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| * S 9; I 8; W 11; D 11; Co 17; Ch 10 | | * S 9; I 8; W 11; D 11; Co 17; Ch 10 |
| * HP 8!!!; AC 6; AL N | | * HP 8!!!; AC 6; AL N |
− | * '''XP:''' 0 (2,000 needed) | + | * Money: 0 gp |
− | * '''Money:''' 0 gp
| + | * Equipment: leather armor, shield, short sword, daggers (3), 2 small sacks, standard rations (double amount), wineskin (full), lantern, tinderbox, oil (4) |
− | * '''Equipment:''' leather armor, shield, short sword, daggers (3), 2 small sacks, standard rations (double amount), wineskin (full), lantern, tinderbox, oil (4) | |
− | * '''Encumbrance:''' lightly encumbered (440 coins) — 90’ (30’) movement rate
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− | '''Special Abilities'''
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− | * Ability Scores: +2 to hit points per hit die due to constitution
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− | * Halfling Abilities: +1 to missile attacks; -2 to AC when being attacked by larger than man-sized creatures; +1 to personal initiative; 10% chance to be noticed in the wilds or 1-2 on d6 chance in dungeons when hiding
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− | * Prime Requisite: none added to earned xp
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− | * Languages: speaks Common (Thyatian), and halfling
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| * HP 3; AC 5; AL L | | * HP 3; AC 5; AL L |
| * Spells: charm person | | * Spells: charm person |
− | * '''XP:''' 0 (4,000 needed) | + | * Money: 37 gp |
− | * '''Money:''' 37 gp
| + | * Equipment: chain mail, sword, dagger, long bow, quiver with arrows (20), iron rations, 2 small sacks, wineskin, wolfsbane (1 bunch) |
− | * '''Equipment:''' chain mail, sword, dagger, long bow, quiver with arrows (20), iron rations, 2 small sacks, wineskin, wolfsbane (1 bunch) | |
− | * '''Encumbrance:''' moderately encumbered (617 coins) — 60’ (20’) movement rate
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− | '''Special Abilities'''
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− | * Ability Scores: -1 to hit due to strength; +1 to saving throws vs. spells due to wisdom
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− | * Elf Abilities: infravision to 60'; find secret doors on 1-2 on d6; cannot be paralyzed by ghouls;
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− | * Elf Spells: ''charm person'' (1st-level)
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− | * Prime Requisite: none added to earned xp
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− | * Languages: speaks Common (Thyatian), Elvish, Orc, Hobgoblin and Gnoll
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| * S 10; I 10; W 11; D 13; Co 11; Ch 11 | | * S 10; I 10; W 11; D 13; Co 11; Ch 11 |
| * HP 2; AC 6; AL N | | * HP 2; AC 6; AL N |
− | * '''XP:''' 0 (1,200 needed) | + | * Money: 1 gp |
− | * '''Money:''' 1 gp
| + | * Equipment: leather armor, short sword, short bow, quiver with arrows (20), backpack, oil (4 flasks), tinderbox, standard rations, wineskin, lantern |
− | * '''Equipment:''' leather armor, short sword, short bow, quiver with arrows (20), backpack, oil (4 flasks), tinderbox, standard rations, wineskin, lantern | |
− | * '''Encumbrance:''' unencumbered (318 coins) — 120’ (40’) movement rate
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− | '''Special Abilities'''
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− | * Ability Scores: +1 to hit with ranged weapons and -1 to AC due to dexterity
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− | * Thief Abilities: open locks 15%, find & remove traps 10%, pick pockets 20%, move silently 20%, climb walls 87%, hide in shadows 10%, hear noise 1-2 on 1d6; When striking ''unnoticed'' from behind, a thief gains a bonus of + 4 on "to hit" rolls and inflicts twice the normal amount of damage
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− | * Prime Requisite: +5% added to earned xp
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− | * Languages: speaks Common (Thyatian), and the alignment tongue of the character
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