Editing
Save Game:Good's Mile Hospital
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
'''It’s Doctah Chompah’s first day on the job. Steer him through the maze-like halls of Good’s Mile Hospital to make sure he sees all the sick patients. Beware the Plague Clouds: Sneezy, Hacky, Drippy, and Blerg! They want to infect Doctah Chompah and make him the sickest one in the hospital. The only way to stop the Clouds is to brush up and take a bite out of the bad guys.''' — ''The Scrolls of Boxolore, Dr. C – Chapter 10, Verses 11–14'' '''Glitch Effect''' In Good’s Mile Hospital, all pixons lose their lowest heart upon arrival. It’s constantly under stress, fighting off the jacks doing their best to spread the love. ===Quests=== ''Main Quest: Paging Doctah Chompah'' Doctah Chompah wanders the halls of Good’s Mile Hospital. He’s something of a wandering monster, stalking his prey rather than waiting for heroes to come to him. Unlike the other Zeroes, who chained themselves to their worlds, Doctah Chompah stalks the heroes, separating them if possible, until he can spring a trap to prevent their escape. This stage can be more of a slasher flick or haunted house than a straight-up battle. As the heroes search for Doctah Chompah, they’ll come across the other characters, rovers, and Glitch-warped hallways. These encounters will wear down the heroes until the Doctah finds the perfect time to strike. ''Side Quest: Find Patient Zero'' Patient Zero is still alive somewhere in the hospital, spewing jacks everywhere. The heroes must find the patient and either cure him or kill him. Otherwise, it’s only a matter of time before the infection returns. To give the players a more dramatic and difficult choice, make Patient Zero somebody one of the heroes knows—perhaps an old mentor, redeemed enemy, or love interest. ''Side Quest: The Good, the Bad, and the Ugly Doctah'' Once Doctah Chompah is free from the Glitch, he makes a surprising suggestion: he wants to be re-infected so he can finish his cure. Before the Glitch overtook his will, the Doctah was very close. Time is of the essence, and the fastest way for him to save Tendoria is to figure out a way to counter the Glitch. If the heroes agree to re-infecting the Doctah, they must decide who will stand against the forces of the Glitch, looking to make the relapse permanent, and those willing to help with skill in Fix, Item, or even Hax. It could take the form of a contest or a fight against a never-ending horde of infected. ''Side Quest: Doctors Without Quarters'' If the heroes tackle Good’s Mile Hospital after freeing Tar Zangeles (page 37), Dr. Maru offers her help in curing the Glitch. Her offer isn’t without strings, though: She’ll help cure Doctah Chompah, but she wants to take home some infected pixons for private use. She wants to continue her experiments and thinks cutting into pixons with terrible Glitch infections could make up for lost time. Experimenting on jacks and rovers, in her eyes, is a good use of otherwise wasted resources. If the heroes refuse her offer, she may strike out to Good’s Mile on her own and require assistance from the heroes when her next experiment goes horribly, horribly wrong. ===Locations=== ''First Floor'' The first floor of Good’s Mile Hospital looks relatively normal. The walls are still white and most of the lights work. Past a first glance, though, the changes start to make themselves clear: hushed screams from elsewhere in the building, faded stains on the walls and the floor. The halls tend to wind, but most can be navigated—if you’re careful. The Plague Clouds focus their sweeps on the first floor; that’s where most of the fresh meat wanders, and it keeps them away from Doctah Chompah on the third floor. ''Second Floor'' Once the heroes find the stairs to the second floor, things get a little trickier. The hallways are twistier. Some of them are darkened. All of them are decaying. Many of the Glitch-infected patients have moved up here and wander the halls, looking to spread their infection. Instead of moans, the only sound is the occasional whine of Nurse Drillbit or the eerie titter of Chuckles the Clown. Residing here are some of the worst patients formerly under Doctah Chompah’s care. Patient Zero wanders these halls, still spewing purple and green code into the air. But which patient is it? ''Third Floor'' The top floor features the surgical ward. Much of the Glitch in Tendoria is concentrated here. It sprouts up through the floor and cuts off the already-complicated walls. Do the heroes hack through the pulsing walls to speed toward the ward but risk massive infection? Or do they look for an open route but encounter the patients with the deadliest mutations? Neither choice leaves the heroes in great shape to face off against Doctah Chompah.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information