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'''MYSTIC (MONK)'''</br>
 
'''MYSTIC (MONK)'''</br>
Those monk that dedicate themselves to a mystical martial art form gain access to various powers that can enhance their body’s fighting abilities. A monk cannot wear any type of armor when using this powers. However any power that would normally be reduces to 0 or less (even though the power’s point cost is 1) instead can activate that power as a free action. The monk does not need to make any outward side that they are using a power (see SWAP pg. 56 for basics).</br>
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Those monk that dedicate themselves to a mystical martial art form gain access to various powers that can enhance their body’s fighting abilities. A monk cannot wear any type of armor when using this powers. However any power that would normally be reduces to 0 or less (even though the power’s point cost is 1) instead can activate that power as a free action. The monk does not need to make any outward side that they are using a power.
As a limited free action, the monk can invoke one of the following "ki" powers: Boost Trait (Agility, Athletics, Fighting, and Stealth only), Darksight, Deflection, Disguise, Smite, Speed, Teleportation (Shadow Step) and Wall Walker. All are self only, but the monk gains no benefit from the Limitation (SWAP pg. 168).</br>
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:'''Arcane Background (Monk)'''
The monk has 10 dedicated Power Points that recharge normally (SWAP pg. 169). He automatically activates the power with success for its regular cost, or with a raise for an additional 2 Power Points. He may use applicable Power Modifiers if desired (at the usual cost). See Chapter 5 for more information on specific spells.</br>
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:'''Starting Power Points''': 10
Mystic Powers doesn’t grant access to Edges that require an Arcane Background excepted for Power Points (for normal points). If the monk also has an Arcane Background, none of its Edges or abilities can be used with Mystic Powers (and vice-versa).</br>
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:'''Starting Powers''': 1
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:'''Skill''': Monk Focus (Spirits)
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:'''Power List''': Arcane Protection (Arcane Resistance)†, Boost Trait (Enhance Trait) †/‡, Confusion≠, Darksight†, Deflection†, Detect/Conceal Arcana, Disguise†, Drain Power Points≠, Empathy, Environmental Protection†, Farsight†, Healing†, Intangibility (Shadow Form) , Invisibility (Cloud Minds)†, Mind Link, Mind Reading≠, Mind Wipe≠, Object Reading, Protection (Arcane Armor)†, Relief†, Speed†/‡, Slumber≠, Smite (Monk Strike)†, Speak Language†, Stun≠, Suggestion*, Teleportation (Shadow Step)÷†, Wall Walker†, Warrior's Gift†
  
 
'''MYSTIC (PALADIN)'''</br>
 
'''MYSTIC (PALADIN)'''</br>
Holy warriors of the various gods the paladin is granted power by these same gods. The paladin must have the Code of Honor or Heroic Hindrance and can wear any armor that he chooses (sde SWAP pg. 58 for basics).</br>
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Holy warriors of the various gods the paladin is granted power by these same gods. The paladin must have the Code of Honor or Heroic Hindrance and can wear any armor that he chooses.
As a limited free action the paladin can invoke one of the following miracles: Analysis Foe*, Boost Trait (Fighting, Strength, and Vigor only), Empathy, Healing, Protection (Arcane Armor), Relief, and Smite (Holy Strike). Boost trait, empathy, protection and smite are self only, but the paladin gains no benefit from the Limitation (SWAP pg. 168).</br>
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:'''Starting Power Points''': 10
The paladin has 10 dedicated Power Points that recharge normally (SWAP pg. 169). She automatically activates the power with success for its regular cost, or with a raise for an additional 2 Power Points. She may use applicable Power Modifiers if desired (at the usual cost). See Chapter 5 of SWAP for more information on specific spells.</br>
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:'''Starting Powers''': 1
Mystic Powers doesn’t grant access to Edges that require an Arcane Background except fpr Power Points (gain normal power points). If the paladin also has an Arcane Background, none of its Edges or abilities can be used with Mystic Powers (and vice-versa). </br>
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:'''Skill''': Paladin Focus (Spirits)
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:'''Power List''': Analysis Foe*, Arcane Protection (Arcane Resistance)†, Boost Trait (Enhance Trait) †/‡, Confusion≠, Darksight†, Deflection†, Detect/Conceal Arcana, Empathy, Environmental Protection†, Farsight†, Healing, Mind Link, Mind Reading≠, Mind Wipe≠, Protection (Arcane Armor), Relief, Speed†/‡, Slumber≠, Smite (Holy Strikeᴮ), Speak Language†, Stun≠, Suggestion*, Warrior's Gift†
  
 
'''MYSTIC (RANGER)'''</br>
 
'''MYSTIC (RANGER)'''</br>
XX (see SWAP pg. 60 for basics).</br>
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XX (see SWAP pg. 60 for basics)
'''Power Use''': As a limited free action the ranger can castone of the following spells: Analysis Foe*, Beast Friend, Boost Trait (Athletics, Fighting, and Shooting only), Entangle, Environmental Protection, Farsight, Object Reading, and Warrior’s Gift. Boost trait, farsight and warrior’s gift are self only, but the ranger gains no benefit from the Limitation (SWAP pg. 168).</br>
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:'''Starting Power Points''': 10
The woodsman has 10 dedicated Power Points that recharge normally (see pg. SWAP 169).</br>
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:'''Power Use''': As a limited free action the ranger can castone of the following spells: Analysis Foe*, Beast Friend, Boost Trait (Athletics, Fighting, and Shooting only), Entangle, Environmental Protection†, Farsight†, Object Reading, and Warrior’s Gift. Boost Trait and warrior’s gift are self only, but the ranger gains no benefit from the Limitation (SWAP pg. 168).  
He automatically activates the power with success for its regular cost, or with a raise for an additional 2 Power Points. He may use applicable Power Modifiers if desired (at the usual cost). See Chapter 5 SWAP for more information on specific spells.</br>
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:He automatically activates the power with success for its regular cost, or with a raise for an additional 2 Power Points. He may use applicable Power Modifiers if desired (at the usual cost). See Chapter 5 SWAP for more information on specific spells.
:Mystic Powers doesn’t grant access to Edges requiring an Arcane Background except Power Points (granting normal power points). If the ranger also has an Arcane Background, none of its Edges and abilities can be used with Mystic Powers (and vice-versa).</br>
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:Mystic Powers doesn’t grant access to Edges requiring an Arcane Background except Power Points. If the ranger also has an Arcane Background, none of its Edges and abilities can be used with Mystic Powers (and vice-versa).
  
 
'''PSIONIC'''</br>
 
'''PSIONIC'''</br>

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