Editing SWADE SupersGame

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'''Super Powers''' (Experiment)</br>
 
'''Super Powers''' (Experiment)</br>
 
:'''Additional Action''': Ignores one Multi-Action penalty a round (normally -2) (Empowered/Training) [3 points]
 
:'''Additional Action''': Ignores one Multi-Action penalty a round (normally -2) (Empowered/Training) [3 points]
:'''Dodge''': -2 to be hit by ranged Attacks (shooting, athletics/throwing etc.) (Experiment/Training) [2 points]
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:'''Dodge''': -2 to be hit by ranged Attacks (shooting, athletics/throwing etc.) (Empowered/Training) [2 points]
:'''Heightened Senses''': Hearing (+2 to Notice with hearing), Infravision (can see heat sources. He halves darkness penalties against targets with heat ignatures (or lack thereof in normal environments), Low-Light (ignores Dim and Dark illumination penalties; with IR only penalty for Pitch Black and Invisibility) (Experiment) [3 points]
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:'''Heightened Senses''': Hearing (+2 to Notice with hearing), Infravision (can see heat sources. He halves darkness penalties against targets with heat ignatures (or lack thereof in normal environments), Low-Light (ignores Dim and Dark illumination penalties; with IR only penalty for Pitch Black and Invisibility) (Empowered) [3 points]
:'''Melee Attack''': Str+d6 (Experiment) [2 points]
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:'''Melee Attack''': Str+d6 (Empowered) [2 points]
:'''Super Attributes''': Agility +2, Vigor +2 (Experiment) [8 points]
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:'''Super Attributes''': Agility +2, Vigor +2 (Empowered) [8 points]
:'''Super Edges''': Acrobatics, Dodge, Free Runner (Experiment/Training) [6 points]
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:'''Super Edges''': Acrobatics, Dodge, Free Runner (Empowered/Training) [6 points]
:'''Super Skills''': Athletics +1, Fighting +2, Focus +2, Taunt +1 (Experiment/Training) [6 points]
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:'''Super Skills''': Athletics +1, Fighting +2, Focus +2, Taunt +1 (Empowered/Training) [6 points]
:'''Teleport''': base 48". Portal, Range +2, Rapid Teleport, Teleport Others, Traverse (Experiment) [15 points]
+
:'''Teleport''': base 48". Portal, Range +2, Rapid Teleport, Teleport Others, Traverse (Empowered) [15 points]
  
 
'''Gear''': Staff (Str+d4+d6, Parry +1, two handed)</br>
 
'''Gear''': Staff (Str+d4+d6, Parry +1, two handed)</br>

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