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− | [[File:IK.RuneBlade.jpg|350px|right]]'''''RUNE PLATING ITEMS''''' – normal magic item creation in the Iron Kingdoms is rare and special. Dwarf, Human and Gobber magic users types instead create magic powered by an Arcane Battery and etched with a Rune Plate. | + | [[File:IK.RuneBlade.jpg|350px|thumb|right]]'''''RUNE PLATING ITEMS''''' – normal magic item creation in the Iron Kingdoms is rare and special. Dwarf, Human and Gobber magic users types instead create magic powered by an Arcane Battery and etched with a Rune Plate. |
Anyone with an Arcane Background (Arcane Magic) and the Mechanika skill can create the following, depending on their rank. An arcane casters knows ½ her Meckanika skill in batteries and/or plate types (and/or Steamjacks, see Steamjacks below). They learn a new one whenever they raise their skill and can also through studying a formula. This takes 4 days per Rank (Novice 4, days, Seasoned 8 days, etc.) of complete devoted study, generally in a Mechankia Workshop or Library. The basic cost of a mechanika formula is 150 copper for a Novice, 500 copper for a Seasoned, 1,000 copper for a Veteran, 2,500 copper for a Heroic and 15,000 copper for a Legendary. Characters cannot learn formula compounds of a higher rank then they are. | Anyone with an Arcane Background (Arcane Magic) and the Mechanika skill can create the following, depending on their rank. An arcane casters knows ½ her Meckanika skill in batteries and/or plate types (and/or Steamjacks, see Steamjacks below). They learn a new one whenever they raise their skill and can also through studying a formula. This takes 4 days per Rank (Novice 4, days, Seasoned 8 days, etc.) of complete devoted study, generally in a Mechankia Workshop or Library. The basic cost of a mechanika formula is 150 copper for a Novice, 500 copper for a Seasoned, 1,000 copper for a Veteran, 2,500 copper for a Heroic and 15,000 copper for a Legendary. Characters cannot learn formula compounds of a higher rank then they are. |