Editing SWADE: Out of the Badlands
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__NOTOC__ | __NOTOC__ | ||
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[[File:Airship0001.png]] | [[File:Airship0001.png]] | ||
− | + | =Character Files/Meta Currencies= | |
− | Players should track their Bennies in their | + | Players should track their Bennies in their header. I will track them here. If you feel I've gotten your count wrong, ping me in OOC or via DM and I'll fix it. |
{| class="wikitable" | {| class="wikitable" | ||
|'''Character''' | |'''Character''' | ||
|'''Player''' | |'''Player''' | ||
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|'''Rank''' | |'''Rank''' | ||
− | |''' | + | |'''Advances''' |
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− | |''' | + | |'''Bennies''' |
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− | |colspan=" | + | |! scope="row" colspan="7"| |
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− | | | + | |scope="col" rowspan="6"| |
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|'''Novice''' | |'''Novice''' | ||
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!2 | !2 | ||
+ | |scope="col" rowspan="6"| | ||
+ | !3 | ||
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|'''Novice''' | |'''Novice''' | ||
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|'''Novice''' | |'''Novice''' | ||
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− | ! | + | !3 |
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|'''Novice''' | |'''Novice''' | ||
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− | ! | + | !3 |
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|'''Novice''' | |'''Novice''' | ||
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!2 | !2 | ||
+ | !3 | ||
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− | | | + | |! scope="row" colspan="7"| |
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− | + | |! scope="row" colspan="7"| | |
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− | |! scope="row" colspan=" | ||
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|! scope="row" colspan="1"|'''GM''' | |! scope="row" colspan="1"|'''GM''' | ||
− | |! scope="row" colspan=" | + | |! scope="row" colspan="5"|''[https://forum.rpg.net/index.php?members/brahnamin.70442/ brahnamin]'' |
− | ! | + | !5 |
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|} | |} | ||
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− | == | + | ==Setting== |
[[SWADE:_Out_of_the_Badlands#Character_Files.2FMeta_Currencies|< < < Back to Top]] | [[SWADE:_Out_of_the_Badlands#Character_Files.2FMeta_Currencies|< < < Back to Top]] | ||
− | + | Our story centers around Middle America, 150 years after the Event, a catastrophic ecological disaster that destroyed infrastructure and landscapes across the globe. Fallen Arch City (formerly Saint Louis) survives only by making itself prisoner to the fragile Dome that holds the Dust at bay. | |
− | + | No one remembers the Event, nor can they agree on what it even was. Some claim the seas rose. Some claim a swath of the atmosphere was stripped away and the seas boiled. | |
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− | + | Satellites orbiting the globe have become the faerie story parents use to lull children to sleep. | |
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− | + | The one truth of the new world is the Dust. Choking the atmosphere, only those born in the Badlands between the Domes can survive it for long, and when the storms rage, even the dubious protection of the Domes is questionable. | |
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− | + | The PCs are Dusters, natives of the Badlands, able to live outside the Domes, to travel the wastes between them, bridging the gap between civilizations.. | |
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==Chargen== | ==Chargen== | ||
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'''[[Badlands_Chargen|Setting Rules and Character Guidelines]]''' | '''[[Badlands_Chargen|Setting Rules and Character Guidelines]]''' | ||
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+ | ==Our Story So Far== | ||
+ | [[SWADE:_Out_of_the_Badlands#Character_Files.2FMeta_Currencies|< < < Back to Top]] | ||
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+ | '''[[Badlands_Adventure_Archives:_C1|Chapter One: Copper Creek Wadi]]''' | ||
==Player Expectations== | ==Player Expectations== | ||
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* Please use a header at the top of your IC posts that includes at least the following information: | * Please use a header at the top of your IC posts that includes at least the following information: | ||
− | ::'''Character Name | Parry''' X '''| Toughness''' X (Y) | + | ::'''Character Name | Parry''' X '''| Toughness''' X (Y) '''| Bennies''' X |
* If you are addressing another PC in your post it is helpful to '''bold''' their character name as well so it stands out for them. | * If you are addressing another PC in your post it is helpful to '''bold''' their character name as well so it stands out for them. | ||
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* OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself. | * OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself. | ||
− | * Do not place action statements (incl pp/ | + | * Do not place action statements (incl pp spends/asset generation) or dice rolls in the OOC Thread. I will never keep up with those. All action statements and dice rolls should go in the IC Thread [with dice rolls OOC Blocked]. |
* Please link all dice rolls back to your dice roller. | * Please link all dice rolls back to your dice roller. | ||
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For reference, what I consider PVP basically amounts to this: | For reference, what I consider PVP basically amounts to this: | ||
− | '''If an action would require dice to affect | + | '''If an action would require dice to affect a GMC, then it counts as PVP if used against a PC''' |
− | So disagreements, trash talking, indirect actions that might affect another character but aren't made directly against that character are all potentially on the table with the | + | So disagreements, trash talking, indirect actions that might affect another character but aren't made directly against that character are all potentially on the table with the caveat that if something just makes the game not fun for someone that we respect that and steer clear. |
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− | + | '''Unilateral Permission:''' The other player agrees to your action. No rolls are needed. Just RP it out. | |
− | + | '''Limited Permission:''' The other player doesn't agree that it is an automatic thing, but does agree to let the math rocks decide. Roll it out. | |
− | + | '''Declined Permission:''' The other player does not agree to PVP. Move on with something else. | |
==Development and Play Threads== | ==Development and Play Threads== | ||
[[SWADE:_Out_of_the_Badlands#Character_Files.2FMeta_Currencies|< < < Back to Top]] | [[SWADE:_Out_of_the_Badlands#Character_Files.2FMeta_Currencies|< < < Back to Top]] | ||
− | + | <u> Recruitment Thread</u> | |
− | + | <u> OOC Thread</u> | |
− | + | <u> IC Thread</u> | |
==Other Resources== | ==Other Resources== |