Editing Running Sheet Fitz William
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*MA in History | *MA in History | ||
*PhD in History. | *PhD in History. | ||
− | *Captain-USA Marines- | + | *Captain-USA Marines-Vietnam |
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− | =='''Points{ | + | =='''Points{19}'''== |
− | '''''Total:19 = | + | '''''Total:19 =8 Stats+2 Powers+20 Skills+0 Items +0/0 allies/Enemies +5 Stuff +0 Storage''''' |
+ | |||
+ | * in Stats | ||
+ | * x (x) in Powers | ||
+ | * in Skills | ||
+ | * (x) in creatures/Items | ||
+ | *0 in Allies (0/0) | ||
+ | * Stuff | ||
===''Advancement''=== | ===''Advancement''=== | ||
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**Sigil-two forms-Human & Magical creature | **Sigil-two forms-Human & Magical creature | ||
**Raise STR & And to 2. | **Raise STR & And to 2. | ||
− | ** | + | ** |
− | + | =='''Statistics{+8}'''== | |
− | + | *Psyche:3 | |
− | + | *Strength:2. Chaos(10) +5 FG Advance +2 | |
− | + | *Endurance:2. Chaos(10)+3. FG Advance +2 | |
− | + | *Warfare:1 | |
− | =='''Statistics{ | ||
− | *Psyche: 3 | ||
− | *Strength: | ||
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− | *(3 | + | =='''Powers {12}'''== |
+ | *2 '''Fort Garland Sigil of Avalon; Basic Imprint''': Low Order Inscription; Lily Lake/Ft. Garland, CO; Change World. | ||
+ | **High Order Spell Slots (2): Holder Frame (no need to Cast) | ||
+ | **Low Order Spells Slots (5): Holder and Casting Frame. | ||
+ | *3 '''Avalon Shape Shifting'''; Specific Alternate Forms ONLY: | ||
**Gained assaying the Ft. Garland Sigil of Avalon. | **Gained assaying the Ft. Garland Sigil of Avalon. | ||
− | **Forms: Dwarf(True Form), Human | + | **Forms: Dwarf(True Form), Human. |
*5 '''Low Order Sorcery''' [[Sorcery in Jeweled Amber]] | *5 '''Low Order Sorcery''' [[Sorcery in Jeweled Amber]] | ||
**Highest Priority of Low Order Magic | **Highest Priority of Low Order Magic | ||
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**This is NOT a Low Order Magic System, such as; Magery, Wizardry, Listery, etc. | **This is NOT a Low Order Magic System, such as; Magery, Wizardry, Listery, etc. | ||
*1 Low Order Clericism-Following of Heavy Metal-Non-denominational. 20th level. | *1 Low Order Clericism-Following of Heavy Metal-Non-denominational. 20th level. | ||
− | **Cantrips, 4-Firsts, 3-Seconds, Thirds, Fourths, Fifths. 2- Sixths & Sevenths. 1-Eight & Ninth. | + | **5 Cantrips, 4-Firsts, 3-Seconds, Thirds, Fourths, Fifths. 2- Sixths & Sevenths. 1-Eight & Ninth. |
*1 Ritualism-Native American Hippie New Age | *1 Ritualism-Native American Hippie New Age | ||
==='''Spells'''=== | ==='''Spells'''=== | ||
*Framework: Low Order Inscription; Basic Imprint; Fort Garland Sigil of Avalon | *Framework: Low Order Inscription; Basic Imprint; Fort Garland Sigil of Avalon | ||
− | **High Order Sorcery Spell Slots (2): Holder Frame | + | **High Order Sorcery Spell Slots (2): Holder Frame; no need to Cast. |
***[Empty], [Empty] | ***[Empty], [Empty] | ||
**Low Order Sorcery Spell Slots (5): Holder and Casting Frame. | **Low Order Sorcery Spell Slots (5): Holder and Casting Frame. | ||
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***'''''Defensive Shield''''' (as a Low Order spell is mainly useful against Low Order Magic, but its a must) | ***'''''Defensive Shield''''' (as a Low Order spell is mainly useful against Low Order Magic, but its a must) | ||
***'''''Single Wound Healing''''' (stops a single wound from causing someone to bleed out. The size of the wound is important. A High Order version will stop almost any wound short of decapitation) | ***'''''Single Wound Healing''''' (stops a single wound from causing someone to bleed out. The size of the wound is important. A High Order version will stop almost any wound short of decapitation) | ||
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=='''Skills {20}'''== | =='''Skills {20}'''== | ||
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=='''Allies & Enemies {0/0 = 0}'''== | =='''Allies & Enemies {0/0 = 0}'''== | ||
===Allies=== | ===Allies=== | ||
− | * | + | *1 Rafe(?) |
*1 Abbess at St. Cabrini's | *1 Abbess at St. Cabrini's | ||
===Enemies=== | ===Enemies=== | ||
− | * | + | *1 Victor |
− | *1 | + | *1 |
=='''Companions'''== | =='''Companions'''== | ||
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− | ===''' | + | =='''Items {}'''== |
− | + | * | |
+ | * Signature piece | ||
+ | =='''Shadows {}'''== | ||
+ | * | ||
− | =='''Stuff{ | + | =='''Stuff{5}'''== |
− | * | + | *5 Good Stuff |
=='''Miscellany'''== | =='''Miscellany'''== | ||
*1924 Born Chicago, Ill. | *1924 Born Chicago, Ill. | ||
*1939 Joined Marines. Age 15 | *1939 Joined Marines. Age 15 | ||
− | *1947 Musters out of marines as a Master Sergeant. | + | *1947 Musters out of marines as a Master Sergeant. Enters University of New York. Age 23 |
− | *1950 Graduates Ba. | + | *1950 Graduates Ba. |
− | *1952 Masters | + | *1952 Masters. |
− | *1954 PhD. Professor History | + | *1954 PhD. Professor History. |
− | *1960 Washington park Beatniks | + | *1960 Washington park Beatniks. |
*1964 Ken Kasey-Hippie Trip | *1964 Ken Kasey-Hippie Trip | ||
*1967 Woodstock. Altmont | *1967 Woodstock. Altmont | ||
− | *1968 Democratic Convention Age 44 | + | *1968 Democratic Convention Age 44 |
− | *1980 | + | *1980 |
− | *2000 Age 76 | + | *2000 Age 76 |
− | * | + | *2020 Texas. Age 96-Traveleing with Rodak and the Arco boys hoping to die on the road, ode to Jack Jack Kerouac. In Fort Garland at the time of the Change. |
− | *2021 Leaves | + | *2021 Leaves FOrt Garland. Finds Medalion of Mesob. |
==='''Medalion of Mesob'''=== | ==='''Medalion of Mesob'''=== | ||
*Shadowwalking: The power to shadowwalk in all the levels of the Shadowlands | *Shadowwalking: The power to shadowwalk in all the levels of the Shadowlands | ||
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*Regeneration | *Regeneration | ||
*Immunity to poison. | *Immunity to poison. | ||
+ | ===Powers in some Legends=== | ||
+ | *Reverse Conjuration: The ability to return an item that has been conjured to its place and time of origin. | ||
*Clean Body: The Power to clean a body of dirt and grime. To remove all bodily refuse emptying bladders, digestive systems and stomachs. It causes all pores to empty of retained oils. | *Clean Body: The Power to clean a body of dirt and grime. To remove all bodily refuse emptying bladders, digestive systems and stomachs. It causes all pores to empty of retained oils. | ||
− | **This power can be used in two ways. Causing all material to disappear or causing all material to eject violently from the body. If used as an attack it reacts with the target's psyche and if they lose it distracts them for at least a minute. | + | **This power can be used in two ways. Causing all material to disappear or causing all material to eject violently from the body. If used as an attack it reacts with the target's psyche and if they lose it distracts them for at least a minute. |
+ | *Clean Mind: Cause a person to forget everything, rebooting them to a newborn's knowledge. This power can not be reversed. | ||
+ | *Time Travel: This may be a function of Shadowwalking. |