Editing
Scalgard Cerement
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Cerement== '''Hit Die''': d8 '''Requirements''': To qualify to become a cerement, a character must fulfill all of the following criteria. ''Feats'': True Believer ''Skills'': Knowledge (any) 6 ranks, Knowledge (religion) 6 ranks. '''Class Skills''' The cerement’s class skills (and the key ability for each skill) are Appraise (Int), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Gather Information (Cha), Knowledge (all) (Int), Profession (Wis), Search (Int), and Spellcraft (Int). ''Skill Points at Each Level'' 4 + Int modifier. <table id="tableCerement" cellspacing="0" class="right"> <tr> <th rowspan="2">Level</th> <th rowspan="2" align="left">BAB</th> <th rowspan="2">Fort<br />Save</th> <th rowspan="2">Ref<br />Save</th> <th rowspan="2">Will<br />Save</th> <th rowspan="2" align="left">Special</th> <th colspan="4">Spells per Day</th> </tr> <tr> <th> </th> <th> </th> <th> </th> <th> </th> </tr> <tr> <td align="center">1st</td> <td>+0</td> <td align="center">+2</td> <td align="center">+0</td> <td align="center">+2</td> <td>Domain, Turn Undead </td> <td align="center">+1 level of existing spellcasting class</td> </tr> <tr> <td align="center">2nd</td> <td>+1</td> <td align="center">+3</td> <td align="center">+0</td> <td align="center">+3</td> <td>Domain, Rebuke Undead </td> <td align="center">+1 level of existing spellcasting class</td> </tr> <tr> <td align="center">3rd</td> <td>+2</td> <td align="center">+3</td> <td align="center">+1</td> <td align="center">+3</td> <td>Domain, Scrying </td> <td align="center">+1 level of existing spellcasting class</td> </tr> </table> '''Class Features''' ''Weapons and Armor'': Cerements gain no proficiency with any weapons or armor. ''Spells Per Day/Spells Known'': When a Cerement gains a level, he gains new spells per day (and spells known, if applicable) as if she had also gained a level in a spellcasting class she belonged to before she added the prestige class. He does not, however, gain any other benefit a character of that class would have gained. If the Cerement was not a spellcaster before taking a level of this prestige class, he may cast spells as a first level cleric, and advances as a clerical spellcaster with each new level of the Cerement class gained. ''Turn Undead (Su)'': A cerement may attempt to turn undead a number of times per day equal to 3 + his Charisma modifier. A cerement with 5 or more ranks in Knowledge (religion) gets a +2 bonus on turning checks against undead. He turns undead as a cleric of his caster level would. ''Rebuke Undead (Su)'': A cerement may attempt to rebuke undead a number of times per day equal to 3 + his Charisma modifier. A cerement with 5 or more ranks in Knowledge (religion) gets a +2 bonus on turning checks against undead. He turns undead as a cleric of his caster level would. ''Scrying (Sp)'': A cerement may cast Scrying once per day as a cleric of his caster level. ---- [[E6: Legends of the Phantom World]]
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information