Editing SHELTER:Damian Wechsler
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Origin: Creative Criminal | Origin: Creative Criminal | ||
− | Class: Hacker 4 | + | Class: Hacker 4 |
− | Reputation: | + | Reputation: 25 |
− | XP: | + | XP: 9,259 XP |
− | Age: | + | Age: |
− | Height: | + | Height: |
− | Weight: | + | Weight: |
− | Eyes: | + | Eyes: |
− | Hair: | + | Hair: |
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=Derived Values= | =Derived Values= | ||
− | Action Dice: | + | Action Dice: 3d4 |
− | Vitality Points: | + | Vitality Points: 26 |
Wound Points: 12 | Wound Points: 12 | ||
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Fortitude: +5 | Fortitude: +5 | ||
− | Reflex: + | + | Reflex: +2 |
− | Will: + | + | Will: +6 |
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− | Knowledge Check: + | + | Knowledge Check: +7 |
− | Request Check: + | + | Request Check: +6 |
− | Gear Check: + | + | Gear Check: +6 |
− | Defense: | + | Defense: 12 |
− | Initiative: + | + | Initiative: +1 |
− | Base Attack Bonus: + | + | Base Attack Bonus: +2 |
− | Unarmed: + | + | Unarmed: +3 |
− | Melee: + | + | Melee: +3 |
− | Ranged: + | + | Ranged: +2 |
Weapon Proficiencies: Handgun (forte), Unarmed, Rifle | Weapon Proficiencies: Handgun (forte), Unarmed, Rifle | ||
− | + | Primary Weapon: | |
− | + | Secondary Weapon: | |
− | + | Armor and Protective Gear: | |
− | + | Speed: 30 ft. | |
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=Skills= | =Skills= | ||
− | Bluff + | + | Bluff +11 (7 ranks, cap 40) |
− | Computers + | + | Computers +15 (10 ranks, cap 50, threat 19-20) |
− | Cultures + | + | Cultures +9 (Central America, North America, Western Europe, Eastern Europe, South America) (7 ranks, cap 40) |
Drive (Standard Ground Vehicle) +0 (0 ranks, cap 15) | Drive (Standard Ground Vehicle) +0 (0 ranks, cap 15) | ||
− | Electronics + | + | Electronics +12/+11 (7 ranks, cap 40, threat 19-20) |
− | Falsify + | + | Falsify +10/+9 (7 ranks, cap 40) |
− | Notice + | + | Notice +9 (7 ranks, cap 40) |
Profession +2 (law enforcement officer) (0 ranks, cap 15) | Profession +2 (law enforcement officer) (0 ranks, cap 15) | ||
− | Resolve + | + | Resolve +9/+8 (7 ranks, cap 40) |
− | Security + | + | Security +10 (7 ranks, cap 40) |
Science (Pharmacology, Programming) +7 (4 ranks, cap 30) | Science (Pharmacology, Programming) +7 (4 ranks, cap 30) | ||
− | Sleight of Hand + | + | Sleight of Hand +9 (7 ranks, cap 45, threat 19-20) |
− | Sneak + | + | Sneak +9/+11 (7 ranks, cap 40) |
− | Streetwise + | + | Streetwise +11/+11 (7 ranks, cap 45, threat 19-20) |
− | Interests: electronics, table tennis, beer, playing the guitar, security vulnerabilities | + | Interests: electronics, table tennis, beer, playing the guitar, security vulnerabilities |
=Abilities= | =Abilities= | ||
− | Origin Benefits: +2 Int, -2 Dex, + | + | Origin Benefits: +2 Int, -2 Dex, +2 Interest, 1/session free hint, extra class skills (Bluff, Sneak), bonus feat (fence), Handgun proficiency, 1 acquaintance contact, +2 insight to bluff/sneak |
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Trap Door: At Level 3, once per mission as a free action, you may gain 1 dossier or 1 cover identity with a Power Rating up to 1/2 your Class Level (rounded up). | Trap Door: At Level 3, once per mission as a free action, you may gain 1 dossier or 1 cover identity with a Power Rating up to 1/2 your Class Level (rounded up). | ||
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Techie: You gain a +2 insight bonus with all skill and Knowledge checks made with Computers and Electronics. Further, your base threat range with these skills becomes 19–20. | Techie: You gain a +2 insight bonus with all skill and Knowledge checks made with Computers and Electronics. Further, your base threat range with these skills becomes 19–20. | ||
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=Resources= | =Resources= | ||
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Contacts: Martin O'Leary, fellow former FBI agent | Contacts: Martin O'Leary, fellow former FBI agent | ||
− | Acquaintance: Small Steps (Cover Up (city)) | + | Acquaintance: Small Steps (Cover Up (city)) |
− | Associate: Trap Door 2/mission | + | Associate: Trap Door 2/mission |
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− | + | Wealth: 6 | |
− | Wealth: | ||
Lifestyle: 2 (Private Quarters in Baltimore, Light SUV, Rough Street Look -1) | Lifestyle: 2 (Private Quarters in Baltimore, Light SUV, Rough Street Look -1) | ||
− | Possessions: | + | Possessions: 8 ( Disguise Kit I, Forgery Kit I, Electronics Kit I, Lockpicking Kit I, Goggles (night vision, thermal vision) I, Laptop Computer II (PR 5), Security Software (PR 5), Raid Jacket (nomex underwear) II, H&K USP 9mm P (standard laser sight, ported barrel) II, Cover identity II (PR 2, Keith Anderson, Baltimore freelance security specialist), Encrypted Headset Radio III, Jammer III (PR4), duct tape, laptop batteries, cell phone, leatherman tool, pack of zip ties, hardware key logger, hardware packet sniffer, hands-free headset attachment, maglite flashlight, binoculars, balaclava, surgical gloves, spare license plates, rope, messenger bag, USB stick, (Beretta : 1 additional non-lethal ammo stockpile) (3 common items)) |
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Spending Cash: 1 ($100) | Spending Cash: 1 ($100) | ||
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[[SHELTER:Main_Page]] | [[SHELTER:Main_Page]] | ||
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- X | - X | ||
+ | =Currently Carrying= | ||
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+ | =Current Condition= | ||
[[SHELTER:Main_Page]] | [[SHELTER:Main_Page]] |