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=='''Ranks'''==
 
=='''Ranks'''==
*Knight of Amber- Graduate of Rasak.-Elite.
 
*Champion-CCC Swordmanship
 
  
=='''Points{109}'''==
 
  
'''''Total:109 = 43 Stats+15 Powers+16 Skills+{35(94)} Items +(+4/4 allies/Enemies) +0 Shadows+(-1) Stuff +0 Storage'''''
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=='''Points{}'''==
  
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'''''Total: = 33 Stats+15 Powers+16 Skills+ Items +(+4/4 allies/Enemies) +0 Shadows+(-1) Stuff +Storage'''''
  
 
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=='''Statistics {33}'''==
===Advancement===
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*Psyche: Amber
10 Storage: 1 Pschye,6 STR,2 Endurance, 1 warfare
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*Strength:9
 
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*Endurance:9
=='''Statistics {43}'''==
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*Warfare:15
*Psyche: 1
 
*Strength:15
 
*Endurance:11
 
*Warfare:16
 
  
 
=='''Powers {15}'''==
 
=='''Powers {15}'''==
*10 Power Words   [[Peter Rasgaf's Spells]]
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*10 Power Words
*3 Thievish [[Peter Rasgaf's Spells]]
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*3 Thievish
*1 Cantrip [[Peter Rasgaf's Spells]]
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*1 Cantrip
*1 Low Order Magic- Magery [[Peter Rasgaf's Spells]]
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*1 Low Order Magic- Magery
  
 
=='''Skills {16}'''==
 
=='''Skills {16}'''==
*2 Horsemanship
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**1 Racing
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*2
**1 Jousting
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*2
**1 Animal Care
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*1
**1 Pip Skill-Military Horsemanship
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*1
*2 Cooking & Camp Skills
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*1
**1 Pip Skill-Cooking.  Butchering.  General gardening.  Preparation. Cast Iron.  Open Fire.
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*1
**1 Camp Setup
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*1
*2 Academics- Fantalin: Mathematics & Surveying
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*1
**1 Languages
 
**1 Writing-Caligraphy
 
*1 Leather-work
 
*1 Woodwork-Wagon Repair
 
*1 Card Game & Dice Games
 
*1 Fabric Arts-Repair
 
*1  
 
*1 Stringed Instruments- Harp
 
 
*1 Pip Skill-Military Technology
 
*1 Pip Skill-Military Technology
 
*1 Pip Skill-Military Command and Communications.
 
*1 Pip Skill-Military Command and Communications.
 +
*1 Pip Skill-Military Horsemanship
 
*1 Pip Skill-Gymnastics
 
*1 Pip Skill-Gymnastics
 
*1 Pip Skill-Medical Training
 
*1 Pip Skill-Medical Training
 +
*1 Pip Skill-Cooking.  Butchering.  General gardening.  Preparation. Cast Iron.  Open Fire.
  
=='''Allies & Enemies {4/4 = 0}'''==
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=='''Allies & Enemies {0/0 = 0}'''==
 
===Allies===
 
===Allies===
 
  various
 
  various
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*1 Ability: Only able to be opened by Owner.\
 
*1 Ability: Only able to be opened by Owner.\
 
**10
 
**10
A family heirloom.  The Rasgaf Family spent a lot of time traveling and surveying places in Amber and surrounding shadows.  The family ran out to one man, Peter, he inherited it.  Peter became an Elite and kept it with him so that he could camp on his time off.
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A family heirloom.  The Rasgaf Family spent a lot of time traveling and surveying places in Amber and surrounding shadows.  The family ran out to one man, Peter, he inherited it.  Peter became and Elite and kept it with him so that he could camp on his time off.
 +
 
 +
====''' Rasgaf Kitchen Setup''' 35 ====
 +
[[File:Stone Soup Kitchens.jpg|150 px]]
 +
 
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A camp set.    Once it was created, it took on a life of its own. Consists of 20 pieces. Large pot, medium pot, 2 skillets, a griddle, a round grate grill. 4 mixing bowls. 2 lids. Mixing spoon, ladle, fire fork, 3 bar for attaching grill (these enlarge for set up).
 +
*2 Double Vitality.
 +
*2 Double Speed.  Expresses as components moving of their own accord at the desires of the owner.
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*2 Amber Stamina.   
 +
*1 Vs Weapons
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*4 Tongues. Cooks knowledge. Largely manages cooking.
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**'''Food is put in the right pan and is moved around till done when the result is put on plates.'''
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*2 Danger Sense.  Expresses as the dangers of poisoning, over salty, inedible, overcooking, etc.
 +
*4 Mold Reality. Expresses as the ability to shape any matter to the best of its type.  A dried, moldy rotted potato can be changed into the best of its type.  A tiny fragment of the item can be made to a full pot.  Any item that is put in a pot of the set is made into the best of its type.  Non-magical items only.   
 +
*4 Limited Shapechange.  All items can grow in size. Change shape as needed.
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*4 Ability. Reassembles.  If elements of the kitchen are scattered, even across shadow, they return together when the item is next put to use. 
 +
*4 Ability. Collapsible.  Each item has a True Form that it lives as till in use.  Tankards, skillets, Iron bars.
 +
*4 Ability. Heat/Chill/Freeze/Boil. Cookware does not technically need fire but works well with it.
 +
*2 Named and Numbered Spells.  Can hold 12 cooking related spells.
 +
Total for kitchen:35
  
====Rasgaf Tent Set (22) ====
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====Rasgaf Tent Set 22 ====
 
[[File:Rasgaftent.jpg||150 px]]
 
[[File:Rasgaftent.jpg||150 px]]
 
*2 Double Vitality.
 
*2 Double Vitality.
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Total for Tent:22
 
Total for Tent:22
  
====Rasgaf Furniture Set (22)====
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====Rasgaf Furniture Set 22====
 
*2 Double Vitality.
 
*2 Double Vitality.
 
*2 Double Speed.  Expresses as components moving of their own accord at the desires of the owner.
 
*2 Double Speed.  Expresses as components moving of their own accord at the desires of the owner.
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*1 Able to Speak -Remembers songs played and can repeat them.  
 
*1 Able to Speak -Remembers songs played and can repeat them.  
 
*1 Rack a spell-Variable amplification
 
*1 Rack a spell-Variable amplification
*2 N/N:Harp, Guitar, zither,
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*2 N/N:Hard, Guitar
 
**6 pips
 
**6 pips
 
 
==='''War Blade'''  6 ===
 
==='''War Blade'''  6 ===
 
*4 pip Deadly Damage blade.
 
*4 pip Deadly Damage blade.
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This was a gift from a Tosian friend.  Passing along used Dolkian siphons when a family acquire a new one is quite common.
 
This was a gift from a Tosian friend.  Passing along used Dolkian siphons when a family acquire a new one is quite common.
  
=='''Fief of Staglehome'''==
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=='''Shadows{}'''==
[[File:Rasgaf Staglehome.jpg|200px]]
 
 
 
'''''Staglehome''''' is a fief outside Ober near the Ice Waste.  It is a small one that mainly survives on producing cattle and mushrooms.
 
 
 
 
=='''Stuff{-1}'''==
 
=='''Stuff{-1}'''==
  
 
=='''Miscellany'''==
 
=='''Miscellany'''==
The Rasgaf Family was a minor Noble house.  It had a fief outside of Ober called [[Staglehome]]. The family were known for being surveyors.  Thier family had worked in hundreds of shadows in the Amber Swat before the Black Road War.  During the war many of the family was slain.  After war only a few survived and the depression of the survivors caused the family to peter out.  The last son was named Peter for this reason.
 
 
Peter entered to military at 14 and served 80 years as a soldier, surveyor, and various special forces.  Eventually he was made an elite. As an Elite he served as a guard for 20 years in the castle and various embassies.  He was assigned to protective Details.
 
 
*His most recent posting was to Lord Zeek, son of Jurt & Untara
 
 
*Ranger Service. He served one year as a Ranger but for unclear reasons he left its service.  He is disliked by most rangers.
 

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