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* Thief Abilities: open locks 15%, find & remove traps 10%, pick pockets 20%, move silently 20%, climb walls 87%, hide in shadows 10%, hear noise 1-2 on 1d6
 
* Thief Abilities: open locks 15%, find & remove traps 10%, pick pockets 20%, move silently 20%, climb walls 87%, hide in shadows 10%, hear noise 1-2 on 1d6
 
* When striking ''unnoticed'' from behind, a thief gains a bonus of + 4 on "to hit" rolls and inflicts twice the normal amount of damage
 
* When striking ''unnoticed'' from behind, a thief gains a bonus of + 4 on "to hit" rolls and inflicts twice the normal amount of damage
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* Languages: speaks Common (Thyatian), and the alignment tongue of the character
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===Dim the Gregarious===
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Played by [https://forum.rpg.net/member.php?16663-The-Hooded-Ronin The Hooded Ronin]
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* Level 1 Fighter
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* S 13; I 7; W 6; D 8; Co 14; Ch 12
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* HP 9; AC 3; AL L
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* '''XP:''' 41 (2,000 needed)
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* '''Money:''' 4 gp
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* '''Equipment:''' hand axe, plate mail, shield, sword, backpack, rope, standard rations, wineskin
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* '''Encumbrance:''' moderately encumbered (788 coins) β€” 60’ (20’) movement rate
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'''Special Abilities'''
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* Ability Scores: +1 to hit, damage and opening doors due to strength; -1 to saving throws vs. spells due to wisdom; -1 to hit with ranged weapons and +1 AC penalty due to dexterity; +1 hp per hit die due to constitution
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* Prime Requisite: +5% added to earned xp
 
* Languages: speaks Common (Thyatian), and the alignment tongue of the character
 
* Languages: speaks Common (Thyatian), and the alignment tongue of the character
  

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