Editing Running Sheet Cazo

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Grand Champion-Mixed Martial Arts- New Velri Class
 
Grand Champion-Mixed Martial Arts- New Velri Class
  
=='''Points{139}'''==
+
=='''Points{}'''==
  
'''''Total: 139= 47 Stats+ 8 Powers +30 Skills+ {50(28)}Items +0/0 allies/Enemies (-2) Stuff + 6 Storage'''''
+
'''''Total: = Stats+ Powers + Skills+ + Items +0/0 allies/Enemies + Stuff +Storage'''''
  
  
  
===''Advancement'' 46 Available===
+
===''Advancement''===
46:STR 15, end 15 ,war 13. 
 
3 thief
 
  
=='''Statistics{53}'''==
+
 
 +
=='''Statistics{5}'''==
 
*Psyche: Human
 
*Psyche: Human
*Strength: 20
+
*Strength: 5
*Endurance: 20
+
*Endurance: Amber
*Warfare: 13
+
*Warfare: Amber
  
=='''Powers {8}'''==
+
=='''Powers {5}'''==
*8 Thief Skills. [[Cazo Spells]]
+
*5 Thief Skills
*0 Cantrips.  :[[Cazo Spells]]
 
  
=='''Skills {30}'''==
+
=='''Skills {22}'''==
*3 Mixed Martial Arts
+
*3 Cardsharp
**2 Karate
+
**2
**2 Judo
+
**2
**1 Boxing
 
 
**1
 
**1
*2 Parkour
 
**1 Pip Skill-Gymnastics
 
**1 Acrobatics
 
*3 Cardsharp & Dice snoop poker,tonk (mainly to catch cheats)
 
**2 Dice Games
 
**2 Games of Skill - darts
 
**1
 
 
**1
 
**1
 
*2 Billiards
 
*2 Billiards
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**1
 
**1
 
*2 Race Plane Pilot
 
*2 Race Plane Pilot
**1 Glider pilot
+
**1
 
**1
 
**1
 
*2 Alcohol Tolerance
 
*2 Alcohol Tolerance
**1 Alcohol Detection & Identification
+
**1
**1  
+
**1
 
*1 Pip Skill-Military Technology
 
*1 Pip Skill-Military Technology
 
*1 Pip Skill-Military Command and Communications.
 
*1 Pip Skill-Military Command and Communications.
 
*1 Pip Skill-Military Horsemanship
 
*1 Pip Skill-Military Horsemanship
 +
*1 Pip Skill-Gymnastics
 
*1 Pip Skill-Medical Training
 
*1 Pip Skill-Medical Training
 
*1 Pip Skill-Cooking.  Butchering.  General gardening.  Preparation. Cast Iron.  Open Fire.
 
*1 Pip Skill-Cooking.  Butchering.  General gardening.  Preparation. Cast Iron.  Open Fire.
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*1  
 
*1  
 
*1
 
*1
===Thief Top 8===
+
===Thief Top===
  
 
=='''Allies & Enemies {0/0 = 0}'''==
 
=='''Allies & Enemies {0/0 = 0}'''==
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=='''Items {50(28)}'''==
+
=='''Items {}'''==
 +
*
 +
==='''Nasty Place Graduate Blade'''===
 +
(20 pips-Benedict)
  
==='''Nasty Place Graduate Blade'''===
+
Those who completed the training were given a blade made there during their training and permission to wear the blade on all military attire. The blade is forged mithril with a blade 5" long and a handle 4" long.  Ceremonial and honorary in intent, the blades have their own history as deadly weapons.
  
 
[[File:BenBlade1.jpg]]  
 
[[File:BenBlade1.jpg]]  
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*Rack Spell-1 Return to Hand/Return to Forge on death  
 
*Rack Spell-1 Return to Hand/Return to Forge on death  
 
*Shadow Wide *4
 
*Shadow Wide *4
===='''Ranger Boots'''. 18====
 
*2 Double Speed. 5 Transfer.  Expresses as really easy to run in.
 
*2 VS Guns.  Expresses protecting feet from ground debris.
 
*2 Double Damage.  When used for kicking.
 
*1 Self Healing. Damage to the boots is easy to repair
 
*2 n/n-form: Ranger boot, Casual camping shoes, club shoes steel toed,armour shoes,
 
**18
 
====Elite Zouves Suit (38)====
 
*2 Chaos Vitality
 
*2 Double Speed 5 transfer
 
*4 Invulnerable
 
*2 Danger Sense  5 transfer
 
*4 Regen  10 transfer
 
*2 N/N Forms Street clothes, Formal outfit, Camo, Blackout or Funeral Wear, duty uniform.
 
*2 Shadow Path
 
**38x3 horde Gerard.
 
Worn by some Elites on light guard duty
 
Worn by some Kolvir musketeers on light duty.
 
 
===='''Elite's Hat'''-7 pips====
 
[[File:Ranger hat.jpg|200px]]
 
*4 Pip Invulnerable
 
*1 Ability- Only he can remove it.
 
*2 An/n form sack hat, slouch hat, club hat
 
*1 Ability: Call/return
 
**8
 
==='''Small Glass Barrel'''(23)===
 
[[File:Glass barrel.jpg|200 px]]
 
 
*4 Invulnerable
 
*2 Rapid Heal
 
*1 Ability-Temp Control
 
*1 Ability: Purified poisons
 
**8. x3 horde=24.  Dart of Hale
 
Gift from Dart of Hale
 
 
===='''Lighter''' 6====
 
[[File:Henry lighter.jpg|125px]]
 
*1 Ability: Create Fire in desired small fashion.
 
*1 Ability: Call to Hand
 
**2 x3 Horde=6 Henry
 
 
==='''Cigar Case'''  5===
 
[[File:Henry's Cigar case.jpg|150px]]
 
*2 VS Guns
 
*1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
 
*1 Ability: Refill Cigar spaces from the Cigar box at home.
 
*1 Ability: Call to Hand/ Return
 
**5  Henry.
 
 
 
==='''Cigar Box'''  7===
 
[[File:Henry's cigar box.jpg|150px]]
 
*2 Vs Guns
 
*1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
 
*1 Ability: Items within can be summoned remotely by the owner.
 
*1 Ability: Keep Contents fresh.
 
*2 Ability: Call to Hand/Return. The second point represents that when called it will almost certain be traveling across Shadow
 
**7 Henry
 
 
This item was designed specifically for cigars and other tobaccos. However, it could be used for herbs, spices, and nearly anything a player wanted to keep fresh at all times.
 
 
==='''Pipe''' 7===
 
*2 Vs Guns
 
*1 Ability: Keep fires despite weather
 
*1 Ability: Call to hand/Return
 
*2 N/N: Briar, Churchwarded, Long Clay, Glass
 
*1 Ability: Clean
 
**7
 
  
 
=='''Stuff{+2}'''==
 
=='''Stuff{+2}'''==

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