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==Powers and Battle Tactics== | ==Powers and Battle Tactics== | ||
− | Surge's powers allow her to transform into a being of pure electricity, but she can't maintain it for more than a few moments unless she can 'rest' inside something conductive. Among other things, this allows her to leap like lightning for hundreds of feet or even teleport along conductors and phone lines. By far, her most impressve ability is to 'hop' into and control electrical machinery, from household appliances to industrial machinery to supertech. | + | Surge's powers allow her to transform into a being of pure electricity, but she can't maintain it for more than a few moments unless she can 'rest' inside something conductive. Among other things, this allows her to leap like lightning for hundreds of feet or even teleport along conductors and phone lines. By far, her most impressve ability is to 'hop' into and control electrical machinery, from household appliances to industrial machinery to supertech. The capacitance gel in her body also allows her to absorb and redirect electricty, even from a distance. |
Surge is well aware of the fact that she's not much of a fighter. If trouble starts, her primary concern is not getting in anyone's way and, if possible, cause a distraction (in you consider ramming someone with a '97 Lincoln Continental distracting). | Surge is well aware of the fact that she's not much of a fighter. If trouble starts, her primary concern is not getting in anyone's way and, if possible, cause a distraction (in you consider ramming someone with a '97 Lincoln Continental distracting). | ||
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===CONTACTS=== | ===CONTACTS=== | ||
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===ENEMIES=== | ===ENEMIES=== | ||
* Pension Hughes - Mary's boss at her part-time job at the Hunter Museum. Hughes is a terrible little man who enjoys beuracratic power more than most anything and doesn't understand much about pre-Columbian culture (unfortunate, since that's his department). He enjoys threatening to fire people, but doesn't know enough about the work they do to ever hope to replace them on his own. | * Pension Hughes - Mary's boss at her part-time job at the Hunter Museum. Hughes is a terrible little man who enjoys beuracratic power more than most anything and doesn't understand much about pre-Columbian culture (unfortunate, since that's his department). He enjoys threatening to fire people, but doesn't know enough about the work they do to ever hope to replace them on his own. | ||
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===LOCATIONS=== | ===LOCATIONS=== | ||
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===ORGANIZATIONS=== | ===ORGANIZATIONS=== | ||
* Oratek - Oratek is a small think-tank owned by Majestic Industries. They're primary goal is the research of superconductors and energy storage technology, but they've only met with limited success thus far and the company is constantly on the verge of being shut down. They aren't evil, per se, but there are things deperate men will do that comforable men would never consider. The current CEO of Oratek is Walter Wilson. | * Oratek - Oratek is a small think-tank owned by Majestic Industries. They're primary goal is the research of superconductors and energy storage technology, but they've only met with limited success thus far and the company is constantly on the verge of being shut down. They aren't evil, per se, but there are things deperate men will do that comforable men would never consider. The current CEO of Oratek is Walter Wilson. |