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Rurik Hylar
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==Stat Block== {| {{table}} | align="center" style="background:#f0f0f0;"|'''STR''' | align="center" style="background:#f0f0f0;"|'''DEX''' | align="center" style="background:#f0f0f0;"|'''CON''' | align="center" style="background:#f0f0f0;"|'''INT''' | align="center" style="background:#f0f0f0;"|'''WIS''' | align="center" style="background:#f0f0f0;"|'''CHA''' |- ||| 10 || 15 || 15 || 14 || 10 || 12 || |- | align="center" style="background:#f0f0f0;"|'''+0''' | align="center" style="background:#f0f0f0;"|'''+2''' | align="center" style="background:#f0f0f0;"|'''+2''' | align="center" style="background:#f0f0f0;"|'''+2''' | align="center" style="background:#f0f0f0;"|'''+0''' | align="center" style="background:#f0f0f0;"|'''+1''' |} *Level: 2 *Race: Mountain Dwarf *Class: Artificer **Subclass: Gunsmith *Alignment: Chaotic Good *Background: Noble *Proficiency bonus: +2 *Total Hit Points: 15 *Passive Perception: 10 *Armor Class: 14 *Personality: Common folk love me for my kindness/generosity. *Ideal: Independence, handle myself without coddling of the family. *Bond: Common folk must see me as a hero of the people. *Flaw: I often bring shame to my family. ==Proficiencies and Skills== <div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> *Acrobatics (Dex) +2 *Animal Handling (Wis) +0 *'''Arcana''' (Int) +4 *Athletics (Str) +0 *'''Deception''' (Cha) +3 *'''History''' (Int) +4 *Insight (Wis) +0 *Intimidation (Cha) +1 *'''Investigation''' (Int) +4 *Medicine (Wis) +0 *Nature (Int) +2 *Perception (Wis) +0 *Performance (Cha) +1 *'''Persuasion''' (Cha) +3 *Religion (Int) +2 *Sleight of Hand (Dex) +2 *Stealth (Dex) +2 *Survival (Wis) +0 </div> *Saving Throws: Constitution and Intelligence *Languages: Common, Dwarvish, Elvish *Tools: Masonry, Smithing, Thieving, Tinkering, Carpentry-ing, Chess-ing *Training: --- *Weapons and Armor: Light & Medium Armor, Simple Weapons, Battleax, Handaxe, Throwing Hammer, Warhammr ==Spells and Features and Feats== *Spells **Cantrips ***Mending **Rituals ***Detect Magic ***Identify *Thunder Cannon **See Weapons below *Arcane Magazine **See Weapons and Equipment below *Magic Item Analysis **know Detect Magic and Identify **Can cast as rituals **do not need material component for Identify ==Weapons and Armor== * 'Kristryd' - thunder cannon ** +4, 2d6 piercing, 150/600, reload with BA. * Arcane magazine ** Holds 40 rounds of ammo ** Produce 10 rounds after each short rest ** produce 40 rounds after each long rest * Handaxe ** +2, 1d6 slashing, 20/60 * Light hammer ** +2, 1d4 bludgeoning, 20/60 * Light crossbow ** +4, 1d8 piercing, 80/320, reload with BA * Studded leather ** AC 14 with Dex ** No disadvantage on Stealth ==Retainers, Familiars, and Mounts== ==Possessions, Mundane== ==Possessions, Treasure== Gold: 76.1 ==Possessions, Party Loot== ==Possessions, Magical== --------------------- [[https://wiki.rpg.net/index.php/What_Thunder_Brings Main Page]]
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