Editing Running Sheet Able Teller
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− | <big>''' | + | <big>'''{?}'''</big> |
− | [[ | + | [[200px]] |
'''Father:''' | '''Father:''' | ||
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*Graduate - Phil Hellmuth Poker Expert School | *Graduate - Phil Hellmuth Poker Expert School | ||
− | =='''Points{ | + | =='''Points{}'''== |
− | '''''Total: | + | '''''Total: = 10 Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +20 Storage''''' |
− | + | =='''Statistics {10}'''== | |
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− | =='''Statistics { | ||
*Psyche: Chaos | *Psyche: Chaos | ||
− | *Strength: | + | *Strength: Amber |
− | *Endurance: | + | *Endurance: Amber |
− | *Warfare: | + | *Warfare: 10 |
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− | + | =='''Powers { }'''== | |
− | + | =='''Skills {30}'''== | |
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− | =='''Skills { | ||
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*1 | *1 | ||
− | *2 | + | *2 |
− | * | + | *3 |
− | + | *4 | |
− | + | *5 | |
− | * | ||
− | * | ||
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*6 | *6 | ||
*7 | *7 | ||
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*10 | *10 | ||
*1 | *1 | ||
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*2 | *2 | ||
*3 | *3 | ||
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*3 | *3 | ||
*4 | *4 | ||
+ | =='''Abilities gained at Rasak'''== | ||
+ | *5 Pips Warfare-Graduates reach at Least Amber Rank in Warfare | ||
+ | *3 Pip Endurance-graduates gain at least Chaos Rank in Endurance with 5 pip toward Amber rank. | ||
+ | *2 Pip Strength-Graduates gain at least Amber Strength | ||
*1 Pip Skill-Rasak-Military Technology | *1 Pip Skill-Rasak-Military Technology | ||
*1 Pip Skill -Rasak-Military Command and Communications. | *1 Pip Skill -Rasak-Military Command and Communications. | ||
+ | *1 Pip Skill-Rasak-Military Horsemanship | ||
*1 Pip Skill-Rasak-Gymnastics | *1 Pip Skill-Rasak-Gymnastics | ||
+ | *1 Pip Skill-Rasak- Medical Training | ||
*1 Pip Skill-Rasak-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire. | *1 Pip Skill-Rasak-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire. | ||
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=='''Allies & Enemies {0/0 = 0}'''== | =='''Allies & Enemies {0/0 = 0}'''== | ||
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− | =='''Items { | + | =='''Items {(74)}'''== |
===Rasak Knife (5)=== | ===Rasak Knife (5)=== | ||
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A symbolic uniform cord worn by graduates in all situations. 16" long. | A symbolic uniform cord worn by graduates in all situations. 16" long. | ||
− | + | =='''Guard Outfits''' (69)== | |
− | + | [[File:Main Guard outfit1.jpg|400px]] | |
+ | * Standard available immediately. | ||
+ | * Formal available at a later date. | ||
+ | ===Body Armor (18)=== | ||
+ | *1 Animal Vitality | ||
+ | *2 Double Speed | ||
+ | *2 Amber Stamina | ||
+ | *2 Combat Reflexes | ||
+ | *2 Vs Firearms | ||
+ | *4 Deadly Damage | ||
+ | *2 Rapid Healing | ||
+ | *2 N/N Forms: | ||
+ | *1 Ability: Call to Hand/Return | ||
+ | **18 x3=54 Benedict | ||
− | + | ===Leg Armor (6)=== | |
− | === | ||
*1 Animal Vitality | *1 Animal Vitality | ||
*2 Double Speed | *2 Double Speed | ||
− | *1 Ability: | + | *2 Amber Stamina |
− | ** | + | *1 Ability: call to don/Return |
+ | **6 x3=18 Benedict | ||
− | + | ===Greaves (6)=== | |
*1 Animal Vitality | *1 Animal Vitality | ||
*2 Double Speed | *2 Double Speed | ||
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**6 x3=18 Benedict | **6 x3=18 Benedict | ||
− | + | ===Vorpal Collar (6)=== | |
*1 Animal Vitality | *1 Animal Vitality | ||
*4 Invulnerable: Mithril. Protection from Decapitation. | *4 Invulnerable: Mithril. Protection from Decapitation. | ||
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**6x3=18 Benedict | **6x3=18 Benedict | ||
− | ====Blades(2-16) | + | ===Boots(12)=== |
+ | *1 Animal Vitality | ||
+ | *2 Double Speed | ||
+ | *1 Ability: Call to Don/Return | ||
+ | **4 x3=12 Benedict | ||
+ | |||
+ | ===Blades(2-16)=== | ||
*1 Animal Vitality | *1 Animal Vitality | ||
*2 Double Speed | *2 Double Speed | ||
*4 Deadly Damage | *4 Deadly Damage | ||
*1 Ability: Call to hand/Return | *1 Ability: Call to hand/Return | ||
− | ** | + | **8x3=24 Benedict |
− | + | ===Under Clothes (5)=== | |
*1 Animal Vitality. | *1 Animal Vitality. | ||
− | * | + | *2 Vs Firearms |
− | *2 N/N Forms: Arming garb, daily clothes, | + | *2 N/N Forms: Arming garb, daily clothes, other wear. |
− | *2 N/N | + | **5 x3=15 |
− | *1 | + | |
− | *1 | + | =='''Guard Outfits''' (69)== |
− | ** | + | [[File:Main Guard outfit1.jpg|400px]] |
+ | * Standard available immediately. | ||
+ | * Formal available at a later date. | ||
+ | ===Body Armor (18)=== | ||
+ | *1 Animal Vitality | ||
+ | *2 Double Speed | ||
+ | *2 Amber Stamina | ||
+ | *2 Combat Reflexes | ||
+ | *2 Vs Firearms | ||
+ | *4 Deadly Damage | ||
+ | *2 Rapid Healing | ||
+ | *2 N/N Forms: | ||
+ | *1 Ability: Call to Hand/Return | ||
+ | **18 x3=54 Benedict | ||
+ | |||
+ | ===Leg Armor (6)=== | ||
+ | *1 Animal Vitality | ||
+ | *2 Double Speed | ||
+ | *2 Amber Stamina | ||
+ | *1 Ability: call to don/Return | ||
+ | **6 x3=18 Benedict | ||
+ | |||
+ | ===Greaves (6)=== | ||
+ | *1 Animal Vitality | ||
+ | *2 Double Speed | ||
+ | *2 Amber Stamina | ||
+ | *1 Ability: call to don/Return | ||
+ | **6 x3=18 Benedict | ||
− | === | + | ===Vorpal Collar (6)=== |
− | + | *1 Animal Vitality | |
+ | *4 Invulnerable: Mithril. Protection from Decapitation. | ||
+ | *1 Ability: Call to don/Return | ||
+ | **6x3=18 Benedict | ||
+ | |||
+ | ===Boots(12)=== | ||
+ | *1 Animal Vitality | ||
+ | *2 Double Speed | ||
+ | *1 Ability: Call to Don/Return | ||
+ | **4 x3=12 Benedict | ||
− | *2 | + | ===Blades(2-16)=== |
+ | *1 Animal Vitality | ||
+ | *2 Double Speed | ||
+ | *4 Deadly Damage | ||
*1 Ability: Call to hand/Return | *1 Ability: Call to hand/Return | ||
− | ** | + | **8x3=24 Benedict |
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− | + | ===Under Clothes (5)=== | |
+ | *1 Animal Vitality. | ||
+ | *2 Vs Firearms | ||
+ | *2 N/N Forms: Arming garb, daily clothes, other wear. | ||
+ | **5 x3=15 | ||
=='''Shadows{0}'''== | =='''Shadows{0}'''== | ||
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=='''WC&LGA'''== | =='''WC&LGA'''== | ||
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=='''Miscellany'''== | =='''Miscellany'''== |