Editing SOTDL: Mods
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:'''Complications:''' This game uses complications exclusively to track injuries and obstacles that carry mechanical weight. If a complication gets pushed up above [[file:d12a.png|24px|d12]] the character in question is taken out (if the GM deems that to be an appropriate consequence). The player in question may spend a PP to take a complication equal to the effect die of the roll that took him out and avoid being taken out. | :'''Complications:''' This game uses complications exclusively to track injuries and obstacles that carry mechanical weight. If a complication gets pushed up above [[file:d12a.png|24px|d12]] the character in question is taken out (if the GM deems that to be an appropriate consequence). The player in question may spend a PP to take a complication equal to the effect die of the roll that took him out and avoid being taken out. | ||
β | ::'''Note:''' Unless the player wishes it, getting taken out is never a permanent state, and in PBP games I try to honestly continue to include the character even if in a diminished state. | + | ::'''GMC Note:''' Unless the player wishes it, getting taken out is never a permanent state, and in PBP games I try to honestly continue to include the character even if in a diminished state. |
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]] | [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]] |