Editing SWADE.SF.Bughunters
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'''X-C5 'Höllenfeuer' Sniper Laser Rifle''': Standard issue for UTRPF scope/snipers his are bulky but very accurate weapon systems. The scope on these models elimates up to 2 penalties from ranged, cover and called shots.</br> | '''X-C5 'Höllenfeuer' Sniper Laser Rifle''': Standard issue for UTRPF scope/snipers his are bulky but very accurate weapon systems. The scope on these models elimates up to 2 penalties from ranged, cover and called shots.</br> | ||
'''Remi-Gen 'Smasher' Anti-Matheral Gun''': A weapon onto itself they fire heavy 20mm soild AP rounds that is mean as an light anti-armor and structure weapon.</br> | '''Remi-Gen 'Smasher' Anti-Matheral Gun''': A weapon onto itself they fire heavy 20mm soild AP rounds that is mean as an light anti-armor and structure weapon.</br> | ||
− | '''Argen 'Triple-Betty' Missile Launcher''': This three barrel missile launcher is occasionally issued to troops facing | + | '''Argen 'Triple-Betty' Missile Launcher''': This three barrel missile launcher is occasionally issued to troops facing tanks or aircraft.</br> |
'''Locheed-Nolen Motor''': This mortor unit is meant to be carried and fired by two-troopers.</br> | '''Locheed-Nolen Motor''': This mortor unit is meant to be carried and fired by two-troopers.</br> | ||
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'''MBT''': Medium Burst Template.</br> | '''MBT''': Medium Burst Template.</br> | ||
'''LBT''': Large Burst Template.</br> | '''LBT''': Large Burst Template.</br> | ||
− | '''Missile''': Missile are meant to be fired at | + | '''Missile''': Missile are meant to be fired at tanks (or aircraft) and suffer a -4 ''Shooting'' against anything less then a Size of 4. The firer also suffers a -4 to their ''Shooting'' if the move (Pace 1+) and fire in the same round (like Snapshot but worst). </br> |
'''Mortar''': this weapon fires mortor rounds. See Grenades for notes on mortor effects. Mortors must be set up in order to be fired (takes 2 rounds for two troopers, 3 rounds for one) in order to be fire and then half a ROF of 1 per 2 rounds (again if there are two troopers, with just one it can fire one round every 3 rounds). </br> | '''Mortar''': this weapon fires mortor rounds. See Grenades for notes on mortor effects. Mortors must be set up in order to be fired (takes 2 rounds for two troopers, 3 rounds for one) in order to be fire and then half a ROF of 1 per 2 rounds (again if there are two troopers, with just one it can fire one round every 3 rounds). </br> | ||