Editing SGA 2002 Archive

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 28: Line 28:
 
  -->
 
  -->
  
=Universalis 2=
+
=Trollbabe=
 
; Game System
 
; Game System
: [http://universalis.actionroll.com/ Universalis]
+
: Trollbabe
 
; Pitch
 
; Pitch
 
:  
 
:  
; Game Master
 
: Alan Barclay
 
; Players
 
: 6
 
; Characters
 
:
 
; Date
 
: December 23, 2002
 
; Technical Notes
 
:
 
; Recaps
 
: '''Alan:''' Well, last Monday had a surprising turn out, considering the season. Six people showed up and we had a rousing game of Universalis. Murder and mayhem surrounded a Nazi plot to steal the true ring of the Neibelung while riding the Orient Express from Paris to Istanbul. Lots of fun.
 
; Player Thoughts
 
:
 
; Additional GM Thoughts
 
:
 
 
=Trollbabe=
 
; Game System
 
: [http://www.adept-press.com/trollbabe/ Trollbabe]
 
; Pitch
 
: ''Trollbabe'' is my Game of the Year, by the way. In ''Trollbabe'', you play trollbabes: giant horned women that are neither troll nor human and yet are a bit of both. Because of this, you are always in the center of a conflict. The system is incredibly simple, but has a lot of neat permutations. I think of it like Go: 5 minutes to learn, a lifetime to master. It also has some neat mechanics for establishing and ending scenes, and letting the characters explore in completely different areas while tying the game together.  ''Trollbabe'' is available in PDF from the website.
 
 
; Game Master
 
; Game Master
 
: Clinton R. Nixon
 
: Clinton R. Nixon
Line 74: Line 52:
 
=Dust Devils=
 
=Dust Devils=
 
; Game System
 
; Game System
: [http://www.chimera.info/dust-devils/ Dust Devils]
+
: Dust Devils
 
; Pitch
 
; Pitch
 
: I'll be running a one-shot adventure of ''Dust Devils''. This is an author-published (Indie) western RPG that won pick of Gencon and recommendations of several big name game designers. ''Dust Devil'' play revolves around the question "Will you shoot or give up the gun?" Action is resolved by playing poker hands instead of rolling dice. Each PC has a "devil," an event from his past which haunts him and drives him in play. If the PC is driven to zero in a trait, he gets to make a deal with  
 
: I'll be running a one-shot adventure of ''Dust Devils''. This is an author-published (Indie) western RPG that won pick of Gencon and recommendations of several big name game designers. ''Dust Devil'' play revolves around the question "Will you shoot or give up the gun?" Action is resolved by playing poker hands instead of rolling dice. Each PC has a "devil," an event from his past which haunts him and drives him in play. If the PC is driven to zero in a trait, he gets to make a deal with  
Line 103: Line 81:
 
=Extreme Vengeance=
 
=Extreme Vengeance=
 
; Game System
 
; Game System
: Extreme Vengeance
+
:  
 
; Pitch
 
; Pitch
: This Monday, we'll be playing at Cardhaus Games at 6:30 again. I'm running a game called ''Extreme Vengeance'' (see [http://www.rpg.net/news+reviews/reviews/rev_36.html review on RPGNet]), in which you play action stars in a rip-roaring action movie. You'll need a lot of d6's to play - I recommend bringing 10 or more if you're coming.  By the way, ''Extreme Vengeance'' isn't indie, but it's out-of-print and cool.
+
:  
 
; Game Master
 
; Game Master
 
: Clinton R. Nixon
 
: Clinton R. Nixon

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)