Editing SWADE.SF.Bughunters
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 250: | Line 250: | ||
'''Infrantry Helm''': Private Secruity and poorer National Military.</br> | '''Infrantry Helm''': Private Secruity and poorer National Military.</br> | ||
'''Light Combat Armor''': Military and private security forces. Provides +2 to Cold, Electrical, Heat and Radiation checks. Can be fully sealed for 6 hours of breathable air (full protection from Diseases, Drowing and Posions). After that filters adding +2 to all inhaled and touch based toxins and posions.</br> | '''Light Combat Armor''': Military and private security forces. Provides +2 to Cold, Electrical, Heat and Radiation checks. Can be fully sealed for 6 hours of breathable air (full protection from Diseases, Drowing and Posions). After that filters adding +2 to all inhaled and touch based toxins and posions.</br> | ||
− | '''Medium Combat Armor''': Military. As Light Combat armor | + | '''Medium Combat Armor''': Military. As Light Combat armor protectiona. </br> |
'''Enviro-Suit''': Civilian. Provides +4 to Cold, Electrical, Heat and Radiation checks. Provides 18 hours of environmental protection (chemical, toxin, contact). After that filters adding +4 to all inhaled and touch based toxins and posions. Falling, combat, obsucals etc. can cause tears or rips that can breach the suits. Spot repairs can be made with Adheive Patches (see Standard Gear below) but otherwise user loses protection. </br> | '''Enviro-Suit''': Civilian. Provides +4 to Cold, Electrical, Heat and Radiation checks. Provides 18 hours of environmental protection (chemical, toxin, contact). After that filters adding +4 to all inhaled and touch based toxins and posions. Falling, combat, obsucals etc. can cause tears or rips that can breach the suits. Spot repairs can be made with Adheive Patches (see Standard Gear below) but otherwise user loses protection. </br> | ||
'''Vaccsuit''': Civilian. Provides 18 hours of full life support and protection from but the most extreme types of Cold, Heat and Radiation (and a +4 vs. these condition). Falling, combat, obsucals etc. can cause tears or rips that can breach the suit. Spot repairs can be made with Adheive Patches (see Standard Gear below) but otherwise user loses protection.</br> | '''Vaccsuit''': Civilian. Provides 18 hours of full life support and protection from but the most extreme types of Cold, Heat and Radiation (and a +4 vs. these condition). Falling, combat, obsucals etc. can cause tears or rips that can breach the suit. Spot repairs can be made with Adheive Patches (see Standard Gear below) but otherwise user loses protection.</br> |