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==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
'''Craft''' [[file:d8a.png|24px|d8]]
 
 
'''Fight''' [[file:d8a.png|24px|d8]] (Weapons - Boat hook | Maul | Racing knife | Barrel hook | Adze | Chisels | Mallet)
 
 
'''Fix''' [[file:d6a.png|24px|d6]]
 
 
'''Focus''' [[file:d6a.png|24px|d6]]
 
 
'''Influence''' [[file:d10a.png|24px|d10]]
 
 
 
'''Skill''' [[file:d8a.png|24px|d8]]  
 
'''Skill''' [[file:d8a.png|24px|d8]]  
 +
*''Knack'' [[file:d6a.png|24px|d6]]
  
'''Know''' [[file:d6a.png|24px|d6]]
+
'''Skill''' [[file:d10a.png|24px|d10]]
 
 
'''Labor''' [[file:d6a.png|24px|d6]]
 
 
 
'''Pilot''' [[file:d6a.png|24px|d6]]
 
 
 
'''Survive''' [[file:d6a.png|24px|d6]]  
 
  
 +
'''Skill''' [[file:d12a.png|24px|d12]]
  
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
  
 
==Untrained Skills [[file:d4a.png|30px|d4]]==
 
==Untrained Skills [[file:d4a.png|30px|d4]]==
| Move [[file:d4a.png|16px|d4]] | Notice [[file:d4a.png|16px|d4]] | Perform [[file:d4a.png|16px|d4]] | Ride/Drive [[file:d4a.png|16px|d4]] | Shoot/Throw [[file:d4a.png|16px|d4]] | Sneak [[file:d4a.png|16px|d4]] | Track [[file:d4a.png|16px|d4]] | Treat [[file:d4a.png|16px|d4]] | Trick [[file:d4a.png|16px|d4]] |
+
| Skill [[file:d4a.png|16px|d4]] | Skill [[file:d4a.png|16px|d4]] | Skill [[file:d4a.png|16px|d4]] | Skill [[file:d4a.png|16px|d4]] | Skill [[file:d4a.png|16px|d4]] | Skill [[file:d4a.png|16px|d4]] | Skill [[file:d4a.png|16px|d4]] | Skill [[file:d4a.png|16px|d4]] | Skill [[file:d4a.png|16px|d4]] | Skill [[file:d4a.png|16px|d4]] | Skill [[file:d4a.png|16px|d4]] | Skill [[file:d4a.png|16px|d4]] |
  
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
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Checked SFX are active.
 
Checked SFX are active.
 
----
 
----
'''Birthright:''' The Boneman of Trader Down Yard [[file:d8a.png|24px|d8]]
+
'''Birthright:''' The Boneman of Trader Down Yard
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''SFX:''' ''Description''
 
:[[File:Check002.png|24px]] '''SFX:''' ''Description''
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[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
----
 
----
'''Role:''' Soldier [[file:d8a.png|24px|d8]]
+
'''Role:''' Soldier
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
:[[File:Check002.png|24px]] '''SFX:''' ''Once per scene you may spend a PP to automatically succeed on a Fight or Shoot/Throw action. If an Effect die is needed, the action counts as a d10''
+
:[[File:Check002.png|24px]] '''SFX:''' ''Description''
 +
: Once per scene you may spend a PP to automatically succeed on a Fight or Shoot/Throw action. If an Effect die is needed, the action counts as a d10
  
 
'''Role Ability:''' ''Description''
 
'''Role Ability:''' ''Description''
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[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
----
 
----
'''Wyrd:''' Bonewright [[file:d8a.png|24px|d8]]
+
'''Wyrd:''' Bonewright
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
: The Bonewight is a speaker for the dead, giving voice to those who have passed | With a bit of bone or flesh from the deceased, they may ask questions regarding things that soul knew in life | Know is the primary skill associated with triggering this distinction. Charm or Will are equally valid attributes.
 
: The Bonewight is a speaker for the dead, giving voice to those who have passed | With a bit of bone or flesh from the deceased, they may ask questions regarding things that soul knew in life | Know is the primary skill associated with triggering this distinction. Charm or Will are equally valid attributes.
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==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
'''Portable workshop''' [[file:d8a.png|24px|d8]] ''Mule (molly) named Esme with a portable shipwright's workshop on her back''
+
'''Asset''' [[file:d6a.png|24px|d6]] '''or''' [[file:d8a.png|24px|d8]] ''Description''
  
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]]
 
+
 
==Background/Bio==
 
==Background/Bio==
:'''Corsair'Na'''
 
 
 
:Ioseb was a shipwright with a young family when everything changed. The bloody flux came in on the tide and Trader Down council closed off the docks. For months, the inhabitants lived off warehouse spoilage, rats, and what fish they could catch. Bodies were racked from disease and malnutrition as the sickness crept its way through the lower town.  
 
:Ioseb was a shipwright with a young family when everything changed. The bloody flux came in on the tide and Trader Down council closed off the docks. For months, the inhabitants lived off warehouse spoilage, rats, and what fish they could catch. Bodies were racked from disease and malnutrition as the sickness crept its way through the lower town.  
 
:
 
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