Editing Sailing the Silver Seas: Eluan Maerse Tevdran
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[[Sailing_the_Silver_Seas]] | [[Sailing_the_Silver_Seas]] | ||
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== Eluan Maerse Tevdran of Rhea's Ford == | == Eluan Maerse Tevdran of Rhea's Ford == | ||
− | *Human Assassin | + | *Human Assassin L2 |
− | *XP: | + | *XP: 32,000/64,000 (10%) |
− | * | + | *Neutral |
*Full PC | *Full PC | ||
− | * | + | *mansions, boats, and harems, indubitably, back in Rhea's Ford |
== Attributes == | == Attributes == | ||
Line 19: | Line 17: | ||
== Skills == | == Skills == | ||
− | + | *Languages | |
− | * Common, literate | + | ** Common, literate |
− | + | *General Skills | |
− | + | **Alchemy/Proficient 14+ (Int): identify, isolate, and work with alchemical substances; useful when synthesizing poisons and creating magical potions | |
− | *Alchemy/Proficient 14+ (Int): identify, isolate, and work with alchemical substances; useful when synthesizing poisons and creating magical potions | + | **Bargain/Skilled 10+: alter the price of a good I am either buying or selling |
− | + | **Knowledge | |
− | * | + | ***Etiquette/Skilled 9+ (Int) |
− | + | ***Geography/Skilled 9+ (Int) | |
− | + | **Profession/Proficient (Sailor) 14+ (Int) | |
− | *Bargain/Skilled 10+: alter the price of a good I am either buying or selling | + | **Survival |
− | *Knowledge | + | ***Naturalist/Skilled 9+ (Int): Identify and harvest plants for edible and medicinal purposes |
− | **Etiquette/ | + | ***Navigation/Skilled 9+ (Int): Make and read maps, navigate by stars, landmarks, cardinal directions, etc. |
− | *Survival | + | *Class Abilities |
− | **Naturalist/Skilled 9+ (Int): Identify and harvest plants for edible and medicinal purposes | + | **wield any weapons and armor (but only leather or less for Thief abilities) |
− | ** | + | **+2d6 damage when attacking with surprise (the target is not aware of me), to all attacks this round |
− | + | **may continue to attack +6 times/round if I keep killing with melee or missile attacks | |
− | *wield any weapons and armor (but only leather or less for Thief abilities) | + | **Combat Styles |
− | *+2d6 damage when attacking with surprise (the target is not aware of me), to all attacks this round | + | ***L1: Dual-weapon - roll largest damage die twice, taking best result (magical bonuses from both weapons apply to both attack/damage) |
− | *may continue to attack +6 times/round if I keep killing with melee or missile attacks | + | ***L7: TBD |
− | + | **Combat Maneuvers | |
− | *L1: Dual-weapon - roll largest damage die twice, taking best result (magical bonuses from both weapons apply to both attack/damage) | + | ***L2: Disarm |
− | *L7: TBD | + | ***L8: TBD |
− | + | **I'm a Rogue, Don'tcha Know! | |
− | *L2: | + | ***Climb 14+ |
− | *L8: TBD | + | ***Hear Noise 14+ |
− | + | ***Sleight of Hand 14+ | |
− | *Climb 14+ | + | ***Sneak 14+ |
− | * | + | ***Spot 14+ |
− | *Hear Noise | + | ***(Disadvantage to complete in 1/2 time, Advantage in 2x the time) |
− | * | + | *Knacks |
− | *Sleight of Hand | + | **L1: Rogue |
− | *Sneak | + | **L3: Self-improvement, primary (Dex + Con) |
− | *Spot | + | **L7: TBD |
− | *(Disadvantage to complete in 1/2 time, Advantage in 2x the time) | ||
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− | *L1: Rogue | ||
− | *L3: Self-improvement, primary (Dex + Con) | ||
− | *L7: TBD | ||
== Combat == | == Combat == | ||
− | *AC | + | *AC |
− | *HP | + | *HP (just list the max here, list current HP on the front page.) |
− | *Movement Rate | + | *Movement Rate |
− | *Initiative Modifier | + | *Initiative Modifier |
− | *Attacks | + | *Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats." |
− | ** | + | **Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.) |
− | ** | + | **Secondary Melee Attack: |
− | ** | + | **Primary Ranged Attack: |
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*Saves: | *Saves: | ||
− | **Petrification & Paralysis | + | **Petrification & Paralysis |
− | **Poison & Death | + | **Poison & Death |
− | **Blast & Breath | + | **Blast & Breath |
− | **Staves & Wands | + | **Staves & Wands |
− | **Spells | + | **Spells |
+ | |||
+ | == Spells == | ||
+ | *First Level: Spells Per Day | ||
+ | **A first level spell in your repertoire | ||
+ | **Another first-level spell in your repertoire | ||
+ | **Etc | ||
+ | *Second Level: Spells Per Day | ||
+ | **One | ||
+ | **Two | ||
+ | **You-know-what-to-do | ||
== Equipment == | == Equipment == | ||
− | + | *Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character. | |
− | + | **Then list | |
− | + | **Those things | |
− | + | **Individually | |
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