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__NOTOC__ [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]] =Name :: Birthright Title= [[File:Sam0002.png|300px]] ==''Character Quote''== ==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]== '''|| Charm [[file:d6a.png|24px|d6]] || Endurance [[file:d8a.png|24px|d8]] || Finesse [[file:d6a.png|24px|d6]] ||''' '''|| Power [[file:d8a.png|24px|d8]] || Reason [[file:d6a.png|24px|d6]] || Will [[file:d10a.png|24px|d10]] ||''' [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]] ==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]== '''Craft''' [[file:d8a.png|24px|d8]] '''Fight''' [[file:d8a.png|24px|d8]] (Weapons - Boat hook | Maul | Racing knife | Barrel hook | Adze | Chisels | Mallet) '''Fix''' [[file:d6a.png|24px|d6]] '''Focus''' [[file:d6a.png|24px|d6]] '''Influence''' [[file:d10a.png|24px|d10]] '''Skill''' [[file:d8a.png|24px|d8]] '''Know''' [[file:d6a.png|24px|d6]] '''Labor''' [[file:d6a.png|24px|d6]] '''Pilot''' [[file:d6a.png|24px|d6]] '''Survive''' [[file:d6a.png|24px|d6]] [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]] ==Untrained Skills [[file:d4a.png|30px|d4]]== | Move [[file:d4a.png|16px|d4]] | Notice [[file:d4a.png|16px|d4]] | Perform [[file:d4a.png|16px|d4]] | Ride/Drive [[file:d4a.png|16px|d4]] | Shoot/Throw [[file:d4a.png|16px|d4]] | Sneak [[file:d4a.png|16px|d4]] | Track [[file:d4a.png|16px|d4]] | Treat [[file:d4a.png|16px|d4]] | Trick [[file:d4a.png|16px|d4]] | [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]] ==Distinctions/SFX [[file:d8a.png|32px|d8]]== Checked SFX are active. ---- '''Birthright:''' The Boneman of Trader Down Yard [[file:d8a.png|24px|d8]] :[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] :[[File:Check002.png|24px]] '''SFX:''' ''Description'' [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]] ---- '''Role:''' Soldier [[file:d8a.png|24px|d8]] :[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] :[[File:Check002.png|24px]] '''SFX:''' ''Once per scene you may spend a PP to automatically succeed on a Fight or Shoot/Throw action. If an Effect die is needed, the action counts as a d10'' '''Role Ability:''' ''Description'' [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]] ---- '''Wyrd:''' Bonewright [[file:d8a.png|24px|d8]] :[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] : The Bonewight is a speaker for the dead, giving voice to those who have passed | With a bit of bone or flesh from the deceased, they may ask questions regarding things that soul knew in life | Know is the primary skill associated with triggering this distinction. Charm or Will are equally valid attributes. [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]] ---- ==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]== '''Portable workshop''' [[file:d8a.png|24px|d8]] ''Mule (molly) named Esme with a portable shipwright's workshop on her back'' [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]] ==Background/Bio== :'''Corsair'Na''' :Ioseb was a shipwright with a young family when everything changed. The bloody flux came in on the tide and Trader Down council closed off the docks. For months, the inhabitants lived off warehouse spoilage, rats, and what fish they could catch. Bodies were racked from disease and malnutrition as the sickness crept its way through the lower town. : :In the delirium of half life, Ioseb emerged as a leader. He walked among the sailors, stevedores and prostitutes, breaking up fights and raising spirits. Believing they would all survive, Ioseb kept going by sheer force of bloody will as the dead began to outnumber the living, his own body wasting away as bout after bout of the flux turned his insides out. : :If he died during this time, he didnβt notice, such was the scourge of the flux. He would talk to the dead just as to the living and as the bodies of both wasted away, he would tell them happier times were coming. Whether it was took one year or two for the flux to pass and for the council to reopen the docks, the tale that is told is of a pile of clothing and bones and a man sat atop it surrounded by skulls, offering counsel to the dead. [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
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