Editing SHELTER:Charlotte Devereux

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[[Category:PBP]]
 
[[Category:PBP]]
 
[[Category:Spycraft]]
 
[[Category:Spycraft]]
 
 
'''Charlotte Devereux'''
 
'''Charlotte Devereux'''
  
 
[[Image:Charlotte_devereux.jpg]]
 
 
=Background=
 
  
 
Charlotte Devereux comes from Old Money, and never wanted for anything during her privileged upbringing in New York, which is why some might question her choice of profession. But as far as she's concerned, it makes perfect sense. Her wealth means that she is unfazed by the notoriously poor remuneration an intelligence operative earns, and the work is some of the most challenging to be found. And Charlotte has always enjoyed a challenge, whether it be an cliff face to be scaled (she is a keen mountaineer), a difficult problem to be solved, or a man doubting her ability to compete. More importantly, she is a committed patriot, who loves her country and believes in its ideals far more fervently than any religion, and who feels an acute obligation to give something back to the country that has given her so much.
 
Charlotte Devereux comes from Old Money, and never wanted for anything during her privileged upbringing in New York, which is why some might question her choice of profession. But as far as she's concerned, it makes perfect sense. Her wealth means that she is unfazed by the notoriously poor remuneration an intelligence operative earns, and the work is some of the most challenging to be found. And Charlotte has always enjoyed a challenge, whether it be an cliff face to be scaled (she is a keen mountaineer), a difficult problem to be solved, or a man doubting her ability to compete. More importantly, she is a committed patriot, who loves her country and believes in its ideals far more fervently than any religion, and who feels an acute obligation to give something back to the country that has given her so much.
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Charlotte is a resourceful and savvy agent, with the instincts of a natural. She has eyes in the back of her head, an uncanny ability to disappear into a crowd or a dark alleyway with equal ease, and a pragmatic knack for the Great Game that serves her well time and time again. Why dress up like a ninja and crawl through vents when it is just as effective to cause a distraction and slip and out the front door before anyone notices the 'new girl'? Acutely conscious that as an attractive women she might be easily relegated to the status of a "swallow", she has scrupulously focused on Rescue and Intelligence missions where possible, rather than the Recruitment and Subversion missions that might lead her down that path. Of course, she has performed such missions when ordered to, but she's ensured that her skill set makes her better used in other roles, and so far, it seems to be an effective tactic.
 
Charlotte is a resourceful and savvy agent, with the instincts of a natural. She has eyes in the back of her head, an uncanny ability to disappear into a crowd or a dark alleyway with equal ease, and a pragmatic knack for the Great Game that serves her well time and time again. Why dress up like a ninja and crawl through vents when it is just as effective to cause a distraction and slip and out the front door before anyone notices the 'new girl'? Acutely conscious that as an attractive women she might be easily relegated to the status of a "swallow", she has scrupulously focused on Rescue and Intelligence missions where possible, rather than the Recruitment and Subversion missions that might lead her down that path. Of course, she has performed such missions when ordered to, but she's ensured that her skill set makes her better used in other roles, and so far, it seems to be an effective tactic.
  
=Sheet=
 
 
Codename: SQUALL
 
  
 
Origin: Graceful Master
 
Origin: Graceful Master
  
Class: Intruder 3
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Class: Intruder 1
  
 
Action Dice: 3d4
 
Action Dice: 3d4
  
Reputation: 13
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Reputation: 2
  
Experience: 3125 xp
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Experience: 1000 xp
  
  
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BAB: +2
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BAB: +0
  
Defence: 17
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Defence: 16
  
Initiative: +5
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Initiative: +4
  
Vitality: 15
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Vitality: 8
  
 
Wounds: 10
 
Wounds: 10
  
  
Unarmed: +5
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Unarmed: +3
  
Melee: +3
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Melee: +1
  
Ranged: +5
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Ranged: +3
  
  
Fortitude: +1
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Fortitude: +0
  
Reflex: +6
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Reflex: +5
  
Will: +5
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Will: +1
  
  
Stress Threshold: 15
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Stress Threshold: 12
  
Subdual Threshold: 13
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Subdual Threshold: 10
  
  
Knowledge: +5
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Knowledge: +3
  
Request: +5
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Request: +3
  
Gear: +4
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Gear: +2
  
  
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Class Abilities: Dexterous, Gear Prep, Evasion I, Bonus Feat (Iron Will)
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Class Abilities: Dexterous, Gear Prep
  
  
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Skills:
 
Skills:
  
Athletics +7/+6 (6 ranks, cap 30)
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Athletics +5/+4 (4 ranks, cap 30)
  
Blend +9/+8 (6 ranks, cap 30)
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Blend +7/+6 (4 ranks, cap 30)
  
Bluff +8 (6 ranks, cap 30)
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Bluff +6 (4 ranks, cap 30)
  
 
Cultures (North America, Western Europe, Western Asia) +2 (0 ranks, cap 15)*
 
Cultures (North America, Western Europe, Western Asia) +2 (0 ranks, cap 15)*
  
Drive (Standard Ground Vehicle, Service Aircraft) +9 (6 ranks, cap 30)
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Drive (Standard Ground Vehicle, Service Aircraft) +7 (4 ranks, cap 30)
  
Impress +8 (6 ranks, cap 30)
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Impress +6 (4 ranks, cap 30)
  
Investigation +7/+8 (6 ranks from Talented, cap 35)
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Notice +5 (4 ranks, cap 30)
  
Notice +7 (6 ranks, cap 30)
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Profession (Intelligence Officer, Artist) +6 (4 ranks, cap 35)
  
Profession (Intelligence Officer) +2 (0 ranks, cap 15)*
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Resolve +4/+5 (4 ranks from Talented, cap 35)
  
Search +8 (6 ranks, cap 30)
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Security +6 (4 ranks, cap 30)
 
 
Security +8 (6 ranks, cap 35)
 
  
 
Science (Economy) +2 (0 ranks, cap 15)*
 
Science (Economy) +2 (0 ranks, cap 15)*
  
Sleight of Hand +9 [19-20] (6 ranks, cap 30)
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Sleight of Hand +7 [19-20] (4 ranks, cap 30)
  
Sneak +9/+8 (6 ranks, cap 30)
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Sneak +7/+6 (4 ranks, cap 30)
  
 
*Cross-class
 
*Cross-class
  
  
Feats: Martial Arts (Dex), Talented (Private Eye), Iron Will, Silver Spoon
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Feats: Martial Arts (Dex), Talented (Advisor)
  
  
Proficiencies: Unarmed (Forte), Handgun, Submachine gun, Rifle
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Proficiencies: Unarmed, Pistol, SMG, Rifle
  
  
Interests: Mountaineering, Painting, Modern Art, Classical Music, Literature
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Interests: Mountaineering, Painting, Modern Art
  
  
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Wealth: 6
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Wealth: 3
  
Lifestyle: 5 (Condos in NYC and Washington D.C., Luxury Sports Car, Fashionable Appearance +1)
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Lifestyle: 4 (Condo in NYC, Luxury Sports Car, Trendy Appearance +0)
  
 
Possessions: 1 (Colt M1911A1, Lockpicking Kit I, Consumer Grade Still Camera, binoculars, mini maglite, cell phone, sunglasses, wristwatch, swiss army knife, duct tape, paperback copy of latest best-seller, art supplies, nitrile gloves, pencil and notepad, tote bag)
 
Possessions: 1 (Colt M1911A1, Lockpicking Kit I, Consumer Grade Still Camera, binoculars, mini maglite, cell phone, sunglasses, wristwatch, swiss army knife, duct tape, paperback copy of latest best-seller, art supplies, nitrile gloves, pencil and notepad, tote bag)
  
Spending Cash: 3 ($900)
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Spending Cash: 1 ($100)
 
 
 
 
Gear Picks: 1 Gadget, 1 Security, 2 CHA, 4 common items, up to one reserve pick
 
 
 
 
 
[[SHELTER:Main_Page]]
 
 
 
 
 
=Questionnaire=
 
 
 
 
 
'''Name three traits you'd like to see in your character:''' independent, resourceful, sophisticated
 
 
 
'''Name three traits your character doesn't like to see in others:''' boorishness, proselytising, submissiveness.
 
 
 
'''Where was your character born and when?''' In New York City in 1973.
 
 
 
'''What is your character's ideal speciality?''' Field work. Blending in, shadowing, conducting surveillance, lifting ID cards and breaking into places.
 
 
 
'''What does your character look like?''' Claudia Black. Athletic, attractive, and hardened. Tall, with black hair and grey eyes.
 
 
 
'''Does your character have any quirks?''' No, she's rigorously eliminated them, in order to avoid giving herself away when in the field.
 
 
 
'''What does your character love most?''' A challenge.
 
 
 
'''What are your character's favourite things?''' Mountaineering, painting, driving fast on the open road. Anything that challenges or tests her abilities.
 
 
 
'''What was the most important event in your character's life?''' The day she decided she wanted to be a spy. She'd been talking with her favourite uncle at a family get-together after he caught her eavesdropping on him and a visiting friend of the family, and he managed to gently suggest it as a potential career without actually coming out with it. She's almost certain he's in the business too.
 
 
 
'''What does your character think of espionage?''' She not only thinks it is essential for the security of her country, but for the most part, she enjoys the challenge and sense of achievement the work provides.
 
 
 
'''What is your character's motivation?''' To do something extraordinary with her life.
 
 
 
'''What is your character's family like?''' Wealthy, conservative, dignified, “old money”. Her father was a Senator, and prestigious social gatherings and dinners were a common occurrence when Charlotte was growing up. Her mother is still alive, but struggling to come to terms with her husband's death. And her younger sister Nicole now lives in Boston, where she works as a doctor and is married with children.
 
 
 
'''What are your character's personal views?''' She is an atheist, and a hawkish Democrat. Economically conservative and socially liberal.
 
 
 
'''What are your character's values?''' Self-respect, integrity, personal perfection, winning, political values, religious values, happiness, sex, love, friends, family, reputation, beauty, justice, career success, power, money, possessions, justice, fame.
 
 
 
'''What is your character's greatest fear?''' To reach the end of her life without ever achieving her full potential. Never doing anything important with her life.
 
 
 
'''How does your character feel about her nation?''' She's proud to be an American and loves her country. Charlotte is a firm patriot, who holds to the maxim “my country, right or wrong”. She may not agree with everything its government does, but that doesn't change the fact that she loves the country and what it represents. She's always taken JFK's famous words “ask not what your country...” to heart.
 
 
 
'''What would your character change about herself?''' A lot of things – she's a perfectionist, who sets herself impossibly high standards to live up to. At the moment, she wants to get fitter – she believes she's lost the edge.
 
 
 
'''Does your character have any dark secrets or hidden shame in her past?''' She slept with her sister's husband once, back when he was her fiancé. Her guilt over that, and her increasing contempt for the man has meant that she has largely cut herself off from her family, avoiding them except at Thanksgiving etc. She's knows he's cheated on her sister with other women since, but can't raise the topic without permanently harming her own relationship with her sister.
 
 
 
 
 
=Agent Evaluation=
 
 
 
 
 
'''Physical'''
 
 
 
 
 
Charlotte has slightly above average physical power and musculature. She has excellent hand-eye coordination, reflexes, agility, and balance. She has average health and toughness.
 
 
 
 
 
'''Mental'''
 
 
 
 
 
Charlotte has above average ability to learn and reason. She has slightly above average common sense, intuition, and perception. She has above average attractiveness, personality, persuasiveness, and guile.
 
 
 
 
 
'''Combat'''
 
 
 
 
 
Charlotte has been trained with unarmed combat, handguns, submachine guns, and rifles. She is particularly focused on unarmed combat. Charlotte's skill in unarmed and ranged combat is comparable to that of an expert soldier.
 
 
 
 
 
'''Skills'''
 
 
 
 
 
Charlotte is a professional athlete. She can scale vertical surfaces, tie people up, escape bonds and holds, maneuver on foot, damage objects, play sports games, and swim.
 
 
 
 
 
Charlotte has professional skill in blending. She can passively avoid notice.
 
 
 
 
 
Charlotte is a professional liar. She can convince others that a false statement or action is legitimate.
 
 
 
 
 
Charlotte is familiar with Northern America, Western Europe, and Western Asia. She is unfamiliar with other cultures and linguistics.
 
 
 
 
 
Charlotte is a professional driver. She is familiar with standard ground vehicles and service aircraft. She can maneuver in a chase.
 
 
 
 
 
Charlotte is a professional persuader. She can influence others, alone and in groups, convince them to do things for her, or seduce them.
 
 
 
 
 
Charlotte is a talented professional investigator. She can canvass an area, detect searches, and do research.
 
 
 
 
 
Charlotte is a professional observer. She can effortlessly notice things.
 
 
 
 
 
Charlotte is familiar with the profession of an intelligence officer. She is unfamiliar with improving her mission reputation.
 
 
 
 
 
Charlotte is a professional searcher. She can intentionally notice things.
 
 
 
 
 
Charlotte is talented in and has professional training in security systems. She can install and disable security devices and traps.
 
 
 
 
 
Charlotte is familiar with economics. She is unfamiliar with creating organizations.
 
 
 
 
 
Charlotte is a professional prestidigitator. She can conceal actions, stash items on her person, and use items on another's person.
 
 
 
 
 
Charlotte is a professional sneaker. She can avoid being seen or heard and hide objects in the surrounding scenery.
 
 
 
 
 
Charlotte's interests lie in mountaineering, painting, modern art, classical music, and literature.
 
 
 
 
 
 
 
'''Special Qualifications'''
 
 
 
 
 
Charlotte excels at activities requiring nimble fingers and precise eye-hand coordination. She always seems to have the best tools for the job at hand. She can escape many sources of immediate harm.
 
 
 
 
 
Charlotte has trained extensively in the martial arts. She is a talented investigator and security expert. She possesses exceptionally strong willpower and is hard to knock out or unnerve. Charlotte was born into money and has additional spending cash.
 
 
 
 
 
'''Performance Review'''
 
 
 
 
 
"Devereux's kept a pretty low profile in ops thus far. That appears to be her personal preference, and it points to how discreet she can be. Had the team's operation called for them, I suspect we might have more concrete evidence of her talents in a physical confrontation. For now I'm pleased that she hasn't taken her abilities as an excuse to cross that line, something that can be a problem for some physically-oriented types. Should things take a turn for extreme measures, X assures us, she will step up to the plate. I'll withhold my judgment until that becomes necessary."
 
 
 
-Z
 
  
  
[[SHELTER:Main_Page]]
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Gear Picks: 1 Gadget, 2 CHA, 4 common items, up to one reserve pick

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