Editing Running Sheet Carissa
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'''<big>Carissa, Daughter of Gerard'''</big> | '''<big>Carissa, Daughter of Gerard'''</big> | ||
− | [[File:Carissa.jpg| | + | [[File:Carissa.jpg|250 px]][[File:Carissa 1.jpg|200 px]][[File:Carissa 2.jpg|250 px]] |
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'''Father:''' Prince Gerard of Amber | '''Father:''' Prince Gerard of Amber | ||
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− | ==Points | + | ==Points== |
− | + | ''Total-117=110 Stats+1 Powers+6 Skills+ 0/0 allies/Enemies | |
*110 in Stats | *110 in Stats | ||
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*0 in Allies (8/8) | *0 in Allies (8/8) | ||
*0 Stuff | *0 Stuff | ||
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=='''Statistics'''== | =='''Statistics'''== | ||
*Psyche: 5 | *Psyche: 5 | ||
− | *Strength: | + | *Strength: 10 |
− | *Endurance: | + | *Endurance: 51 |
*Warfare: 44 | *Warfare: 44 | ||
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=='''Powers'''== | =='''Powers'''== | ||
*(50) Pattern of Amber (50 granted) | *(50) Pattern of Amber (50 granted) | ||
− | *1 Cantrips | + | *1 Cantrips |
*(10) Limited Shapeshift | *(10) Limited Shapeshift | ||
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=='''Skills'''== | =='''Skills'''== | ||
− | *3-Parkour | + | *3-Parkour |
*1 Roller-derby Acrobatic Specialty | *1 Roller-derby Acrobatic Specialty | ||
*1 Motorcycle. (Also applicable to a lesser degree to Bike Riding) | *1 Motorcycle. (Also applicable to a lesser degree to Bike Riding) | ||
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*1 Nala | *1 Nala | ||
*1 Arloxedra | *1 Arloxedra | ||
− | *1 | + | *1 x |
− | *1 | + | *1 x |
===Enemies-8=== | ===Enemies-8=== | ||
− | *4 Main Enemy | + | *4 Main Enemy |
− | *2 Serious Enemy | + | *2 Serious Enemy |
− | *1 Enemy | + | *1 Enemy |
− | *1 Enemy | + | *1 Enemy |
=='''Companions'''== | =='''Companions'''== | ||
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− | + | *Nala Mior Tral :Rebman Noblewoman. Sorceress & Wizard. Diplomat | |
+ | *( Pet ) Undiscovered yet. | ||
+ | *Agda Alak Sar :Elite on Current Assignment. (Agda I a title for Knight used Tosa) Assigned. | ||
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=='''Items'''== | =='''Items'''== | ||
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*(64) Gerard's Blue Harley | *(64) Gerard's Blue Harley | ||
==='''Gerard's Blue Harley'''=== | ==='''Gerard's Blue Harley'''=== | ||
− | + | '''2 Chaos Vitality''' | |
− | + | '''16 Extraordinary Movement'''. Holds its riders to it. May carry 4 humans. Creates a protective shpere against speed effects to the riders | |
− | + | '''2 Amber Stamina''' | |
− | + | '''8 Armor Ruggedly Invulnerable'''. Its riders seem to share a general invulnerability to the elements, general fire effect, wind dame, elements of a material nature being cast at it including rocks and bullets while the vehicle is in motion. | |
− | + | '''2 Speak & Sing'''. Not quite sentient, more emphatic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manned an experienced rider would choose. Anticipates choices. For its principle companion(Gerard or Carissa) it seems to exude a sense of comfortable companionship and willingness. It may have a sense of protection for them. It has an unspoken, sub-sentience that make accept upgrading. | |
− | + | '''4 Extraordinary Psyche Sens.''' | |
− | + | '''4 Seek in Shadow''' Will seek its rider if separated | |
− | + | '''4 Mold Reality''' Makes its road smoother when needed | |
− | + | '''8 Item Extraordinary Regeneration. transfer 5'''-Any rider is treated with Extraordinary Regeneration 4 while in contact to the vehicle | |
− | + | '''8 Extraordinary Shape shift'''. It tends to shift to whatever shape a vehicle of its type would be considered stylishly exciting. In realms without such appeal it reverts to its blue early Harly appearance. The tendency to chose a “Stylish” appearance seems to exude a degree of vanity about its own appearance. Its rider may suggest shapes and design and it will nearly always comply, but may revet to its own choice of appearance. | |
Empowered. | Empowered. | ||
*The source of the power is to be discovered but it seems to function nearly anywhere, even in Amber. | *The source of the power is to be discovered but it seems to function nearly anywhere, even in Amber. | ||
− | There is a sense when riding it that it is a happy and willing tool. Its almost a sense of faithfulness. There is a sense it has been other things then a motorcycle.. As if it knows what its like to be a bulldozer, or a airplane, or a pizza oven. Brief and infrequent flashes of a mechanical awareness pass to its primary companions (Gerard and Carissa-It will respond favorably to any of Gerard's children) | + | There is a sense when riding it that it is a happy and willing tool. Its almost a sense of faithfulness. There is a sense it has been other things then a motorcycle.. As if it knows what its like to be a bulldozer, or a airplane, or a pizza oven. Brief and infrequent flashes of a mechanical awareness pass to its primary companions (Gerard and Carissa-It will respond favorably to any of Gerard's children) |
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==='''Navy Blade'''=== | ==='''Navy Blade'''=== | ||
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Mithril Blade (The Navy Blade)(Oberon) | Mithril Blade (The Navy Blade)(Oberon) | ||
A thin, straight, familiar longsword used by admirals on duty. | A thin, straight, familiar longsword used by admirals on duty. | ||
− | + | 7} Double Speed 2 - Speed 4-Transfer 5 | |
− | + | 7} Combat Reflexes 2-Transfer 5 | |
− | + | 4} Deadly Damage | |
− | + | 1} Mold Stuff-Find in Shadow | |
− | + | 1} Alt Form-Bowie knife | |
− | + | 1} Rack Spell-Return to hand | |
− | ==''' | + | =='''Advancement'''== |
+ | 3 (Added to Psyche) Ride to Amber-Gerard, Vander, Carissa. Diego Raks. Jeweled Road. | ||
+ | 2 (added to Psyche) An Evening at Thin Whip's Place. Jurt. Custus & his CHAD crew. | ||
+ | 1 (Spent on Cantrips) Cantrips With Nala | ||
=='''Miscellanea'''== | =='''Miscellanea'''== | ||
*Attended Fantalin-? year Course | *Attended Fantalin-? year Course | ||
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Your stats are very high for a new PC since you didn't put a lot of pips in items or creatures or shadows. If you would like to reconsider that it might be reasonable to dock str or str & warfare to create a pool of points for future use in creating a shadow for items in need. A total of 10 pips set aside, 5 of which could fill out the max of 5 pips of Good Stuff if you like. Again though that's your call too. Letting things develop as they go will work as well. | Your stats are very high for a new PC since you didn't put a lot of pips in items or creatures or shadows. If you would like to reconsider that it might be reasonable to dock str or str & warfare to create a pool of points for future use in creating a shadow for items in need. A total of 10 pips set aside, 5 of which could fill out the max of 5 pips of Good Stuff if you like. Again though that's your call too. Letting things develop as they go will work as well. | ||
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