Editing
Running Sheet Fang, Dunce, Imp
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
<big>'''Fang, Dunce, & Imp'''</big> [[File:Fangdunceimp1.jpg]] '''Father:''' '''Mother:''' '''Children:''' '''Description:''' '''Hobbies:''' =='''Ranks'''== *Hounds of Mandalay. Lords of Mandalay *Abyssal Lords =='''Points{Fang & Dunce 105}{Imp 185}'''== '''''Total:105 = 20 Stats+ {75(161)}Powers+10 Skills+{(16)} Items +0/0 allies/Enemies+0 Shadows +0 Stuff+0 Storage for Fang & Dunce''''' '''''Total:185 = 95 Stats+ {75(161)}Powers+10 Skills+{(16)} Items +0/0 allies/Enemies+3 Shadows +2 Stuff+0 Storage''''' ===Advancement=== *Adventures in Azcalan at Adrianna request. **25: *** Fang & Dunce: raise warfare making them effectively smarter. *** Imp:5 to psyche, str, warfare.2 gs,3 shadow-"Yipyip" =='''Statistics {Fang & Dunce 20. Imp 185}'''== {| class="wikitable" |- | Stat | Fang | Dunce | imp |- | Psyche | Chaos | Chaos | 5 |- | Strength | 15 | 15 | 15 |- | Endurance | 15 | 15 | 70 |- | Warfare | Amber | Amber | 5 |} </div> =='''Powers {75(161)}'''== *(50) Mark of Mandalay *5 Abyssal Scar-Abyssal Lord *(66-Fleece)Hounds of Mandalay Powers *(45) Logrus imprint. *70 Advanced Shapechange ===[[Hounds of Mandalay]] Powers{66}=== *4 Amber Vitality *4 Engine Speed *4 Endless Stamina *2 Armor Vs Guns *4 Deadly Damage *4 Tongues *8 Extraordinary Psyche *8 Chaos Immunity *4 Seek in Shadow *8 Extortionary Regeneration *2 N/N Forms: Wolf, Dog, Massive Wolf, tiny dog. *4 Ability-Immune to Multiple elemental/Abyssal attacks.-Fire, Acid, ice, Diamond Shards *4 Ability-Immune to Forced Shape change *4 Ability-Immune to Mental Control or manipulations. *2 Ability-Mental Bond/communication with pack **66 =='''Skills {10}'''== *2 Parkour *1*1*1*1*1*1*1*1*1 =='''Allies & Enemies {0/0 = 0}'''== ===Allies=== *6 Fang, Dunce, Imp, ===Enemies=== various =='''Companions'''== *Hounds of Mandalay =='''Items {(15)}'''== ===Collars. (15)=== *2 Vitality *4 Invulnerable. 5 transfer *1 Speak. Receives commands from suitable leaders. *4 regen. 10 Transfer *4 limited shape change. Changes with their forms **15 =='''Shadows{Imp-3}'''== ==='''Yipyip'''=== *1 Personal shadow *2 Time Control :10 to 1 in Mandalay Yipyip is a world of easily hunted game, warm weather, clean water rivers. All the things hounds would like. meadows, forest, glades. No sentient inhabitants. Lots of docile sheep. It also causes anyone there to heal twice as fast Anyone badly wounded goes immediately asleep until they are healed enough. =='''Stuff{2}'''== * 2 Permanent Bad Stuff * 2 Permanent Good Stuff * 2 good stuff =='''Miscellany'''== These warrior wolves are the muscle of the group. Aggressive, unrelenting, bloodthirsty. Imp is their leader being marginally smarter. He also realized the need for a shadow for the th recover from adventures.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information