Editing SHoD PC05
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | |||
[[Savage_Hand_of_Doom#Our_Heroes|< < < Back to Main Page]] | [[Savage_Hand_of_Doom#Our_Heroes|< < < Back to Main Page]] | ||
− | + | '''Steeled Soul''' | |
− | |||
− | |||
− | |||
==Ancestry | Warforged | Seasoned (4 Advances)== | ==Ancestry | Warforged | Seasoned (4 Advances)== | ||
− | + | '''Built for War''' - does not have Common Knowledge as a core skill | |
− | |||
− | '''Built for War''' - | ||
'''Composite Plating''' - gains +4 Armour, considered light armor | '''Composite Plating''' - gains +4 Armour, considered light armor | ||
− | ''' | + | '''Living Construct''' |
− | + | :Warforged | |
− | + | • Built for War (−1): Warforged were designed, built, and trained as tools of war. Their world knowledge off of the battlefield is limited. They do not have Common Knowledge as a core skill. | |
− | + | • Composite Plating (+2): A warforged is covered in tough plating made of magically-treated woods and metals. Warforged gain +4 Armor. The composite plating is considered light armor. Warforged are unable to wear additional armor. | |
− | + | • Living Construct (+4): | |
− | + | • Doesn’t breathe (+2), doesn’t eat or drink (+1), immune to poison and disease (+2). | |
− | + | • Doesn’t sleep (+2), and powers can’t put them to sleep. | |
− | + | • Cannot heal naturally, and using the Healing skill or casting healing on a warforged has a −2 penalty. Wounds can be removed with the Repair skill, which takes one hour per Wound per attempt and is not limited to the “Golden Hour,” or by casting repairing. (−2) | |
− | + | • With a failed Vigor roll when Incapacitated, becomes automatically stabilized but inert and helpless. (+0) | |
− | + | • Injuries on warforged can only be removed when all Wounds are “healed” with the Repair skill or the repairing power. (−1) | |
− | + | • Outsider (−2): Warforged have the Outsider (Major) Hindrance. With a long history of being dedicated soldiers of war, warforged have difficulty blending into post-war Khorvaire. Most non-warforged strongly dislike the sight of warforged as they stand as living reminders of the horror that was the Last War. As such, warforged have −2 to Persuasion rolls when interacting with non-warforged and are often treated as less than human. | |
− | With a long history of being dedicated soldiers of war, warforged have difficulty blending into post-war Khorvaire. Most non-warforged strongly dislike the sight of warforged as they stand as living reminders of the horror that was the Last War. | + | • Steel Fists (+1): Warforged may attack with their fists as natural weapons that deal Str+d4 damage. |
− | |||
− | |||
==Attributes== | ==Attributes== | ||
Line 34: | Line 26: | ||
==Skills== | ==Skills== | ||
− | '''Athletics''' [[file:d8a.png|20px]] || '''Notice''' [[file:d6a.png|20px]] || '''Persuasion''' [[file:d4a.png|20px | + | '''Athletics''' [[file:d8a.png|20px]] || '''Notice''' [[file:d6a.png|20px]] || '''Persuasion''' [[file:d4a.png|20px || '''Stealth''' [[file:d8a.png|20px]] |
− | '''Fighting''' [[file:d8a.png|20px]] || ''' | + | '''Fighting''' [[file:d8a.png|20px]] || '''Repair''' [[file:d6a.png|20px]] || '''Stealth''' [[file:d8a.png|20px]] || '''Thievery''' [[file:d8a.png|20px]] || |
==Derived Statistics== | ==Derived Statistics== | ||
Line 53: | Line 45: | ||
'''Two-Fisted''' Covers both melee and ranged weapons | '''Two-Fisted''' Covers both melee and ranged weapons | ||
− | == | + | ==Powers== |
− | + | '''Soulknife''' (AB) 10 pp 1 adv (15 after Psiforged) | |
− | ''' | + | :Smite |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Book: Savage Worlds: Adventure Edition p168 | Book: Savage Worlds: Adventure Edition p168 | ||
+ | Rank: Novice | ||
+ | Range: Smarts | ||
+ | Power Points: 2 | ||
+ | Duration: 5 | ||
+ | Increase a weapon’s damage by +2/+4. | ||
− | + | :Deflection | |
− | |||
− | |||
Book: Savage Worlds: Adventure Edition p157-158 | Book: Savage Worlds: Adventure Edition p157-158 | ||
+ | Rank: Novice | ||
+ | Range: Smarts | ||
+ | Power Points: 2 | ||
+ | Duration: 5 | ||
+ | −2/–4 to attack the recipient. | ||
==Gear== | ==Gear== | ||
Line 80: | Line 71: | ||
==Magic Items== | ==Magic Items== | ||
− | '''Riedran Crysteel | + | '''Riedran Crysteel Longsword''' +1 Damage when wielded by a psion Str +1d8 |
==Background== | ==Background== | ||
Line 89: | Line 80: | ||
He has had to learn different ways to live. Sometimes, he stole, sometimes he fought for money, but all with a bit of honor. He only stole from the evil, from the rich. He always assisted those who might need help, even if they couldn't ask for it. | He has had to learn different ways to live. Sometimes, he stole, sometimes he fought for money, but all with a bit of honor. He only stole from the evil, from the rich. He always assisted those who might need help, even if they couldn't ask for it. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
[[Savage_Hand_of_Doom#Our_Heroes|< < < Back to Main Page]] | [[Savage_Hand_of_Doom#Our_Heroes|< < < Back to Main Page]] |