''Cigar Box'''  7===
 
[[File:Henry's cigar box.jpg|150px]]
 
*2 Vs Guns
 
*1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
 
*1 Ability: Items within can be summoned remotely by the owner.
 
*1 Ability: Keep Contents fresh.
 
*2 Ability: Call to Hand/Return. The second point represents that when called it will almost certain be traveling across Shadow
 
**7 Henry
 
  
This item was designed specifically for cigars and other tobaccos. However, it could be used for herbs, spices, and nearly anything a player wanted to keep fresh at all times.
+
===Vorpal Collar (6)===
 +
*1 Animal Vitality
 +
*4 Invulnerable: Mithril. Protection from Decapitation.
 +
*1 Ability: Call to don/Return
 +
**6x3=18 Benedict
  
=='''Shadows{0}'''==
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===Boots(12)===
 +
*1 Animal Vitality
 +
*2 Double Speed
 +
*1 Ability: Call to Don/Return
 +
**4 x3=12 Benedict
  
=='''Stuff{2}'''==
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===Blades(2-16)===
*2 Good Stuff
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*1 Animal Vitality
 +
*2 Double Speed
 +
*4 Deadly Damage
 +
*1 Ability: Call to hand/Return
 +
**8x3=24 Benedict
  
=='''WC&LGA'''==
+
===Under Clothes (5)===
Blade Warrior
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*1 Animal Vitality.
 +
*2 Vs Firearms
 +
*2 N/N Forms: Arming garb, daily clothes, other wear.
 +
**5 x3=15
  
[[File:A--Able teller.jpg]]
+
=='''Shadows{}'''==
===Record===
+
=='''Stuff{}'''==
Fights:Twos Swords
 
====Wins====
 
Win One. Rhohak Club. Trert Gha
 
====Loses====
 
====Draws=====
 
  
 
=='''Miscellany'''==
 
=='''Miscellany'''==

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