Editing ST: Cassandra Tettius

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- Main Page; [[Sigma Tau Sector]]
 
 
 
=Cassandra Tettius=
 
=Cassandra Tettius=
  
 
* Name: Cassandra Tettius
 
* Name: Cassandra Tettius
 
* Class: Specialist
 
* Class: Specialist
* Level: 4
+
* Level: 2
* XP: 13 [4 + 3 + 3 + 3]
+
* XP: 3
* Age: 27
+
* Age: 35
 
* Languages: Mandate, Liturge
 
* Languages: Mandate, Liturge
 
* Background: Scholar
 
* Background: Scholar
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Goals: Explore, Discover, see everything!
 
Goals: Explore, Discover, see everything!
  
==Character Sheet==
+
 
<div style="display:grid; grid-template-columns: repeat(auto-fit, minmax(400px, 1fr));">
 
<div>
 
 
===Attributes===
 
===Attributes===
  
* Strength 8
+
* Strength 7 (-1)
 
* Intelligence 14 (+1)
 
* Intelligence 14 (+1)
 
* Wisdom 14 (+1)
 
* Wisdom 14 (+1)
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* Constitution 10
 
* Constitution 10
 
* Charisma 11  
 
* Charisma 11  
 
  
 
* Movement Rate:
 
* Movement Rate:
* HP: 18
+
* HP: 10
 
* System Strain:
 
* System Strain:
 
* AC: 13
 
* AC: 13
* Attacks: +2
+
* Attacks: +1
 
* Saves:
 
* Saves:
** Evasion: 10
+
** Evasion: 13
** Mental: 10
+
** Mental: 13
** Physical: 11
+
** Physical: 14
* Maintenance: 6/8 (Int 1 + Con 0 + (Fix * 3), doubled)
+
* Maintenance: 8 (Int 1 + Con 0 + (Fix * 3), doubled)
 
 
* Skill Points: 12 / 0 unspent
 
* Stat Spends: 1
 
</div>
 
<div>
 
  
 
===Skills===
 
===Skills===
  
 
* Fix: 1
 
* Fix: 1
* Know: 2 (3d6 drop lowest)
+
* Know: 1 (3d6 drop lowest) (2xp banked)
* Lead: 0
+
* Notice: 1
* Notice: 2
+
* Pilot: 1
* Pilot: 2
+
* Sneak: 0
* Shoot: 1
+
* Survive: 0
* Sneak: 1
 
* Survive: 0 (+1 from survival kit)
 
* Talk: 1
 
</div>
 
<div>
 
  
 
===Foci===
 
===Foci===
  
: '''Specialist (know)'''
+
'''Specialist''': Know (level 1)
:: Gain Know-0, roll 3d6 drop lowest on know
+
'''Starfarer''': Succeed at spike drill-related skill checks of difficulty 10 or less
: '''Starfarer'''
+
'''Tinker''': Fix, doubled Maintenance, mods cost half price in credits
:: Gain Pilot-1, Succeed at spike drill-related skill checks of difficulty 10 or less
+
 
: '''Tinker'''
 
:: Gain Fix-0, doubled Maintenance, mods cost half price in credits
 
 
===Equipment===
 
===Equipment===
  
'''Ready'''
+
* Secure Clothing (AC 13)
 
* Compad
 
* Compad
 
* Metatool
 
* Metatool
 
* Semi-auto Pistol (1d6+1, 30/100, 12 rounds)
 
* Semi-auto Pistol (1d6+1, 30/100, 12 rounds)
* Custom Mag Rifle +1 to hit (2d8+2, 300/600, 20 rounds, Enc 2 — Maintenance 2)
 
 
* Survival kit (survival +1)
 
* Survival kit (survival +1)
 
'''Other'''
 
* Modified CFU (AC17)
 
* Secure Clothing (AC 13)
 
 
* Type A cells x 2
 
* Type A cells x 2
* Armoured Vacc Suit, Fitted (AC 14 +Dex)
+
* Vacc Suit
* 9,005 credits
+
* 255 credits
</div>
 
</div>
 

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