Editing Sax the Scout
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | '''Saxifrage "Sax the | + | '''Saxifrage "Sax the Scout"''' |
− | *Explorer Level | + | *Explorer Level 1, AL: Neutral |
− | * | + | *2695 / 4000 |
Line 15: | Line 15: | ||
== Combat == | == Combat == | ||
*Attack 10: 9+ | *Attack 10: 9+ | ||
− | *HP: | + | *HP: 6/6 |
*AC: +3 | *AC: +3 | ||
*Initiative: +2 | *Initiative: +2 | ||
Line 36: | Line 36: | ||
*Weapons & Attacks | *Weapons & Attacks | ||
− | ** Hand Axe +3 1d6+ | + | ** Hand Axe +3 1d6+4 |
− | ** Hand Axe & Dagger +4 1d6+ | + | ** Hand Axe & Dagger +4 1d6+4 |
− | ** Spear +3 1d6+4/1d8+ | + | ** Spear +3 1d6+4/1d8+4 |
− | ** Dagger +3 1d4+ | + | ** Dagger +3 1d4+4 |
− | ** Longbow +2 70' / +0 140' / -3 210' 1d6+ | + | ** Longbow +2 70' / +0 140' / -3 210' 1d6+1 |
− | ** Thrown Axe +2 10' / +0 20' / -3 30' 1d6+ | + | ** Thrown Axe +2 10' / +0 20' / -3 30' 1d6+1 |
− | ** Thrown Spear +2 20' / +0 40' / -3 60' 1d6+ | + | ** Thrown Spear +2 20' / +0 40' / -3 60' 1d6+1 |
== Skills == | == Skills == | ||
Line 51: | Line 51: | ||
** General: Adventuring - The character is well-equipped for a life of adventure. He knows how to clean and sharpen weapons, saddle and ride a horse, set up a camp, and search for a secret door. He has a rough idea of the value of common coins, trade goods, gems, and jewelry. All player characters are assumed to have Adventuring for purposes of the proficiency throws of standard adventuring tasks. | ** General: Adventuring - The character is well-equipped for a life of adventure. He knows how to clean and sharpen weapons, saddle and ride a horse, set up a camp, and search for a secret door. He has a rough idea of the value of common coins, trade goods, gems, and jewelry. All player characters are assumed to have Adventuring for purposes of the proficiency throws of standard adventuring tasks. | ||
** General: Survival - The character is an expert at hunting small game, gathering fruits and vegetables, and finding water and shelter. The character forages enough food to feed himself automatically, even when on the move, so long as he is in a fairly fertile area. If he is trying to supply more than one person, he must make a proficiency throw (as described in Wilderness Adventures), but gains a +4 bonus on the roll. | ** General: Survival - The character is an expert at hunting small game, gathering fruits and vegetables, and finding water and shelter. The character forages enough food to feed himself automatically, even when on the move, so long as he is in a fairly fertile area. If he is trying to supply more than one person, he must make a proficiency throw (as described in Wilderness Adventures), but gains a +4 bonus on the roll. | ||
− | |||
*Class Abilities | *Class Abilities | ||
Line 113: | Line 112: | ||
*Total Stones of Encumbrance 6.5 | *Total Stones of Encumbrance 6.5 | ||
− | * | + | * 1000 gp spent on nothing. |
− | |||
− |