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''(two-by-two)'' | ''(two-by-two)'' | ||
− | Lord Spock (5/5) | | + | Lord Spock (5/5) | Remius (3/3 hp) |
− | Hurk (6/6 hp) | + | Stoop (5/5 hp)* ** | Hurk (6/6 hp) |
− | Osseous (1/1 hp) | + | Osseous (1/1 hp) | Vadim (3/3 hp) |
− | Ned (3/3 hp) | | + | Ned (3/3 hp) | Elisa (1/6 hp) |
-*Lantern | -*Lantern | ||
+ | |||
+ | -** Dog handler | ||
'''Party Move:''' 60’ (20’) | '''Party Move:''' 60’ (20’) | ||
+ | |||
+ | '''Stoop Broadshoulders.''' AL N; AC 9; HD d6; hit points 5; #AT 1; DMG dagger (1-4); ML 6 (7 if treated nicely) | ||
+ | |||
+ | '''Stinky.''' AL L; AC 7; HD d6; hit points 4/6; #AT 1; DMG bite (1-4); ML 6 | ||
'''Hurk (charmed goblin).''' AL C; AC 6; HD 1-1; hit points 6/6; #AT; 1; DMG hand axe (1d6); ML 7 | '''Hurk (charmed goblin).''' AL C; AC 6; HD 1-1; hit points 6/6; #AT; 1; DMG hand axe (1d6); ML 7 | ||
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[[File:Save_or_Die_B1_08.jpg|300 px]] | [[File:Save_or_Die_B1_08.jpg|300 px]] | ||
Dungeon level | Dungeon level | ||
− | [[File: | + | [[File:Save_or_Die_B1_17.jpg|300 px]] |
==Player Characters== | ==Player Characters== | ||
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* '''XP:''' 70 (1,200 needed) | * '''XP:''' 70 (1,200 needed) | ||
* '''Money:''' 12 gp, 1 ep, 41 sp | * '''Money:''' 12 gp, 1 ep, 41 sp | ||
− | * '''Equipment:''' leather armor, sling (29 stones), Knobbly club, dagger, thieves’ tools, standard rations, coins in a sock, rope (50’) | + | * '''Equipment:''' leather armor, sling (29 stones), Knobbly club, dagger, thieves’ tools, standard rations, coins in a sock, flask of oil, rope (50’) |
* '''Encumbrance:''' unencumbered (384 coins) — 120’ (40’) movement rate | * '''Encumbrance:''' unencumbered (384 coins) — 120’ (40’) movement rate | ||
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* '''XP:''' 76 (2,500 needed) | * '''XP:''' 76 (2,500 needed) | ||
* '''Money:''' 48 gp, 1 ep, 1 sp | * '''Money:''' 48 gp, 1 ep, 1 sp | ||
− | * '''Equipment:''' dagger, backpack, oil ( | + | * '''Equipment:''' dagger, backpack, oil (4), iron spikes (12), small hammer, tinderbox, wineskin, standard rations, wolfsbane (1 bunch), mirror, 2 small sacks |
* '''Encumbrance:''' unencumbered (130 coins) — 120’ (40’) movement rate | * '''Encumbrance:''' unencumbered (130 coins) — 120’ (40’) movement rate | ||
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* 1st Level Fighter | * 1st Level Fighter | ||
* S 10; I 11; W 10; D 13; Co 15; Ch 10 | * S 10; I 11; W 10; D 13; Co 15; Ch 10 | ||
− | * HP | + | * HP 1/6; AC 5; AL L |
* '''XP:''' 69 (2,000 needed) | * '''XP:''' 69 (2,000 needed) | ||
* '''Money:''' 6 gp, 1 ep, 1 sp | * '''Money:''' 6 gp, 1 ep, 1 sp | ||
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* Spells: ''sleep'', ''read magic'' | * Spells: ''sleep'', ''read magic'' | ||
* '''XP:''' 6 (4,000 needed) | * '''XP:''' 6 (4,000 needed) | ||
− | * '''Money:''' | + | * '''Money:''' 4 gp |
− | * '''Equipment:''' chain mail, sword, dagger, long bow, quiver with arrows (20), iron rations, 2 small sacks, wineskin | + | * '''Equipment:''' chain mail, sword, dagger, long bow, quiver with arrows (20), iron rations, 2 small sacks, wineskin |
* '''Encumbrance:''' moderately encumbered (584 coins) — 90’ (30’) movement rate | * '''Encumbrance:''' moderately encumbered (584 coins) — 90’ (30’) movement rate | ||
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Here, I'll record progress in terms of time for the purpose of tracking resources and making wandering monster checks. Late fall — sunrise: 7:50; sunset: 16:50. | Here, I'll record progress in terms of time for the purpose of tracking resources and making wandering monster checks. Late fall — sunrise: 7:50; sunset: 16:50. | ||
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* '''15:50.''' Party returns to surface level. Wandering monsters! 3 goblins. | * '''15:50.''' Party returns to surface level. Wandering monsters! 3 goblins. |