Editing Savage Worlds Accursed CharacterGerhardt
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''Dhampir'' (Valkenholm); Novice (5 XP); Male | ''Dhampir'' (Valkenholm); Novice (5 XP); Male | ||
− | Racial Package: +2 Charisma, d6 starting Agility, d6 starting Notice, Low Light Vision, +4 damage from wooden weapons, Blood Witch Banes attack a Dhampir first, Habit (Minor, Drink fresh blood when it is available): Spirit roll to resist, once per | + | Racial Package: +2 Charisma, d6 starting Agility, d6 starting Notice, Low Light Vision, +4 damage from wooden weapons, Blood Witch Banes attack a Dhampir first, Habit (Minor, Drink fresh blood when it is available): Spirit roll to resist, once per |
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+ | Agility d8; | ||
+ | Smarts d6; | ||
+ | Spirit d8; | ||
+ | Strength d6; | ||
Vigor d6 | Vigor d6 | ||
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Parry: 8; | Parry: 8; | ||
Toughness: 8 (3); | Toughness: 8 (3); | ||
− | Power Points: | + | Power Points: 7/10 |
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− | '''Stage 1 Acceptance''': +1 Pace; +1 Charisma; -2 to all rolls while in direct sunlight (negated by deep shade, being indoors or underground); -2 to resist drinking fresh | + | '''Stage 1 Acceptance''': +1 Pace; +1 Charisma; -2 to all rolls while in direct sunlight (negated by body-covering heavy clothing, deep shade, being indoors or underground); -2 to resist drinking fresh |
− | '''Stage 2 Acceptance''': +1 Parry, Habit (Major, Drink Blood) | + | '''Stage 2 Acceptance''': +1 Parry, double damage from wooden weapons, Habit (Major, Drink Blood) |
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'''Spells''' | '''Spells''' | ||
− | "Ifrit's Ruin" - (Bolt); elemental trapping: Fire - when cast, golden-red, molten flames lick up and down Gerhardt's extended arms, as though it is alive and leaps toward any target at his command | + | "Ifrit's Ruin" - (Bolt); elemental trapping: Fire - when cast, golden-red, molten flames lick up and down Gerhardt's extended arms, as though it is alive and leaps toward any target at his command |
− | "Blessed/Cursed Mark of Xidar" - (Boost/Lower Trait); trapping: "Blessed" - Gilded light settles upon the target; "Cursed" - Sickly green foul energies dance mockingly around target | + | "Blessed/Cursed Mark of Xidar" - (Boost/Lower Trait); trapping: "Blessed" - Gilded light settles upon the target; "Cursed" - Sickly green, foul energies dance mockingly around target |
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A pure white scarf with the 'holy' Witchcraft symbol showing status as a White Witch | A pure white scarf with the 'holy' Witchcraft symbol showing status as a White Witch | ||
− | + | Five shot packets | |
2 weeks of food and water | 2 weeks of food and water | ||
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0 of 3 Bennies (Soak Wounds, remove Shaken) | 0 of 3 Bennies (Soak Wounds, remove Shaken) | ||
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