Editing Saxx Avendaar

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[[The_Sheltered_Hand|Back to Main Page]]
 
 
 
= Bio =
 
= Bio =
  
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Beyond that, he is gregarious and boisterous. Saxx freely talks to strangers, buys drinks for the room when he's flush on coin, and can't help himself from flirting with a pretty woman. He does get serious, some might even say mean, when somebody challenges his skills.  
 
Beyond that, he is gregarious and boisterous. Saxx freely talks to strangers, buys drinks for the room when he's flush on coin, and can't help himself from flirting with a pretty woman. He does get serious, some might even say mean, when somebody challenges his skills.  
  
=New Stats=
+
==New Stats==
  
 
'''Attributes'''<br>
 
'''Attributes'''<br>
*'''STR:''' 10 +2 Yryc = '''12''' (+1)<br>
+
*STR: 10 +2 Yryc = '''12''' (+1)<br>
*'''DEX:''' 15 +1 Yryc, +2 Lv 4 = '''18''' (+4)<br>
+
*DEX: 15 +1 Yryc, +2 Lv 4 = '''18''' (+4)<br>
*'''CON:''' 12 = '''12''' (+1)<br>
+
*CON: 12 = '''12''' (+1)<br>
*'''INT:''' 8 = '''8''' (-1)<br>
+
*INT: 8 = '''8''' (-1)<br>
*'''WIS:''' 13 +1 Free = '''14''' (+2)<br>
+
*WIS: 13 +1 Free = '''14''' (+2)<br>
*'''CHA:''' 14 = '''14''' (+2)<br>
+
*CHA: 14 = '''14''' (+2)<br>
  
 
'''Class Details'''<br>
 
'''Class Details'''<br>
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*'''Hit Dice:''' 1d8<br>
 
*'''Hit Dice:''' 1d8<br>
 
*'''Hit Points:''' 8 + 5 x 5 + 5 + 6 + (+1 Con x 5) = '''34'''<br>
 
*'''Hit Points:''' 8 + 5 x 5 + 5 + 6 + (+1 Con x 5) = '''34'''<br>
*'''AC:''' 12 (Tatoo) +4 (Dex) = '''16'''<br>
+
*'''AC:''' 12 (armor) +4 (Dex) = '''16'''<br>
 
*'''Initiative:''' +4 (Dex) = +4<br>
 
*'''Initiative:''' +4 (Dex) = +4<br>
 
*'''Proficiency Bonus:''' +3<br>
 
*'''Proficiency Bonus:''' +3<br>
*'''Speed''' 30'<br>
+
'''*Speed''' 30'<br>
 +
 
  
 
'''Proficiencies'''<br>
 
'''Proficiencies'''<br>
 
*'''Saving Throw Proficiencies''': Dexterity, Intelligence <Br/>
 
*'''Saving Throw Proficiencies''': Dexterity, Intelligence <Br/>
*'''Armor Proficiencies''': Light, medium<Br/>
+
*'''Armor Proficiencies''': Light<Br/>
*'''Weapon Proficiencies''': Simple weapons, martial weapons, shields<Br/>
+
*'''Weapon Proficiencies''': Simple weapons, hand crossbows, longswords, rapiers, shortswords<Br/>
 
*'''Tool Proficiencies''': thieves tools, dice set <Br/>
 
*'''Tool Proficiencies''': thieves tools, dice set <Br/>
 
*'''Languages''': Common, Yryc<Br/>
 
*'''Languages''': Common, Yryc<Br/>
 
*'''Feat''': Sharpshooter <Br/>
 
*'''Feat''': Sharpshooter <Br/>
  
'''Saving Throws'''<br>
+
===Saving Throws===
 
*'''Strength''' +1
 
*'''Strength''' +1
 
*'''Dexterity''' +7
 
*'''Dexterity''' +7
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*'''Charisma''' +2
 
*'''Charisma''' +2
  
'''Skills'''<br>
+
===Skills===
 
*'''Acrobatics''' (Dex) +7 (Rogue)
 
*'''Acrobatics''' (Dex) +7 (Rogue)
*'''Animal Handling''' (Wis) +8 (Background, Expertise)
+
*'''Animal Handling''' (Wis) +8 (Anlat, Expertise)
 
*'''Deception''' (Cha) +5 (Rogue)
 
*'''Deception''' (Cha) +5 (Rogue)
 
*'''Intimidation''' (Cha) +5 (Yryc)
 
*'''Intimidation''' (Cha) +5 (Yryc)
 
*'''Nature''' (Int) +5 (Scout, Expertise)
 
*'''Nature''' (Int) +5 (Scout, Expertise)
*'''Perception''' (Wis) +5 (Background)
+
*'''Perception''' (Wis) +5 (Anlat)
*'''Performance'''(Cha) +5 (Scout replacement)
 
 
*'''Persuasion''' (Cha) +5 (Rogue)  
 
*'''Persuasion''' (Cha) +5 (Rogue)  
 
*'''Stealth''' (Dex) +10 (Rogue, Expertise)
 
*'''Stealth''' (Dex) +10 (Rogue, Expertise)
*'''Survival''' (Wis) +8 (Anlat, Expertise)
+
*'''Survival''' (Wis) +8 (Scout, Expertise)
 
 
'''Bonuses''' <br>
 
*'''Expertise:''' Animal Handling, Stealth, Nature, Survival
 
*'''Sneak Attack''' +2d6
 
*'''Thieves' Cant'''
 
*'''Cunning Action'''
 
*'''Steady Aim'''
 
*'''Skirmisher:''' move half speed as a reaction if an enemy ends it's turn within 5 feet of you, without provoking an attack of opportunity.
 
*'''Fighting Style:''' Archery (+2 bonus to attack rolls you make with ranged weapons)
 
*'''Second Wind''': 1d10 + Fighter Level  once per short/long rest.
 
*'''ASI:''' +2 Dex
 
 
 
=Equipment =
 
 
 
'''Gear''' (on person)<br>
 
Barrier Tatoo (Uncommon Magic Item)<br>
 
Stylish Travelling Clothes<br>
 
Cloak of Many Fashions (Common Magic Item)<br>
 
Standard Quiver <br>
 
-20 hunting arrows<br>
 
2 bronze hunting daggers<br>
 
Steel Shortbow +1 Attk/Dmg<br>
 
Heward's Handy Spice Pouch (Common Magic Item)<br>
 
Coin Pouch<br>
 
-Gold: 7<br>
 
-Electrum: 14 <br>
 
-Silver: 32<br>
 
-Copper: 17<br>
 
Belt Pouch<br>
 
-Potions of healing x2<br>
 
  
'''Supplies''' (Owned)<br>
 
Flashy Quiver <br>
 
-20 practice arrows <br>
 
Enclosed Waterproof Quiver <br>
 
-20 competition arrows <br>
 
backpack<br>
 
-thieves tools<br>
 
-dice set<br>
 
-hunting trap<br>
 
-bedroll, <br>
 
-mess kit, <br>
 
-tinderbox, <br>
 
-10 torches, <br>
 
-10 days of rations, <br>
 
-water skin, <br>
 
-silk top 50ft <br>
 
-steel mirror<br>
 
-fishing tackle <br>
 
-travellers clothes x2 <br>
 
-waterskin <br>
 
-whetstone <br>
 
Waterproof Sack <br>
 
-soap <br>
 
-perfume 1 vial <br>
 
-clothes fine x 3 <br>
 
Secret Pouch <bt>
 
-Platinum 10)<br>
 
  
=Background: Outlander =
+
===Background: Outlander ===
 
'''Origin''': Saxx grew up with a nomadic tribe of Anlat.<br>
 
'''Origin''': Saxx grew up with a nomadic tribe of Anlat.<br>
 
'''Defining Event''': I won my first horse race and awoke the spark of competition.<br>
 
'''Defining Event''': I won my first horse race and awoke the spark of competition.<br>
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'''Flaw''': I am enamored by the comforts city living has to offer. Soft beds, expensive drinks, and attractive women.<br>
 
'''Flaw''': I am enamored by the comforts city living has to offer. Soft beds, expensive drinks, and attractive women.<br>
  
=Notes=
+
===Equipment ===
 +
:'''Magic Items'''
 +
:1 Uncommon: Broom of Flying
 +
:2 Common: Orb of Direction, Armor of Gleaming
 +
 
 +
35 gp <Br/>
 +
Iron/Wood Composite Short Bow +1<br>
 +
Hunting Knife<br>
 +
3 quivers (1 enclosed, 1 flashy, 1 normal)<br>
 +
Arrows (high-quality competition arrows, practice arrows, hunting arrows)<br>
 +
Riding Horse<br>
 +
Saddle and kit<br>
 +
Saddle Bags<br>
 +
Stylish traveling clothes<br>
 +
Flashy competition clothes<br>
 +
travel gear (bedroll, flint/steel, whetstone, cooking items)
 +
:'''Tools''' <Br/>
 +
:Cook's Utensils 8 lb <Br/>
 +
:Alchemist's Supplies 8 lb <Br/>
 +
:Herbalism Kit 3 lb <Br/>
 +
:Tinker's Tools 10 lb <Br/>
 +
:thieves’ tools, 1 lb <Br/>
 +
 
 +
Total weight: <Br/>
 +
 
 +
==Background==
 +
 
 +
 
 +
==Notes==
  
  
=Old Stats=
+
==Old Stats==
  
  

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