Editing Savage X-COM: Personal Gear

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Weight: 5<br>
 
Weight: 5<br>
 
Notes: Adequate supplies for Heal checks. Five uses.<br>
 
Notes: Adequate supplies for Heal checks. Five uses.<br>
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'''Tool Kit:''' A standard set of tools and replacement parts of dealing with military machinery. If something is broken, this gives you a decent shot at getting it going again.<br>
 
Weight: 10<br>
 
Notes: Allows for the use of the repair skill with no penalties for missing tools<br>
 
 
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'''Chemlight:''' A very cheap, and very lightweight, solution for low light situations. Very effective at providing enough light for passive NVG use.<br>
 
'''Chemlight:''' A very cheap, and very lightweight, solution for low light situations. Very effective at providing enough light for passive NVG use.<br>
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Weight: 25<br>
 
Weight: 25<br>
 
Notes: +2 bonus to athletics checks for climbing<br>
 
Notes: +2 bonus to athletics checks for climbing<br>
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'''Lightweight climbing Gear:''' A simpler, cut down set of climbing gear. Grappling hook, rope, grapple gun and a simplified harness. It weights less, but lacks some of the specialized gear for non standard surfaces.<br>
 
Weight: 10<br>
 
Notes: +2 bonus to athletics checks for climbing. Provides no benefit for ice or slippery surfaces<br>
 
 
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'''Plasma Torch:''' A small hand-held cutting torch that will burn through anything, even rock. It incorporates a windowed shield, and holds enough power for fifteen minutes of continuous use. Attaching a welding rod and reducing its output power effectively turns the device into an arc welder, also extending its battery duration by another fifteen minutes.<br>
 
'''Plasma Torch:''' A small hand-held cutting torch that will burn through anything, even rock. It incorporates a windowed shield, and holds enough power for fifteen minutes of continuous use. Attaching a welding rod and reducing its output power effectively turns the device into an arc welder, also extending its battery duration by another fifteen minutes.<br>
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Weight: 3<br>
 
Weight: 3<br>
 
Notes: Personal canteen, contains plenty of drinking water. Draining a canteen can remove one level of fatigue; can only be done once per mission. Takes one action.<br>
 
Notes: Personal canteen, contains plenty of drinking water. Draining a canteen can remove one level of fatigue; can only be done once per mission. Takes one action.<br>
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'''MRE: Meal, Ready-to-Eat.''' Military issue food for survival. Taste takes a back seat to nutrition and caloric count, unfortunately. While X-COM has excellent cook staff at the commissary on base for morale purposes, troops going on extended deployments should take some food with them.<br>
 
Weight: 3<br>
 
Notes: Provides food for one person for one day. Taking five minutes to eat one can remove a level of fatigue. Can only happen once per mission.
 
 
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'''Crowbar:''' A titanium grade military issue crowbar, for opening things that are stuck, which occasionally includes heads. <br>
 
'''Crowbar:''' A titanium grade military issue crowbar, for opening things that are stuck, which occasionally includes heads. <br>
 
Weight: 3<br>
 
Weight: 3<br>
 
Notes: +1 to Strength checks to open or break something<br>
 
Notes: +1 to Strength checks to open or break something<br>
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'''Boltcutters:''' High grade steel industrial bolt cutters; can open up chain link fences or remove padlocks relatively quietly (compared to a shotgun) <br>
 
Weight: 3<br>
 
Notes: Can be used to cut through padlocks and fences<br>
 
 
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'''Flashlight:''' A sturdy, military flashlight with a titanium casing. Useful for casting light into the dark places, and bludgeoning the things you find.<br>
 
'''Flashlight:''' A sturdy, military flashlight with a titanium casing. Useful for casting light into the dark places, and bludgeoning the things you find.<br>
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Notes: Allows operator to easily dig up dirt and soil<br>
 
Notes: Allows operator to easily dig up dirt and soil<br>
 
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'''Military Laptop:''' A hardened set of military electronics, designed to be used in hazardous field conditions. Can run most software in the field and interface with the team’s personal network. In addition, it can serve as a satellite uplink and it contains a suite of cyberwarfare programs for gaining illicit access to other computers. X-COM issue laptops contain access codes for most Eastern and Western military networks, in order to ease the task of interfacing with local units. They also contain a thermite charge, and a remote self destruction mechanism. They cannot be allowed to fall into enemy hands.<br>
 
Weight: 8<br>
 
Notes: Allows for satellite communications and execution of software in the field. Can be used to connect to human computer networks and perform hacking checks with a +1 bonus on civilian networks.<br>
 
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'''Encrypted smartphone:''' Affectionately referred to as the "X-Phone" by some agents, this smartphone appears and functions as a regular device. It can sync with the team's network, It is equipped with a military-grade encryption software (–6 to hack or jam the signal) and can be turned into an emergency beacon with a free action. As well, the smartphone allows satellite communications and a direct access to the X-COM’s secured database: UFOPedia. If anyone, besides its dedicated user, tries to unlock it without the right facial recognition and fingerprint, the smartphone fries itself.<br>
 
Weight: 1<br>
 
Notes: Most smartphone functions. Can act as an emergency beacon and be used to hack human networks.<br>
 

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