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| =='''Ranks'''== | | =='''Ranks'''== |
− | * Knight of Amber
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− | * Graduate of Rasak
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− | =='''Points{117}'''==
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− | '''''Total: {117(49)}= 62 Stats+ 12 Powers+25 Skills+{20(49)} Items +4/4 allies/Enemies +(-2) Stuff+0 Storage''''' | + | =='''Points{}'''== |
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− | ===Advancement=== | + | '''''Total: = Stats+ Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies + Stuff+Storage''''' |
− | ====Con Advancement====
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− | 25 pips-Spent: 10 Stats. 10 Skills 5 Item
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− | ====General Dungeon Service====
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− | 30 pips-spent: 30 Stats - Psyche 10, 10 end. 5 in STR & Warfare
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− | =='''Statistics {47}'''== | + | =='''Statistics {28}'''== |
− | *Psyche:Amber | + | *Psyche:Chaos (+10) |
− | *Strength: 22 | + | *Strength: 15 |
− | *Endurance: 28 | + | *Endurance: 20 |
− | *Warfare:8 | + | *Warfare:3 |
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− | =='''Powers {12}'''== | + | =='''Powers {}'''== |
− | *10 Power Words:[[McKinney Spells]] | + | *10 Power Words: |
− | *2 Thievish:[[McKinney Spells]]
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− | *0 Cantrips:[[McKinney Spells]]
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− | =='''Skills {25}'''== | + | =='''Skills {}'''== |
− | *3 Horsemanship - Combat Horsemanship
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− | **2 Jousting - Charge
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− | **2 Jumping
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− | **1 Pip Skill-Military Horsemanship
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− | **1 Dottlemanship
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− | *3 Games
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− | **2 Card Games - Poker, Tonk
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− | **1 Other Card Games
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− | **1 Dice Games
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− | **2 Discover Cheating at Cards
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− | **1 Cheat at Cards
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− | **1 Card Flourishing Shuffles and Deals
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− | **1 Cheat at Dice Games
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− | **1 Throw Card with Accuracy
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− | *2 Running and Jumping - Parkour
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− | **1 Pip Skill-Military Gymnastics
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− | **1 Gymnastics
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− | *2 Athletics - Rugby
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− | **1 Baseball
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− | **1 Home Game
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− | *2 Doctoring - Trama
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− | **1 Pip Skill - Military Medical Training
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− | **1 First Aid
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− | *2 Cooking
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− | **1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
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− | **1
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− | *2 Gardening-Vegetables
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− | **1 Gardening Indoor-Lighting
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− | **1
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− | *1 Photographic Memory
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− | *1
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− | *1
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− | *1
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− | *1 Pip Skill-Military Technology
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− | *1 Pip Skill-Military Command and Communications.
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− |
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− | ===Thievish Tops===
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− | *Mixologist
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− | *Brawling+2
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− | *Buckler Defense +2
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− | *Bypass 75%
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− | *Climbing 60%
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− | *Juggle 30%
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− | *Jump & Leap 2Apr%
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− | *Lip Reading 50%
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− | *Mimic Animal Sounds 60%
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− | *Pick locks 60%
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− | *Pick pockets 60
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− | *Sap 50%
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− | *Slight of Hand 80%
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− | *Streetwise 20%
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− | *Ventriloquism 80%
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− | *Move silently +20%
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− | =='''Allies & Enemies {4/4 = 0}'''== | + | |
| + | =='''Allies & Enemies {0/0 = 0}'''== |
| ===Allies=== | | ===Allies=== |
− | *1
| + | various |
− | *1
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− | *2
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| ===Enemies=== | | ===Enemies=== |
− | *4
| + | various |
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| =='''Companions'''== | | =='''Companions'''== |
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− | =='''Items {20(49)}'''== | + | =='''Items {}'''== |
− | ===Staff of Office-Warden of Prisons,Dungeon of Amber (49)===
| + | |
− | *2 Double Vitality
| + | * Signature piece |
− | *2 Double Speed
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− | *2 Amber Stamina
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− | *4 Combat Mastery. 5 Transfer
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− | *2 Vs Guns
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− | *4 Deadly Damage
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− | *2 speak & Sing
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− | *2 Danger Sense. 5 Transfer
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− | *4 Psyche Neutral
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− | *4 Regeneration
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− | *2 Rapid Heal.
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− | *2 N/N: Baton, Ankle Chains, Wrist Chains, Hang Chain, Broadsword, Dagger, Executionor's Blade, Walking cane. Tiny cricket statue
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− | *1 Ability : Call to Hand of Warden
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− | *1 Ability : Replay conversation over heard
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− | *4 Ability : Wildly try to acquire loose prisoner. | |
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− | ===Bronze Sword 6=== | + | =='''Shadows{}'''== |
− | *4 Deadly Damage
| + | =='''Stuff{}'''== |
− | *1 Alt Form: Scrameasax, great sword
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− | *1 Ability: Call to Hand
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− | ===Bronze Armor 4 === | + | =='''Miscellany'''== |
− | *2 Vs Guns
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− | *1 Ability:Call to Done/ return
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− | *1 Ability:Clean on demand
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− | ===Bronze Boots 10===
| + | A veteran of the Black Road War, as well as most of the major conflicts for several hundred years. Rabid Amber Royal Loyalist. A rough but fair warrior fanatically dedicated to the royal family and Amber. |
− | *2 Double Speed-Transfer 5
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− | *1 Ability :Run on all surfaces
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− | *1 Ability :Call to don/return
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− | *1 Ability : clean
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− | =='''Shadows{0}'''==
| + | His faction is Dungeon Elite Guards. His office is Warden of the Dungeons of Amber. Not sure how the pips work, if I need to deduct pips to get it. I see him at Loyalty 1 with a strong faction loyal to him and half the gurds hating, but respecting him. |
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− | =='''Stuff{-2}'''==
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− | *-2 Bad Stuff
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− | =='''Miscellany'''==
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− | A veteran of the Black Road War, as well as most of the major conflicts for several hundred years. Rabid Amber Royal Loyalist. A rough but fair warrior fanatically dedicated to the royal family and Amber.
| + | Powers: 10 Power Words |
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− | His faction is Dungeon Elite Guards. His office is Warden of the Dungeons of Amber.
| + | Items: |
| + | Bronze Sword (5) |
| + | *4 Deadly Damage |
| + | *1Alt Form: Scrameasax |
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| + | Bronze Armor (2) |
| + | *2 Vs Guns |
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| + | Bronze Boots (7) |
| + | *2 Double Speed-Transfer 5 |
| + | Bad Stuff (-2) |
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− | xxxxxxxxxxxxx early draft convention character | + | xxxxxxxxxxxxx early draft |
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| Sir Miles ” Bronze” McKinney | | Sir Miles ” Bronze” McKinney |