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'''Charge Pack(s)''' (10lbs)</br>
 
'''Charge Pack(s)''' (10lbs)</br>
 
'''XR-Bomb(s)''' (10lbs)</br>
 
'''XR-Bomb(s)''' (10lbs)</br>
 
  
 
MISSION SPECIFIC GEAR</br>
 
MISSION SPECIFIC GEAR</br>
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Generally the standard combat load loses extra grenades and ammo clips to carry extra food and water along with...</br>
 
Generally the standard combat load loses extra grenades and ammo clips to carry extra food and water along with...</br>
 
'''Energy Tent''': An easy-to-assemble 2-man tent using energy sheet material that can absorbs and releases energy to provide environmental protection from about 150° Fahrenheit down to about –50°. Once charged, it retains enough energy for 72 hours of continuous use. The tent and collapsible poles are contained in a small drawstring bag. Wt. 2lbs, Wealth +0</br>
 
'''Energy Tent''': An easy-to-assemble 2-man tent using energy sheet material that can absorbs and releases energy to provide environmental protection from about 150° Fahrenheit down to about –50°. Once charged, it retains enough energy for 72 hours of continuous use. The tent and collapsible poles are contained in a small drawstring bag. Wt. 2lbs, Wealth +0</br>
 
  
 
OTHER GEAR THAT MIGHT BE USED IN SOME SITUATIONS</br>
 
OTHER GEAR THAT MIGHT BE USED IN SOME SITUATIONS</br>
 
'''Cargo Loader''': Essentially power armor without the communications gear or protection, this powerful piece of hardware has a Strength of d12+6 and a Pace of 2. It has two arms with crude, blunt pincers to lift, carry, and load heavy cargo (up to 2,000lbs). The pincers are awkward if used for combat and act as an Improvised Weapon (–2 ''Fighting'' checks and to Parry score). They cause Str+d6 damage. Wt. 1,500lbs, Wealth -4</br>
 
'''Cargo Loader''': Essentially power armor without the communications gear or protection, this powerful piece of hardware has a Strength of d12+6 and a Pace of 2. It has two arms with crude, blunt pincers to lift, carry, and load heavy cargo (up to 2,000lbs). The pincers are awkward if used for combat and act as an Improvised Weapon (–2 ''Fighting'' checks and to Parry score). They cause Str+d6 damage. Wt. 1,500lbs, Wealth -4</br>
 
  
 
STANDARD MEDICAL DRUGS</br>
 
STANDARD MEDICAL DRUGS</br>

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