Editing Samsara:Contests

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===Variation: Switch the Bones===
 
===Variation: Switch the Bones===
By changing the type and number of dice rolled, one can change the probabilities of certain result and thus the “feel” of the game.
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By changing the type and number of dice rolled, one can change the probabilities of certain result and thus the “fell” of the game.
  
 
*One could roll 2d6 instead of 1d12.  This would keep the same range of possible outcomes, more-or-less, but due to the shift in probability distribution from flat to bell-curved (well, triangular, actually), the results will tend more toward the middle, with a roll of 7 as the most likely outcome.  The effect of this variation would be to favor the more capable actors in a contest as the random factor of the die will be diminished.  This would make for a grittier game, with less wild occurrences.  On the other hand, that also means that the most likely raw outcome is a success, unless you shift the results table down.
 
*One could roll 2d6 instead of 1d12.  This would keep the same range of possible outcomes, more-or-less, but due to the shift in probability distribution from flat to bell-curved (well, triangular, actually), the results will tend more toward the middle, with a roll of 7 as the most likely outcome.  The effect of this variation would be to favor the more capable actors in a contest as the random factor of the die will be diminished.  This would make for a grittier game, with less wild occurrences.  On the other hand, that also means that the most likely raw outcome is a success, unless you shift the results table down.

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