Editing SOTDL: Roles
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=PC Role Distinctions= | =PC Role Distinctions= | ||
The following are the roles available to players for this game. You might note that there are no specifically arcane options. This is somewhat intentional, given the post-magical age of the setting, but also, the magic PCs '''''do''''' wield comes from their wyrd, which is its own distinction. | The following are the roles available to players for this game. You might note that there are no specifically arcane options. This is somewhat intentional, given the post-magical age of the setting, but also, the magic PCs '''''do''''' wield comes from their wyrd, which is its own distinction. | ||
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==Forestal== | ==Forestal== | ||
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[[File:Inquisitor0002.jpg|200px|right]] | [[File:Inquisitor0002.jpg|200px|right]] | ||
− | Inquisitors are the right hand of the corsair temples and answer directly to the Red Adept of the Citadel. On the surface, Inquisitors are investigators and interrogators, but those are first and foremost tools to facilitate their actual temple-assigned task of finding and retrieving forgotten artifacts of the lost age. | + | Inquisitors are the right hand of the corsair temples and answer directly to the Red Adept of the Citadel. On the surface, Inquisitors are investigators and interrogators, but those are first and foremost tools to facilitate their actual temple-assigned task of finding and retrieving the forgotten artifacts of the lost age. |
Nearly all Inquisitors are Corssair'Na by birth and reside in the citadel itself when they are not wandering the world in search of relics for their masters. | Nearly all Inquisitors are Corssair'Na by birth and reside in the citadel itself when they are not wandering the world in search of relics for their masters. | ||
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Jacks come from every people and place and may be found just about anywhere at any time. Islanders in particular seem to have an affinity for this role. | Jacks come from every people and place and may be found just about anywhere at any time. Islanders in particular seem to have an affinity for this role. | ||
− | [[File: | + | '''Role Ability''' |
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+ | :During Chargen, mark Craft, Fix, Treat, and two other skills as favored skills. Once per scene, you may spend a PP to automatically succeed at a favored skill. If an Effect die is needed, the action counts as a [[File:d10a.png|24px]] | ||
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− | + | [[File:Jack0002.jpg|200px|center]] | |
[[Shadow_of_the_Dry_Lands| < < < Back to Main Page]] | [[Shadow_of_the_Dry_Lands| < < < Back to Main Page]] |