Editing SHELTER:Carter Postma
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Latest revision | Your text | ||
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Action Dice: 4d6 | Action Dice: 4d6 | ||
− | Vitality Points: | + | Vitality Points: 23 |
Wound Points: 10 | Wound Points: 10 | ||
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=Skills= | =Skills= | ||
− | Analysis + | + | Analysis +12/+9 (8 ranks, cap 45) |
Blend +9/+9 (8 ranks, cap 40) | Blend +9/+9 (8 ranks, cap 40) | ||
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Cultures (North America, Western Europe, Eastern Europe) +6 (2 rank, cap 20) | Cultures (North America, Western Europe, Eastern Europe) +6 (2 rank, cap 20) | ||
− | Drive (Personal Ground Vehicle) + | + | Drive (Personal Ground Vehicle) +1 (0 ranks, cap 15) |
Electronics +12/+9 (8 ranks, cap 40) | Electronics +12/+9 (8 ranks, cap 40) | ||
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Investigation +9/+9 (8 ranks, cap 40) | Investigation +9/+9 (8 ranks, cap 40) | ||
− | Notice + | + | Notice +9 (8 ranks, 40 cap) |
Profession +1 (Musician) (0 ranks, cap 15) | Profession +1 (Musician) (0 ranks, cap 15) | ||
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Science (Mathematics, Programming) +15 (11 ranks, cap 50) | Science (Mathematics, Programming) +15 (11 ranks, cap 50) | ||
− | Search + | + | Search +12 (8 ranks, cap 45) |
Sense Motive +9/+9 (8 ranks, cap 40) | Sense Motive +9/+9 (8 ranks, cap 40) | ||
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Sleight of Hand +7 (6 ranks, cap 30) | Sleight of Hand +7 (6 ranks, cap 30) | ||
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− | Interests: | + | Interests: music theory, contemporary composers, photography |
=Abilities= | =Abilities= | ||
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Living Cipher: When writing or cracking a code without a computer, you’re considered to be using a computer with a Power Rating equal to your Intelligence modifier. Further, when writing or cracking a code with a computer, its Power Rating is considered to be 1 higher (maximum 10). | Living Cipher: When writing or cracking a code without a computer, you’re considered to be using a computer with a Power Rating equal to your Intelligence modifier. Further, when writing or cracking a code with a computer, its Power Rating is considered to be 1 higher (maximum 10). | ||
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Unlocked Potential (Science (Mathematics)): Choose 1 skill. This skill is always a class skill for you, and your maximum rank with the skill increases by 3 (to your career level + 6). This skill’s maximum rank may not be increased by any other character option or effect, however. At Level 1 and each time you gain a level, you must increase your chosen skill to its maximum possible rank before you may spend skill points on any other skill. | Unlocked Potential (Science (Mathematics)): Choose 1 skill. This skill is always a class skill for you, and your maximum rank with the skill increases by 3 (to your career level + 6). This skill’s maximum rank may not be increased by any other character option or effect, however. At Level 1 and each time you gain a level, you must increase your chosen skill to its maximum possible rank before you may spend skill points on any other skill. |