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SCRPG Cosmic Tales/PlayersCharacters/DOCTOR DEMIURGE
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Character sheet for '''DOCTOR DEMIURGE''' a player character in the SCRPG Cosmic Tales play by post game * [https://wiki.rpg.net/index.php/SCRPG_Cosmic_Tales SCRPG Cosmic Tales Main Page] * [https://wiki.rpg.net/index.php/SCRPG_Cosmic_Tales/Setting Setting Information] * [https://wiki.rpg.net/index.php/SCRPG_Cosmic_Tales/PlayersCharacters Players' Characters] == DOCTOR DEMIURGE == '''Background''': Interstellar<br> '''Power Source''': Mystical<br> '''Archetype''': Reality Shaper<br> '''Personality''': Inquisitive<br> '''Health (G/Y/R)''': 30/22/11<br> '''Powers''':<br> : Cosmic d10<br> : Inventions d10<br> : Postcognition d8<br> : Transmutation d6<br> '''Qualities''':<br> : Magical Lore d12<br> : Science d10<br> : Conviction ("Evil must be defeated; evil stems from ignorance; as above, so below. Therefore, I must pursue personal and universal understanding.") d8<br> : SUPERSCIENCE BODHISATTVA d8<br> : Otherworldly Mythos d8<br> : Technology d6<br> '''Status''':<br> '''<span style="color:#61BD6D">Green (30-23) d6</span> / <span style="color:#FAC51C">Yellow (22-12) d8</span> / <span style="color:#B8312F">Red (11-1) d12</span>'''<br> '''Abilities''': : <span style="color:#61BD6D">'''<u>Green</u>'''</span><br> : '''Principle of the Cosmos (A)''': Overcome a challenge involving Cosmic energies. Use your Max die. You and your allies each gain a Hero Point.<br> :: ''Minor twist'': What other energy/element is currently causing your powers to go on the fritz?<br> :: ''Major twist'': What source of energy/element is currently dampening all your powers?<br> :: ''RP'': You have an affinity for Cosmic energies and easily interact with them.<br> : '''Principle of the Lab (A)''': Overcome a challenge while while in a familiar workplace or when you have amble research time. Use your Max die. You and your allies gain each gain a Hero Point.<br> :: ''Minor twist'': What did you make a detour to observe and sample for future experiments?<br> :: ''Major twist'': Something's gone very wrong in the lab, what was it?<br> :: ''RP'': You have nearly unlimited access to a dedicated research area and are at home working there.<br> : '''Science Wizardry (A)''': Attack using Inventions. Move the target anywhere nearby in the scene. If the target goes next in the turn order, you decide who takes the next turn after them.<br> : '''Strange Rays (A)''': Hinder using Cosmic. That penalty is persistent and exclusive.<br> : <span style="color:#FAC51C">'''<u>Yellow</u>'''</span><br> : '''Access the Ashram of Sciento-Thaumaturgy (A)''': Overcome an environmental challenge using Postcognition. Use your Max die. Then, either remove any penalty from the scene or Boost using your Mid die.<br> : '''Karmic Unwinding (R)''': When a nearby enemy would create a mod, you may remove it immediately.<br> : '''Weird Emanations (A)''': Boost or Hinder using Cosmic. Apply that mod to multiple nearby targets.<br> : <span style="color:#B8312F">'''<u>Red</u>'''</span><br> : '''Eerie Beams (A)''': Remove a bonus on a target. Then, Hinder that target using Magical Lore. Use your Max die. That penalty is persistent and exclusive.<br> : '''Micro-Cosmic Arsenal (A)''': Attack multiple targets using Inventions. Use your Max + Min dice. If you roll doubles, either take damage equal to your Mid die or take a minor twist.<br> : '''Techno-Magical Supremacy (A)''': Boost yourself using Inventions. Use your Max die. That bonus is persistent and exclusive. Then, Attack using your Mid die plus that bonus.<br> : '''<u>Out</u>'''<br> : '''Assistance From Beyond (A)''': Choose an ally. Until your next turn, that ally may reroll one of their dice by using a Reaction.<br>
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