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[[File:Save_or_Die_B1_08.jpg|300 px]]
 
[[File:Save_or_Die_B1_08.jpg|300 px]]
 
Dungeon level
 
Dungeon level
[[File:Save_or_Die_B1_23.jpg|300 px]]
+
[[File:Save_or_Die_B1_18.jpg|300 px]]
  
 
==Player Characters==
 
==Player Characters==
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* Spells: ''sleep'', ''read magic''
 
* Spells: ''sleep'', ''read magic''
 
* '''XP:''' 6 (4,000 needed)
 
* '''XP:''' 6 (4,000 needed)
* '''Money:''' 3 gp
+
* '''Money:''' 4 gp
* '''Equipment:''' chain mail, sword, dagger, long bow, quiver with arrows (20), iron rations, 2 small sacks, wineskin, Wooden Pole (10' long)
+
* '''Equipment:''' chain mail, sword, dagger, long bow, quiver with arrows (20), iron rations, 2 small sacks, wineskin
 
* '''Encumbrance:''' moderately encumbered (584 coins) — 90’ (30’) movement rate
 
* '''Encumbrance:''' moderately encumbered (584 coins) — 90’ (30’) movement rate
  
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Here, I'll record progress in terms of time for the purpose of tracking resources and making wandering monster checks. Late fall — sunrise: 7:50; sunset: 16:50.
 
Here, I'll record progress in terms of time for the purpose of tracking resources and making wandering monster checks. Late fall — sunrise: 7:50; sunset: 16:50.
  
* '''13:50.''' Party enters area #11. Goblin wager!
 
* '''13:40.''' Party continues west and south at the bend. No wandering monsters.
 
* '''13:30.''' Rest.
 
* '''13:20.''' Lord Spock kicks in two stuck doors. No wandering monsters.
 
* '''13:10.''' Ned listens to the doors. Enters area #10.
 
 
* '''13:00.''' The party advances due west from the intersection, encountering doors along the passage. No wandering monsters.
 
* '''13:00.''' The party advances due west from the intersection, encountering doors along the passage. No wandering monsters.
 
* '''12:50.''' Party retraces steps. Party finds themselves at the crossroads underground (west of spiral staircase/ north of area #23).
 
* '''12:50.''' Party retraces steps. Party finds themselves at the crossroads underground (west of spiral staircase/ north of area #23).

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