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: '''Built-In Weapon''': the droid has a weapon built into its body. This weapon cannot be disarmed nor lost unless the body part that houses it is destroyed or droid is incapacitated. Only one-handed weapons can be built in, and they require a Notice -4 check to see them when not being used.
 
: '''Built-In Weapon''': the droid has a weapon built into its body. This weapon cannot be disarmed nor lost unless the body part that houses it is destroyed or droid is incapacitated. Only one-handed weapons can be built in, and they require a Notice -4 check to see them when not being used.
 
: '''Built-In Equipment''': the droid possess a set of tools within its body. It has +2 Repair rolls, and the following basic equipment: Electric arc welder, Circular saw, Fire extinguisher, Holorecorder and projector, 50 yards of syntherope, comlink, diagnosis tools.
 
: '''Built-In Equipment''': the droid possess a set of tools within its body. It has +2 Repair rolls, and the following basic equipment: Electric arc welder, Circular saw, Fire extinguisher, Holorecorder and projector, 50 yards of syntherope, comlink, diagnosis tools.
: '''Built In Jet Pack''': the droid has a mini-jetpack installed within them (see Equipment on Jet-Packs, works just the same).  
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: '''Built In Flight Pack''': the droid has a mini-jetpack installed within them (see Equipment on Jet-Packs, works just the same).  
 
: '''Darkvision''': upgrade allows the droid to see in total darkness.
 
: '''Darkvision''': upgrade allows the droid to see in total darkness.
 
: '''Fearlessness''': the droid is immune to fear and intimidation.
 
: '''Fearlessness''': the droid is immune to fear and intimidation.
 
: '''Hardy''': the droid has a reinforced chassis making it so only strong well placed blows can take it down. If the droid is Shaken, further shaken results have no effect. They do not cause wounds.
 
: '''Hardy''': the droid has a reinforced chassis making it so only strong well placed blows can take it down. If the droid is Shaken, further shaken results have no effect. They do not cause wounds.
 
: '''Hidden Restrictor''': by rewiring its internal systems, the droid has become immune to the effects of Restraining Bolts and the droid callers. The droid can still feel when it is being used and can fake it if it wish to try and trick a user.
 
: '''Hidden Restrictor''': by rewiring its internal systems, the droid has become immune to the effects of Restraining Bolts and the droid callers. The droid can still feel when it is being used and can fake it if it wish to try and trick a user.
:'''Increased Pace''': increase the base Pace and Run by +2. This edge maybe taken more then once.
 
 
: '''Locked Access''': the droid has its shutdown switch secured or located internally, preventing opponents from shutting it down. The droid must be disabled or helpless before it can be shut down.
 
: '''Locked Access''': the droid has its shutdown switch secured or located internally, preventing opponents from shutting it down. The droid must be disabled or helpless before it can be shut down.
 
: '''Memory Backup''': The droid possess a ‘black-box’ allowing its memory to be recovered automatically if its body is destroyed. Anyone looking for it finds it without a roll.
 
: '''Memory Backup''': The droid possess a ‘black-box’ allowing its memory to be recovered automatically if its body is destroyed. Anyone looking for it finds it without a roll.
 
: '''Navigation Databank''': this droid’s built in databank adds +2 to Science skill checks to plot a course through hyperspace. It also gets to halve the time automatically to plotting a course (see Hyperdrive)
 
: '''Navigation Databank''': this droid’s built in databank adds +2 to Science skill checks to plot a course through hyperspace. It also gets to halve the time automatically to plotting a course (see Hyperdrive)
:'''Repulserlift''': Grants the Droid a Fly Pace of 6 (run d6) and can float. No limit to how long this can be maintained but reduces its normal Ground Pace to 3 (run d3). Can be taken a second time, increases the Fly Pace to 12 (run d12) but reducing Ground Pace to 0.
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:'''Repulserlift Flight''': Grants the Droid a Fly Pace of 6 (run d6) and can float. No limit to how long this can be maintained but reduces its normal Ground Pace to 0. Can be taken a second time, increases the Fly Pace to 12 (run d12).
 
: '''Size +1''': Increasing the Droids Toughness by +1 and can carry as if one step of Strength stronger. Can be taken twice, with second level also add +1 step to Stregth score (max d12+1).
 
: '''Size +1''': Increasing the Droids Toughness by +1 and can carry as if one step of Strength stronger. Can be taken twice, with second level also add +1 step to Stregth score (max d12+1).
 
: '''Translator Unit''': the droid has a Translator Unit that allows it to understand and speak (if it possess a Vocabulator) most of the galaxy’s languages. In addition if an unknown language is found it can make a Smarts traits check at -2 to recognize its dialect of another known language in order to translate and speak it (in affect gaining a d6 in the language/d8 with a Raise).
 
: '''Translator Unit''': the droid has a Translator Unit that allows it to understand and speak (if it possess a Vocabulator) most of the galaxy’s languages. In addition if an unknown language is found it can make a Smarts traits check at -2 to recognize its dialect of another known language in order to translate and speak it (in affect gaining a d6 in the language/d8 with a Raise).

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