Editing Samsara:Motives
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 23: | Line 23: | ||
A high motive rating is both a blessing and curse and the GM should utilize both aspects of a character’s motive. The motive rating is another type of tactical decision. A fully interesting, balanced character can be had with small Motive ratings and a +/- 1 now and then is noticeable. Not everyone has to be a figure of operatic passions. Unless that’s what you want in your game. | A high motive rating is both a blessing and curse and the GM should utilize both aspects of a character’s motive. The motive rating is another type of tactical decision. A fully interesting, balanced character can be had with small Motive ratings and a +/- 1 now and then is noticeable. Not everyone has to be a figure of operatic passions. Unless that’s what you want in your game. | ||
− | |||
Contents | Contents |