Editing Sandovish
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− | Str 14, Con 11, Dex | + | Str 14, Con 11, Dex 17, Int 10, Wis 18, Cha 10 |
− | Athletics + | + | Athletics +11, Insight +13, Religion +7, Acrobatics +10 |
− | Arcana + | + | Arcana +2, Bluff +2, Diplomacy +2, Dungeoneering +6, Endurance +2, Heal +6, History +2, Intimidate +2, Nature +6, Perception +6, Stealth +5, Streetwise +2, Thievery +5 |
− | '''HP''': | + | '''HP''': 43 Surges: 6 Surge value: 10 |
− | '''AC''': | + | '''AC''': 20 '''Fort''': 16 '''Ref''': 20 '''Will''': 18 |
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* '''Group Mindlink''': You can communicate with any other creature that has a language and is within line of sight and within 5 squares of you; this allows for two-way communication. You may allow all allies within 5 squares of you to communicate telepathically with each other as well. | * '''Group Mindlink''': You can communicate with any other creature that has a language and is within line of sight and within 5 squares of you; this allows for two-way communication. You may allow all allies within 5 squares of you to communicate telepathically with each other as well. | ||
− | * '''Psychic Resistance''': | + | * '''Psychic Resistance''': 6 |
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'''Target''': Each enemy you can see in burst | '''Target''': Each enemy you can see in burst | ||
− | '''Attack''': + | + | '''Attack''': +10 vs. Reflex |
− | '''Hit''': 1d8 + | + | '''Hit''': 1d8 + 5 damage. |
* '''Five Storms [Movement Technique]''' | * '''Five Storms [Movement Technique]''' | ||
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'''Target''': One creature | '''Target''': One creature | ||
− | '''Attack:''' + | + | '''Attack:''' +10 vs. Reflex |
'''Hit''': 1d10 + 5 damage. If the target has made an opportunity attack against you during this turn, the target takes 3 extra damage. | '''Hit''': 1d10 + 5 damage. If the target has made an opportunity attack against you during this turn, the target takes 3 extra damage. | ||
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'''Target:''' One enemy | '''Target:''' One enemy | ||
− | '''Attack''': + | + | '''Attack''': +10 vs. Will |
− | '''Hit:''' 1d8 + | + | '''Hit:''' 1d8 + 5 damage, and you slide the target 1 square. The target then makes a melee basic attack as a free action against one enemy of your choice. The target gains a +3 bonus to the attack roll. |
* '''Drunken Monkey [Movement Technique]''' | * '''Drunken Monkey [Movement Technique]''' | ||
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'''Target:''' One creature | '''Target:''' One creature | ||
− | '''Attack:''' + | + | '''Attack:''' +10 vs. Fortitude |
− | '''Hit:''' 2d10 + | + | '''Hit:''' 2d10 + 5 damage. You can make a saving throw against one effect that a save can end, with a +3 bonus. If you save, not only does the effect end, but the target takes 3 damage. |
* '''Enduring Champion [Movement Technique]''' | * '''Enduring Champion [Movement Technique]''' | ||
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'''Effect:''' You move your speed + 2. Each time you are attacked during this movement, you gain a +1 bonus to speed until the end of your next turn. | '''Effect:''' You move your speed + 2. Each time you are attacked during this movement, you gain a +1 bonus to speed until the end of your next turn. | ||
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=== Careful Stride === | === Careful Stride === | ||
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'''Effect:''' Until the end of this turn, you ignore difficult terrain and can both move across liquid and stand on it as if it were solid ground. In addition, you move your speed. | '''Effect:''' Until the end of this turn, you ignore difficult terrain and can both move across liquid and stand on it as if it were solid ground. In addition, you move your speed. | ||
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