Editing SWADE.SF.Bughunters
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While the powers section from SWADE are ok as is, it does not completely reflect how Psionics works in this setting. First and foremost, psionics cannot share their psionic powers with others. The number of powers available is also limited and most involve telepathic like abilites.</br> | While the powers section from SWADE are ok as is, it does not completely reflect how Psionics works in this setting. First and foremost, psionics cannot share their psionic powers with others. The number of powers available is also limited and most involve telepathic like abilites.</br> | ||
− | The most commonly known powers are | + | The most commonly known powers are Mind Link, Mind Reading and Mind Wipe. Anyone taking the psionic powers arcane background must chose at least one of these as one of their starting powers.</br> |
− | The following powers are not allowed in | + | The following powers are not allowed in Star Trek – Banish, Barrier, Lower Trait, Burrow, Damage Field, Divination, Entangle, Fly, Growth/Shrink, Intangibility, Resurrection, Shape Change, Summon Ally, Teleport, Wall Walker or Zombie. These powers not normally allowed for most characters or normally encounters but can still be found among powerful psychic beings.</br> |
'''Modified Powers''' Arcane Protection, Boost Trait, Darksight, Environmental Protection, Farsight, Invisibility, Protection, Relief, Sloth, Speed, Smite, Read Language and Warrior’s Gilt – all change to Range: Self only.</br> | '''Modified Powers''' Arcane Protection, Boost Trait, Darksight, Environmental Protection, Farsight, Invisibility, Protection, Relief, Sloth, Speed, Smite, Read Language and Warrior’s Gilt – all change to Range: Self only.</br> |