Editing Savage X-COM: Melee Weapons

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AP: 0<br>
 
AP: 0<br>
 
Weight: 4<br>
 
Weight: 4<br>
Shots: 3<br>
+
Shots: 3
Battery weight: 1.5<br>
 
 
Notes: Nonlethal, Biological targets only<br>
 
Notes: Nonlethal, Biological targets only<br>
 
<br>
 
<br>
Line 36: Line 35:
 
Damage: 1d8+STR<br>
 
Damage: 1d8+STR<br>
 
AP: 1<br>
 
AP: 1<br>
Weight: 4<br>
+
Weight: 9<br>
Notes: Parry +2<br>
+
Notes: +2 Parry<br>
<br>
 
'''Alloy Knife''': A straightforward construction, this is a combat knife constructed out of alien alloys. It’s ultra sharp, well balanced and the edge takes a long time to wear down.<br>
 
Damage: 1d8+STR<br>
 
AP: 2<br>
 
Weight: 1<br>
 
Notes: Throwable <br>
 
Quantity: 6<br>
 
<br>
 
'''Alloy Sword''': Similar to the knife, this is a tactical blade, but constructed from alien alloys instead of from carbon steel.<br>
 
Damage: 1d10+STR<br>
 
AP: 3<br>
 
Weight: 3<br>
 
Notes: Parry +2 <br>
 
Quantity: 3<br>
 
<br>
 
'''Alloy Hammer''': A simple weapon, a variant of the breaching hammer; but with a head composed of pure alien alloys. It’s heavier than a regular hammer, but hits much harder. <br>
 
Damage: 1d12+1d4+STR<br>
 
AP: 6<br>
 
Weight: 15<br>
 
Min Str: 1d10<br>
 
Notes: Double damage against structures and objects<br>
 
Quantity: 1<br>
 
<br>
 

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