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*Class Abilities
 
*Class Abilities
**Base Melee damage is +1, increases by +1 at 3, 6, 9 and 12th level
 
 
**Natural Proficiency: Running (The character’s base movement speed is increased by 30' when wearing chainmail or lighter armor.)
 
**Natural Proficiency: Running (The character’s base movement speed is increased by 30' when wearing chainmail or lighter armor.)
 
**Animal Reflexes: +1 Bonus to Initative and Surprise Rolls (total of +3 to Initiative, +2 to Surprise Rolls)
 
**Animal Reflexes: +1 Bonus to Initative and Surprise Rolls (total of +3 to Initiative, +2 to Surprise Rolls)

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