Editing Savage Shadowrun AE Conversion
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'''Suppressor''' (500¥, Wt. ½ lb., -4 to Notice at semi-automatic and -2 with full auto-fire hearing. Same penalty to visuals to see muzzle flash of the firing weapon). Cannot be added to revolvers, shotguns, or heavy weapons like LMG, etc. (Restricted)</br> | '''Suppressor''' (500¥, Wt. ½ lb., -4 to Notice at semi-automatic and -2 with full auto-fire hearing. Same penalty to visuals to see muzzle flash of the firing weapon). Cannot be added to revolvers, shotguns, or heavy weapons like LMG, etc. (Restricted)</br> | ||
+ | [[File:SR.D5.Genade.jpg | 350px | left]] | ||
GRENADES</br> | GRENADES</br> | ||
Modern Mk67, Smoke and Stun grenades can be found along with grenade rules in the SWAE pg. 78. Thermal Vision ignores the Notice penalty from normal smoke grenades.</br> | Modern Mk67, Smoke and Stun grenades can be found along with grenade rules in the SWAE pg. 78. Thermal Vision ignores the Notice penalty from normal smoke grenades.</br> | ||
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'''High Explosive''' military grade explosive that has a bigger punch then a standard (Military)</br> | '''High Explosive''' military grade explosive that has a bigger punch then a standard (Military)</br> | ||
'''Anti Armor''' frag grenades that are meant to penatrate heavy armor (Military)</br> | '''Anti Armor''' frag grenades that are meant to penatrate heavy armor (Military)</br> |