Editing Salazar Hamish
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[[The Wilderlands of Absalom]] | [[The Wilderlands of Absalom]] | ||
− | Salazar Hamish was a camp-hanger on for an army, surviving by grabbing what he could. He fell in with a siege train in the camp and made a home for himself for a short time. An unfriendly rivalry convinced him to take his fortunes elsewhere | + | Salazar Hamish was a camp-hanger on for an army, surviving by grabbing what he could. He fell in with a siege train in the camp and made a home for himself for a short time. An unfriendly rivalry convinced him to take his fortunes elsewhere. |
== Rank == | == Rank == | ||
− | *Human Thief | + | *Human Thief 6 |
− | *XP: | + | *XP: 28,640/40,000 (receives +5% bonus) |
**[https://forum.rpg.net/showthread.php?772865-OOC-II-ACKS-The-Wilderlands-of-Absalom&p=19979470#post19979470 1100 +55 (Ogre Battle)] | **[https://forum.rpg.net/showthread.php?772865-OOC-II-ACKS-The-Wilderlands-of-Absalom&p=19979470#post19979470 1100 +55 (Ogre Battle)] | ||
**[https://forum.rpg.net/showthread.php?780005-OOC-III-ACKS-The-Wilderlands-of-Absalom&p=20020761#post20020761 337 +17 (Outside the Candle)] | **[https://forum.rpg.net/showthread.php?780005-OOC-III-ACKS-The-Wilderlands-of-Absalom&p=20020761#post20020761 337 +17 (Outside the Candle)] | ||
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**[https://forum.rpg.net/showthread.php?780005-OOC-III-ACKS-The-Wilderlands-of-Absalom&p=20065150#post20065150 1558 + 78 (Treasure XP)] | **[https://forum.rpg.net/showthread.php?780005-OOC-III-ACKS-The-Wilderlands-of-Absalom&p=20065150#post20065150 1558 + 78 (Treasure XP)] | ||
**[https://forum.rpg.net/showthread.php?780005-OOC-III-ACKS-The-Wilderlands-of-Absalom&p=20082934#post20082934 4547 + 227 (Treasure XP)] | **[https://forum.rpg.net/showthread.php?780005-OOC-III-ACKS-The-Wilderlands-of-Absalom&p=20082934#post20082934 4547 + 227 (Treasure XP)] | ||
− | + | *Alignment: Neutral | |
− | + | *PC with one Henchman | |
− | + | *Titles/Holdings: None | |
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− | *Alignment: | ||
− | *PC with | ||
− | *Titles/Holdings: | ||
* Age: 17 | * Age: 17 | ||
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**Bargaining | **Bargaining | ||
**Profession: Lawyer | **Profession: Lawyer | ||
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*Class Proficiencies | *Class Proficiencies | ||
**Skulking (+2 to Hide and Move Silently) | **Skulking (+2 to Hide and Move Silently) | ||
**Weapon Finesse (Use Dex modifier instead of Str for attacks) | **Weapon Finesse (Use Dex modifier instead of Str for attacks) | ||
**read languages(including ciphers, treasure maps, and dead languages, but not magical writings) with a proficiency throw of 5+ on 1d20. If the roll does not succeed, the thief may not try to read that particular piece of writing until he reaches a higher level of experience. | **read languages(including ciphers, treasure maps, and dead languages, but not magical writings) with a proficiency throw of 5+ on 1d20. If the roll does not succeed, the thief may not try to read that particular piece of writing until he reaches a higher level of experience. | ||
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== Combat == | == Combat == | ||
− | *AC | + | *AC 3 (Leather Armor, Dex Modifier) |
− | *HP | + | *HP 14 |
*Movement Rate 120/40/120 | *Movement Rate 120/40/120 | ||
*Initiative Modifier +1 | *Initiative Modifier +1 | ||
*Attacks | *Attacks | ||
− | **Primary Melee Attack: Frostbite (Short Sword +3, Frost Brand) with Friend-Maker, Attack Throw | + | **Primary Melee Attack: Frostbite (Short Sword +3, Frost Brand) with Friend-Maker, Attack Throw 1+, 1d6+3 |
− | **Melee Attack: Frostbite (Short Sword +3, Frost Brand), Attack Throw | + | **Melee Attack: Frostbite (Short Sword +3, Frost Brand), Attack Throw 4+, 1d6+3 |
− | **Melee Attack: Friend-Maker (Short Sword +2, Charm Person 3/Week), Attack Throw | + | **Melee Attack: Friend-Maker (Short Sword +2, Charm Person 3/Week), Attack Throw 5+, 1d6+2 |
− | **Melee Attack: Dagger +1, Attack Throw | + | **Melee Attack: Dagger +1, Attack Throw 7+, 1d4 + 1 |
− | **Primary Ranged Attack: Shortbow, Attack Throw | + | **Primary Ranged Attack: Shortbow, Attack Throw 7+, 1d6, Range 50/100/150 |
− | **Ranged Attac: Dagger, Attack Throw | + | **Ranged Attac: Dagger, Attack Throw 7+, Range 10/20/30 |
− | *Saves: (+1 WIS Bonus vs spells and Magic Items, +1 vs Petrification due to Magical Scabbard | + | *Saves: (+1 WIS Bonus vs spells and Magic Items, +1 vs Petrification due to Magical Scabbard) |
− | **Petrification & Paralysis | + | **Petrification & Paralysis 11+ |
− | **Poison & Death | + | **Poison & Death 11+ |
− | **Blast & Breath | + | **Blast & Breath 14+ |
− | **Staves & Wands | + | **Staves & Wands 12+ |
− | **Spells | + | **Spells 13+ |
== Spells == | == Spells == | ||
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** 5 Silver tipped arrows | ** 5 Silver tipped arrows | ||
** 1 Dagger | ** 1 Dagger | ||
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** Belt, High boots, Hooded Cloak, Gloves, Tunic and Pants (Crafter), Fancy Hat (19 GP) | ** Belt, High boots, Hooded Cloak, Gloves, Tunic and Pants (Crafter), Fancy Hat (19 GP) | ||
*** Pouch 1 | *** Pouch 1 | ||
− | **** | + | **** 10 100 GP Gems, 10 50 GP Gems, 823 GP |
*** Pouch 2 | *** Pouch 2 | ||
− | **** 20 10gp | + | **** 20 10gp gmes, 354 GP, 58 SP |
** Backpack (2gp) | ** Backpack (2gp) | ||
*** Blanket (2gp) | *** Blanket (2gp) | ||
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*** Crowbar | *** Crowbar | ||
− | *** | + | *** 2 Flasks of Military Oil |
*** Lantern | *** Lantern | ||
*** 4 Flasks of Common Oil and Tinder Box (2 GP) | *** 4 Flasks of Common Oil and Tinder Box (2 GP) |