Editing Running Sheet Harmony
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<big>'''Harmony, Daughter of Caine'''</big> | <big>'''Harmony, Daughter of Caine'''</big> | ||
− | [[ | + | [[?]] Find me an image you like and I'll make up a trump. |
'''Father:Caine''' | '''Father:Caine''' | ||
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=='''Points{}'''== | =='''Points{}'''== | ||
− | '''''Total: | + | '''''Total: = Stats+ Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies + Stuff+Storage''''' |
* # in Stats | * # in Stats | ||
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===''Advancement''=== | ===''Advancement''=== | ||
− | + | Certain elements of character background might generate a block of advancements pips before the game. | |
− | + | =='''Statistics{}'''== | |
+ | *Psyche: | ||
+ | *Strength: | ||
+ | *Endurance: | ||
+ | *Warfare: | ||
− | ==''' | + | =='''Powers {}'''== |
− | * | + | * (50) Basic Imprint of Amber |
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− | ==''' | + | =='''Skills {}'''== |
− | + | In General i suggest about 10 pips in skills ranging from 1 to 3 pips. Remember, the more in a skill, the more it needs to be used and expressed in game play. | |
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=='''Allies & Enemies {0/0 = 0}'''== | =='''Allies & Enemies {0/0 = 0}'''== | ||
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=='''Companions'''== | =='''Companions'''== | ||
− | [[ | + | Characters will usually start with an [[Elites]] bodyguard/companion |
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− | ==='''Signature piece- Uniform/Body Suit''' | + | =='''Items {14(24)}'''== |
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+ | ==='''Signature piece- Uniform/Body Suit'''=== | ||
*1 Animal Vitality. | *1 Animal Vitality. | ||
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4 Regeneration (Conferred 10) | 4 Regeneration (Conferred 10) | ||
− | ==='''Black Bag-14''' | + | ==='''Black Bag-14'''=== |
*4 Psyche Barrier | *4 Psyche Barrier | ||
*4 Variable Shape | *4 Variable Shape | ||
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Alternate Form/Shape-Always a Bag :Changeable Colour & Size via a 10-digit combination Lock. Psychic Barrier: Neither Psychic, nor EMF/Sound signals can penetrate its skin when closed. Invulnerable to all Conventional Weapons Can’t be breached by in/external forces. | Alternate Form/Shape-Always a Bag :Changeable Colour & Size via a 10-digit combination Lock. Psychic Barrier: Neither Psychic, nor EMF/Sound signals can penetrate its skin when closed. Invulnerable to all Conventional Weapons Can’t be breached by in/external forces. | ||
− | + | ==='''Van Real Glasses{7(3)}'''=== | |
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− | ==='''Van Real Glasses | ||
Much of this product are technological. The frames and glass are made of nearly indestructible materials; Rearden Metal for the frames, Hull Metal for the glasses. The magical improvements make these incredibly expensive. Variations of colors available. These items are found in Nu Yark and have been imported to Nenton by Lady Elyane of Amber (At a tidy profit). | Much of this product are technological. The frames and glass are made of nearly indestructible materials; Rearden Metal for the frames, Hull Metal for the glasses. The magical improvements make these incredibly expensive. Variations of colors available. These items are found in Nu Yark and have been imported to Nenton by Lady Elyane of Amber (At a tidy profit). | ||
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**7 | **7 | ||
− | These area known item used by numerous people in Amber. They are a manufactured product. | + | These area known item used by numerous people in Amber. They are a manufactured product. Caine would have had her wearing them from childhood. |
=='''Shadows {}'''== | =='''Shadows {}'''== | ||
* | * | ||
− | =='''Stuff{ | + | =='''Stuff{}'''== |
*2 Good Stuff | *2 Good Stuff | ||