Editing Savage Shadowrun AE Conversion

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:'''Power List''': Any (However Summon Ally works differently in this setting, see below).
 
:'''Power List''': Any (However Summon Ally works differently in this setting, see below).
  
OTHER BASIC ABILITIES
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'''OTHER BASIC ABILITIES'''
 
:'''Wireless Access''': Technomancers can somehow access the wireless Matrix without the benefit of a computer or comlink; they simply can sense and access it as if they did. This allows them to use any Emersion level within the Matrix. They also create something they call a Living Persona within the Matrix without any hardware to back it up beside their mind. They can natural access AR, Cold and Hot Sim.
 
:'''Wireless Access''': Technomancers can somehow access the wireless Matrix without the benefit of a computer or comlink; they simply can sense and access it as if they did. This allows them to use any Emersion level within the Matrix. They also create something they call a Living Persona within the Matrix without any hardware to back it up beside their mind. They can natural access AR, Cold and Hot Sim.
 
:'''Natural Signal Strength and Firewall''': Technomancers automatically have the Broadcast ability of 50” (100 yards) with the following modifiers (at no additional cost) – Firewall 1 and the Emersion enhancement and basic Interface abilities.
 
:'''Natural Signal Strength and Firewall''': Technomancers automatically have the Broadcast ability of 50” (100 yards) with the following modifiers (at no additional cost) – Firewall 1 and the Emersion enhancement and basic Interface abilities.

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